upgrade_rescue_beam/rescume_beam_pull
Rescue Beammodifierclass modifier_succor_move · defined in upgrade_rescue_beam (Rescue Beam) at m_PullModifier
Deadworks (C#)
pawn.AddModifier("upgrade_rescue_beam/rescume_beam_pull");VData
| _class | "modifier_succor_move" |
| m_PullSound | "Mods.Armor.Rescue.Beam.Pull" |
| m_bIsHidden | true |
| m_flPullSpeedMax | 1700 |
| m_flPullSpeedMin | 425 |
| _my_subclass_name | "rescume_beam_pull" |
| m_flPullDistanceMax | 1000 |
| m_flPullDistanceMin | 100 |
| m_sAmbientLoopingSound | "" |