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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6736 (Oct 02 2026), not the latest

upgrade_veil_walker/modifier_invis

modifier

class modifier_invis · defined in upgrade_veil_walker (Veil Walker) at m_AutoIntrinsicModifiers.0.m_InvisModifier

Deadworks (C#)
pawn.AddModifier("upgrade_veil_walker/modifier_invis");

VData

_class"modifier_invis"
m_sStartSound"Mods.Armor.VeilWalker.Proc"
_my_subclass_name"modifier_invis"
m_InvisLoopParticle"particles/modifiers/invis_loop.vpcf"
m_sLocalizationName"modifier_veil_walker_stealth"
m_strParticleEffect"particles/items/veil_walker.vpcf"
m_eHudDisplayLocation"DISPLAY_HUD_CENTER"
m_InvisRevealedParticle"particles/generic/invis_revealed.vpcf"
m_strInvisRevealedSound"StatusEffects.InvisRevealed"
m_InvisDetectRadiusParticle"particles/modifiers/invis_delay.vpcf"
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"

History

  1. 6696–6745first dumped