Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6736 (Oct 02 2026), not the latest

upgrade_superacolytes_glove/modifier_superacolyte_gloves_intrinsic

modifier

class modifier_intrinsic_base · defined in upgrade_superacolytes_glove (Hex-Sealed Knuckles) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_superacolytes_glove/modifier_superacolyte_gloves_intrinsic", new Dictionary<string, float> {
	["BonusHealth"] = 75f,
	["BonusHealthRegen"] = 1f,
	["BonusMeleeDamagePercent"] = 30f,
});

Ability values

Read from Hex-Sealed Knuckles's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BonusHealthBonus Health75
BonusHealthRegenHealth Regen1
BonusMeleeDamagePercentMelee Damage30

VData

_class"modifier_intrinsic_base"
_my_subclass_name"modifier_superacolyte_gloves_intrinsic"

History

  1. 6696–6745first dumped