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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6723 (Sep 30 2026), not the latest

yakuza_shakedown_target/modifier_citadel_shakedown_target

modifier

class modifier_base · defined in yakuza_shakedown_target at m_RootModifier

Deadworks (C#)
pawn.AddModifier("yakuza_shakedown_target/modifier_citadel_shakedown_target", new Dictionary<string, float> {
	["WeaponPowerDebuff"] = 0f,
});

Ability values

Read from yakuza_shakedown_target's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
WeaponPowerDebuffWeapon Damage0

VData

_class"modifier_base"
_my_subclass_name"modifier_citadel_shakedown_target"
m_nEnabledStateMask"MODIFIER_STATE_IMMOBILIZED"
m_strParticleEffect"particles/modifiers/root.vpcf"

History

  1. 6696–6745first dumped