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Modding Database

Up to date with Steam · checked 28s ago· Viewing build 6736 (Oct 02 2026), not the latest

CCitadel_Ability_FlyingStrike

classserver: CCitadel_Ability_FlyingStrike →

size 0x1B90 (7056 bytes) · 23 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_CitadelBaseAbility › CCitadelBaseYamatoAbility › CCitadel_Ability_FlyingStrike
Copy as
CCitadel_Ability_FlyingStrike · 23 fields
0x1708m_desatVolIdxSatVolumeIndex_t
0x170Cm_bShadowFormCastbool
0x1710m_vYamatoCastPosVectorWS
0x171Cm_vTargetCastPosVectorWS
0x1728m_flFlyingToTargetStartTimeGameTime_t
0x172Cm_flEndAttackTimeGameTime_t
0x1730m_flGrappleStartTimeGameTime_t
0x1734m_flGrappleArriveTimeGameTime_t
0x1738m_flAttackLatchTimeGameTime_t
0x173Cm_vAttackLatchPosVectorWS
0x1748m_hTargetCHandle< C_BaseEntity >
0x174Cm_bIsTargetAllybool
0x1750m_flGrappleShotAttackTimeGameTime_t
0x1758m_rgPathVectorWS[20]
0x1848m_nPathIdxint32
0x184Cm_nPathSizeint32
0x1850m_flPathLengthfloat32
0x1854m_vFlyingInitialOffsetToPathVector
0x1860flDistFlownfloat32
0x1864m_vLastSafePosVectorWS
0x1B30m_nGrappleTravelEffectParticleIndex_t
0x1B88m_bPathDirtybool
0x1B89m_bJumpSoundPlayedbool
from CCitadelBaseYamatoAbility · 2 fields
0x16D8m_flCachedCastTimefloat32
0x16DCm_bIsShadowFormCastbool
from C_CitadelBaseAbility · 37 fields
0x6D0m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x6E8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x700m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x71Cm_bIsCoolingDownInternalbool
0x720m_flCancelMashProtectionEndTimeGameTime_t
0x724m_flCancelLockoutEndTimeGameTime_t
0x748m_bChannelingbool
0x749m_bInCastDelaybool
0x74Am_bShouldBeExecutedbool
0x74Bm_bCanBeUpgradedbool
0x750m_eStolenInSlotCitadelStolenAbilitySlot_t
0x760m_nUpgradeInfoCitadelAbilityUpgradeInfoPacked_t
0x764m_bToggleStatebool
0x768m_flCooldownStartGameTime_t
0x76Cm_flCooldownEndGameTime_t
0x770m_flCastCompletedTimeGameTime_t
0x774m_flChannelStartTimeGameTime_t
0x778m_flCastDelayStartTimeGameTime_t
0x77Cm_eAbilitySlotEAbilitySlots_t
0x780m_flPostCastDelayEndTimeGameTime_t
0x784m_iRemainingChargesint32
0x788m_flChargeRechargeStartGameTime_t
0x78Cm_flChargeRechargeEndGameTime_t
0x790m_flMovementControlActiveTimeGameTime_t
0x794m_flSelectedChangedTimeGameTime_t
0x798m_flAltCastHoldStartTimeGameTime_t
0x79Cm_flAltCastDoubleTapStartTimeGameTime_t
0x7A0m_bCanBeImbuedbool
0x7A8m_vecImbuedAbilitiesC_NetworkUtlVectorBase< CUtlStringToken >
0x7C0m_bSelectionModeIsAltModebool
0x7C1m_bPredErrorCheckChannelingbool
0x7C2m_bPredErrorCheckCastingbool
0x7C4m_flPredErrorCheckCastCompleteTimeGameTime_t
0x7C8m_bPredErrorCheckIsSelectedbool
0x1444m_enActiveReasonBitsEAbilityActiveReasonBits
0x1448m_flActiveWindowDeadlinesGameTime_t[8]
0x169Cm_flNextMeepMopTimeGameTime_t
from C_BaseEntity · 81 fields
0x30m_CBodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*
0x350m_iMaxHealthint32
0x354m_iHealthint32
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8
0x35Dm_bTakesDamagebool
0x360m_nTakeDamageFlagsTakeDamageFlags_t
0x368m_nPlatformTypeEntityPlatformTypes_t
0x369m_ubInterpolationFrameuint8
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringToken
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32
0x3C0m_flSimulationTimefloat32
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_t
0x3ECm_EntClientFlagsuint16
0x3EEm_bClientSideRagdollbool
0x3EFm_iTeamNumuint8
0x3F0m_spawnflagsuint32
0x3F4m_nNextThinkTickGameTick_t
0x3FCm_fFlagsuint32
0x400m_vecAbsVelocityVector
0x40Cm_vecServerVelocityCNetworkVelocityVector
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >
0x520m_MoveCollideMoveCollide_t
0x521m_MoveTypeMoveType_t
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32
0x528m_fEffectsuint32
0x52Cm_hGroundEntityCHandle< C_BaseEntity >
0x530m_nGroundBodyIndexint32
0x534m_flFrictionfloat32
0x538m_flElasticityfloat32
0x53Cm_flGravityScalefloat32
0x540m_flTimeScalefloat32
0x544m_bAnimatedEveryTickbool
0x545m_bGravityDisabledbool
0x548m_flNavIgnoreUntilTimeGameTime_t
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x15D0 → 0x1B90
    • m_desatVolIdx offset 0x1208 → 0x1708
    • m_bShadowFormCast offset 0x120C → 0x170C, no longer networked
    • m_vYamatoCastPos offset 0x1210 → 0x1710, type Vector → VectorWS, no longer networked
    • m_vTargetCastPos offset 0x121C → 0x171C, type Vector → VectorWS, no longer networked
    • m_flFlyingToTargetStartTime offset 0x1228 → 0x1728, no longer networked
    • m_flEndAttackTime offset 0x122C → 0x172C, no longer networked
    • m_flGrappleStartTime offset 0x1230 → 0x1730, no longer networked
    • m_flGrappleArriveTime offset 0x1234 → 0x1734, no longer networked
    • m_flAttackLatchTime offset 0x1238 → 0x1738, no longer networked
    • m_vAttackLatchPos offset 0x123C → 0x173C, type Vector → VectorWS, no longer networked
    • m_hTarget offset 0x1248 → 0x1748, no longer networked
    • m_bIsTargetAlly offset 0x124C → 0x174C, no longer networked
    • m_flGrappleShotAttackTime offset 0x1250 → 0x1750, no longer networked
    • m_rgPath offset 0x1258 → 0x1758, type Vector[20] → VectorWS[20], no longer networked
    • m_nPathIdx offset 0x1348 → 0x1848, no longer networked
    • m_nPathSize offset 0x134C → 0x184C, no longer networked
    • m_flPathLength offset 0x1350 → 0x1850, no longer networked
    • m_vFlyingInitialOffsetToPath offset 0x1354 → 0x1854, no longer networked
    • flDistFlown offset 0x1360 → 0x1860, no longer networked
    • m_vLastSafePos offset 0x1364 → 0x1864, type Vector → VectorWS
    • m_nGrappleTravelEffect offset 0x1570 → 0x1B30
    • m_bPathDirty offset 0x15C8 → 0x1B88
    • + m_bJumpSoundPlayed bool at 0x1B89
  2. 6696–6701first dumped