upgrade_rescue_beam/modifier_intrinsic_base
modifierclass modifier_intrinsic_base · defined in upgrade_rescue_beam (Rescue Beam) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_rescue_beam/modifier_intrinsic_base", new Dictionary<string, float> {
["BonusSprintSpeed"] = 0.75f,
["TechRangeMultiplier"] = 6f,
["TechRadiusMultiplier"] = 6f,
});Ability values
Read from Rescue Beam's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_intrinsic_base" |
| _my_subclass_name | "modifier_intrinsic_base" |
| m_sAmbientLoopingSound | "" |