yakuza_shakedown_target/modifier_citadel_shakedown_target
modifierclass modifier_base · defined in yakuza_shakedown_target at m_RootModifier
Deadworks (C#)
pawn.AddModifier("yakuza_shakedown_target/modifier_citadel_shakedown_target", new Dictionary<string, float> {
["WeaponPowerDebuff"] = 0f,
});Ability values
Read from yakuza_shakedown_target's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| _my_subclass_name | "modifier_citadel_shakedown_target" |
| m_nEnabledStateMask | "MODIFIER_STATE_IMMOBILIZED" |
| m_strParticleEffect | "particles/modifiers/root.vpcf" |