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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_siphon_bullets/modifier_siphon_bullets

modifier

class modifier_siphon_bullets · defined in upgrade_siphon_bullets (Siphon Bullets) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_siphon_bullets/modifier_siphon_bullets", new Dictionary<string, float> {
	["BaseAttackDamagePercent"] = 15f,
	["BulletResist"] = 10f,
});

Ability values

Read from Siphon Bullets's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BaseAttackDamagePercentWeapon Damage15
BulletResistBullet Resist10

VData

_class"modifier_siphon_bullets"
m_bIsHiddentrue
m_TracerParticle"particles/weapon_fx/emp_bullets_tracer.vpcf"
_my_subclass_name"modifier_siphon_bullets"
m_vecProcDamageTypes
1 item
[
  "CITADEL_DAMAGETYPE_BULLET"
]
m_StealWatcherModifier
6 keys
{
  "_class": "modifier_siphon_bullets_watcher",
  "m_bIsHidden": true,
  "m_HealModifier": {
    "_class": "modifier_siphon_bullets_restore_health",
    "m_bIsHidden": true,
    "_my_subclass_name": "modifier_siphon_bullets_restore_health",
    "m_nEnabledStateMask": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"
  },
  "_my_subclass_name": "modifier_siphon_bullets_watcher",
  "m_StatStolenBuffModifier": {
    "_class": "modifier_base",
    "_my_subclass_name": "modifier_siphon_bullets_health_gain",
    "m_sLocalizationName": "modifier_siphon_bullets_health_gain",
    "m_strParticleEffect": "particles/upgrades/siphon_bullets_buff.vpcf",
    "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
    "m_strSmallIconCssClass": "siphon_bullets",
    "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
  },
  "m_StatStolenDebuffModifier": {
    "_class": "modifier_siphon_bullets_health_loss",
    "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
    "m_HealModifier": {
      "_class": "modifier_siphon_bullets_restore_health",
      "m_bIsHidden": true,
      "_my_subclass_name": "modifier_siphon_bullets_restore_health",
      "m_nEnabledStateMask": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"
    },
    "m_SiphonParticle": "particles/upgrades/siphon_bullets_proc.vpcf",
    "_my_subclass_name": "modifier_siphon_bullets_health_loss",
    "m_nEnabledStateMask": "MODIFIER_STATE_SIPHON_BULLET_LOSS",
    "m_sLocalizationName": "modifier_siphon_bullets_health_loss",
    "m_strParticleEffect": "particles/upgrades/siphon_bullets_debuff.vpcf",
    "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
    "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
    "m_strSmallIconCssClass": "siphon_bullets",
    "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
  }
}
m_bRequiresTargetFiltertrue
m_bCanProcByOtherObjectstrue
m_bShouldApplyAbilityCooldownfalse

History

  1. 6696–6745first dumped