m_flInitialRadius offset 0xA78 → 0xC98, no longer networkedm_flEndRadius offset 0xA7C → 0xC9C, no longer networkedm_flProgress offset 0xA80 → 0xCA0, no longer networkedm_flCaptureTime offset 0xA84 → 0xCA4, no longer networkedm_hUnlockPrereq offset 0xA88 → 0xCA8, no longer networkedm_bAvailable offset 0xA8C → 0xCAC, no longer networkedm_bIsBeingCaptured offset 0xA8D → 0xCAD, no longer networkedm_bIsBeingBlocked offset 0xA8E → 0xCAE, no longer networkedm_flLastTouchedTime offset 0xA98 → 0xCB8m_vecBeamTarget offset 0xA9C → 0xCBC, type Vector → VectorWSm_vecBeamStart offset 0xAA8 → 0xCC8, type Vector → VectorWSm_nFXProgressBeam offset 0xAB4 → 0xCD4m_strUnlockPrereq offset 0xAB8 → 0xCD8m_strBeamStart offset 0xAC0 → 0xCE0m_strBeamTarget offset 0xAC8 → 0xCE8