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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6726 (Sep 30 2026), not the latest

upgrade_ultimate_burst/modifier_tech_resist_debuff_proc

modifier

class modifier_apply_debuff_proc · defined in upgrade_ultimate_burst (Lightning Scroll) at m_AutoIntrinsicModifiers.2

Deadworks (C#)
pawn.AddModifier("upgrade_ultimate_burst/modifier_tech_resist_debuff_proc");

VData

_class"modifier_apply_debuff_proc"
m_bIsHiddentrue
m_DebuffModifier
4 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "mystic_slow_debuff",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "MovementSpeedSlow",
    "GroundDashReductionPercent"
  ]
}
_my_subclass_name"modifier_tech_resist_debuff_proc"
m_vecProcDamageTypes
1 item
[
  "CITADEL_DAMAGETYPE_ABILITY"
]

History

  1. 6696–6745first dumped