upgrade_weapon_backstabber/modifier_backstabber_debuff
modifierclass modifier_backstabber_debuff · defined in upgrade_weapon_backstabber (Stalker) at m_AutoIntrinsicModifiers.0.m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_weapon_backstabber/modifier_backstabber_debuff", new Dictionary<string, float> {
["BulletResistReduction"] = -6f,
});Ability values
Read from Stalker's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_backstabber_debuff" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| m_BuffModifier | 4 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_stalker_buff",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"BonusMoveSpeed"
]
} |
| _my_subclass_name | "modifier_backstabber_debuff" |
| m_nEnabledStateMask | "MODIFIER_STATE_GLOW_THROUGH_WALLS_TO_ENEMY" |
| m_sLocalizationName | "modifier_bullet_armor_reduction" |
| m_strParticleEffect | "particles/modifiers/armor_suppressor.vpcf" |
| m_strDamageTickSound | "Mods.Weapon.Backstabber.Damage.Tick" |
| m_sAmbientLoopingSound | "" |
| m_strSmallIconCssClass | "bullet_armor_reduction" |