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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6722 (Sep 29 2026), not the latest

AttackData_t

class

size 0x530 (1328 bytes) · 30 own fields · last changed in build 6736

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "AttackData_t", "m_flReloadPauseDuration": 1.000000, "m_flPrimaryAttackPauseDuration": 0.700000, "m_flEnemySlowOnHitDuration": 0.600000, "m_flEnemySlowOnHitSpeed": 50.000000, "bIsHeavyAttack": false, "m_bCanBeParried": true, "m_bParryOnlyBlocksParrier": false, "m_bParryStunsAttacker": true, "m_flCooldownOnMiss": 0.000000, "m_flCooldownOnHit": 0.000000, "m_flTraceConeHalfWidth": 48.000000, "m_flKnockUpStrength": 0.000000, "m_bApplyScreenShake": false, "m_SpeedBonusCurve": { "m_spline": [ ], "m_tangents": [ ], "m_vDomainMins": [ 0.000000, 0.000000 ], "m_vDomainMaxs": [ 0.000000, 0.000000 ] }, "m_MovementSpeedCurve": { "m_spline": [ ], "m_tangents": [ ], "m_vDomainMins": [ 0.000000, 0.000000 ], "m_vDomainMaxs": [ 0.000000, 0.000000 ] }, "m_flMovementAcc": 300.000000, "m_flAttackStateTime": 0.300000, "m_bWaitForGroundToTrigger": false, "m_Trigger": "", "m_strActivateSound": "", "m_strHitSound": "", "m_strHitHeroSound": "", "m_strHitDebrisSound": "", "m_strMissSound": "", "m_strMeleeDashSound": "", "m_MeleeActivateParticle": "particles/abilities/melee/melee_activate.vpcf", "m_MeleeSwingParticle": "particles/abilities/melee_swing.vpcf", "m_MeleeAttackParticle": "", "m_MeleeImpactParticle": "particles/abilities/melee_impact.vpcf", "m_cameraSequenceAttackStart": { "m_strToken": "", "m_bIsEmpty": false, "m_nPriority": 1, "m_vecDistanceOperations": [ ], "m_vecFOVOperations": [ ], "m_vecTargetPosOperations": [ ], "m_vecVertOffsetOperations": [ ], "m_vecHorizOffsetOperations": [ ] } }
Copy as
AttackData_t · 30 fields
0x8m_flReloadPauseDurationfloat32 = 1
0xCm_flPrimaryAttackPauseDurationfloat32 = 0.7
0x10m_flEnemySlowOnHitDurationfloat32 = 0.6
0x14m_flEnemySlowOnHitSpeedfloat32 = 50
0x18bIsHeavyAttackbool = false
0x19m_bCanBeParriedbool = true
0x1Am_bParryOnlyBlocksParrierbool = false
0x1Bm_bParryStunsAttackerbool = true
0x1Cm_flCooldownOnMissfloat32 = 0
0x20m_flCooldownOnHitfloat32 = 0
0x24m_flTraceConeHalfWidthfloat32 = 48
0x28m_flKnockUpStrengthfloat32 = 0
0x2Cm_bApplyScreenShakebool = false
0x30m_SpeedBonusCurveCPiecewiseCurve = {…}
0x70m_MovementSpeedCurveCPiecewiseCurve = {…}
0xB0m_flMovementAccfloat32 = 300
0xB4m_flAttackStateTimefloat32 = 0.3
0xB8m_bWaitForGroundToTriggerbool = false
0xC0m_TriggerCGlobalSymbol = ""
0xC8m_strActivateSoundCSoundEventName = ""
0xD8m_strHitSoundCSoundEventName = ""
0xE8m_strHitHeroSoundCSoundEventName = ""
0xF8m_strHitDebrisSoundCSoundEventName = ""
0x108m_strMissSoundCSoundEventName = ""
0x118m_strMeleeDashSoundCSoundEventName = ""
0x128m_MeleeActivateParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "particles/abilities/melee/melee_activate.vpcf"
0x208m_MeleeSwingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "particles/abilities/melee_swing.vpcf"
0x2E8m_MeleeAttackParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x3C8m_MeleeImpactParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "particles/abilities/melee_impact.vpcf"
0x4A8m_cameraSequenceAttackStartCitadelCameraOperationsSequence_t = {…}

History

  1. 6736–6745changed
    • size 0x530 → 0x548
  2. 6722–6731changed
    • size 0x528 → 0x530
    • m_Trigger offset 0xB8 → 0xC0
    • m_strActivateSound offset 0xC0 → 0xC8
    • m_strHitSound offset 0xD0 → 0xD8
    • m_strHitHeroSound offset 0xE0 → 0xE8
    • m_strHitDebrisSound offset 0xF0 → 0xF8
    • m_strMissSound offset 0x100 → 0x108
    • m_strMeleeDashSound offset 0x110 → 0x118
    • m_MeleeActivateParticle offset 0x120 → 0x128
    • m_MeleeSwingParticle offset 0x200 → 0x208
    • m_MeleeAttackParticle offset 0x2E0 → 0x2E8
    • m_MeleeImpactParticle offset 0x3C0 → 0x3C8
    • m_cameraSequenceAttackStart offset 0x4A0 → 0x4A8
    • + m_bParryOnlyBlocksParrier bool at 0x1A
    • + m_bParryStunsAttacker bool at 0x1B
    • + m_bWaitForGroundToTrigger bool at 0xB8
  3. 6696–6701first dumped