Modifiers / upgrade_siphon_bullets/modifier_siphon_bullets_health_loss
upgrade_siphon_bullets/modifier_siphon_bullets_health_loss Siphon Bullets modifier Copy name class modifier_siphon_bullets_health_loss · defined in upgrade_siphon_bullets (Siphon Bullets) at m_AutoIntrinsicModifiers.0.m_StealWatcherModifier.m_StatStolenDebuffModifier
Deadworks (C#) Copy
pawn.AddModifier("upgrade_siphon_bullets/modifier_siphon_bullets_health_loss"); VData _class "modifier_siphon_bullets_health_loss" m_nAttributes "MODIFIER_ATTRIBUTE_MULTIPLE" m_HealModifier 4 keys {
"_class": "modifier_siphon_bullets_restore_health",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_siphon_bullets_restore_health",
"m_nEnabledStateMask": "MODIFIER_STATE_DO_NOT_ADJUST_HEALTH_ON_MAXHEALTH_CHANGE"
} m_SiphonParticle "particles/upgrades/siphon_bullets_proc.vpcf" _my_subclass_name "modifier_siphon_bullets_health_loss" m_nEnabledStateMask "MODIFIER_STATE_SIPHON_BULLET_LOSS" m_sLocalizationName "modifier_siphon_bullets_health_loss" m_strParticleEffect "particles/upgrades/siphon_bullets_debuff.vpcf" m_eDrawOverheadStatus "OVERHEAD_DRAW_FOR_EVERYONE" m_eHudDisplayLocation "DISPLAY_HUD_NONE" m_strSmallIconCssClass "siphon_bullets" m_eModifierDisplayLocaiton "MODIFIER_DISPLAY_HEALTHBAR"