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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6738 (Oct 02 2026), not the latest

upgrade_sharpshooter/modifier_intrinsic_base

modifier

class modifier_intrinsic_base · defined in upgrade_sharpshooter (Sharpshooter) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_sharpshooter/modifier_intrinsic_base", new Dictionary<string, float> {
	["LongRangeBonusWeaponPower"] = 60f,
	["LongRangeBonusWeaponPowerMinRange"] = 15f,
	["BonusAttackRangePercent"] = 20f,
	["BonusZoomPercent"] = 25f,
	["BonusMoveSpeed"] = -0.7f,
	["BonusSprintSpeed"] = 1f,
	["BonusBulletSpeedPercent"] = 60f,
	["BaseAttackDamagePercent"] = 10f,
});

Ability values

Read from Sharpshooter's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
LongRangeBonusWeaponPowerWeapon Damage60
LongRangeBonusWeaponPowerMinRangeMin. Distance15m
BonusAttackRangePercentWeapon Fall-off Range20
BonusZoomPercentWeapon Zoom25
BonusMoveSpeedMove Speed-0.7m
BonusSprintSpeedSprint Speed1.0m
BonusBulletSpeedPercentBullet Velocity60
BaseAttackDamagePercentWeapon Damage10

VData

_class"modifier_intrinsic_base"
_my_subclass_name"modifier_intrinsic_base"

History

  1. 6696–6745first dumped