yakuza_teleport_to_gangster/teleport_to_gangster
modifierclass modifier_base · defined in yakuza_teleport_to_gangster at m_AutoCastDelayModifier
Deadworks (C#)
pawn.AddModifier("yakuza_teleport_to_gangster/teleport_to_gangster");VData
| _class | "modifier_base" |
| _my_subclass_name | "teleport_to_gangster" |
| m_strParticleEffect | "particles/abilities/teleport_start.vpcf" |