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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6736 (Oct 02 2026), not the latest

upgrade_shadow_strike/modifier_siphon_bullets_watcher

modifier

class modifier_shadow_strike_watcher · defined in upgrade_shadow_strike (Shadow Strike) at m_StealWatcherModifier

Deadworks (C#)
pawn.AddModifier("upgrade_shadow_strike/modifier_siphon_bullets_watcher");

VData

_class"modifier_shadow_strike_watcher"
m_bIsHiddentrue
_my_subclass_name"modifier_siphon_bullets_watcher"
m_StatStolenBuffModifier
6 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_siphon_bullets_health_gain",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_strSmallIconCssClass": "siphon_bullets",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
}
m_StatStolenDebuffModifier
10 keys
{
  "_class": "modifier_shadow_strike_debuff",
  "m_bIsHidden": true,
  "m_sExpiredSound": "Mods.Shadow.Strike.Debuff.Expire",
  "_my_subclass_name": "resist_shredder",
  "m_strParticleEffect": "particles/upgrades/shadow_strike_debuff.vpcf",
  "m_sAmbientLoopingSound": "Mods.Shadow.Strike.Debuff.Lp",
  "m_strSmallIconCssClass": "bullet_armor_reduction",
  "m_bKeepMaximumDurationOnRefresh": true,
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_bDurationAffectedByEffectiveness": true
}

History

  1. 6722–6745changed
    • +m_StatStolenDebuffModifier.m_sExpiredSoundMods.Shadow.Strike.Debuff.Expire
    • +m_StatStolenDebuffModifier.m_sAmbientLoopingSoundMods.Shadow.Strike.Debuff.Lp
    • +m_StatStolenDebuffModifier.m_nAmbientLoopingSoundRecipientsMODIFIER_SOUND_RECIPIENT_ALWAYS
  2. 6696–6701first dumped