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Modding Database

Up to date with Steam · checked 6s ago· Viewing build 6701 (Sep 25 2026), not the latest

CCitadel_Ability_Jump

classserver: CCitadel_Ability_Jump →

size 0x1598 (5528 bytes) · 29 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_CitadelBaseAbility › CCitadel_Ability_Jump
10 metadata entries
MNetworkVarNames
"CCitadelAutoScaledTime m_flGroundDashJumpStartTime"
MNetworkVarNames
"CCitadelAutoScaledTime m_flGroundDashJumpEndTime"
MNetworkVarNames
"bool m_bJumped"
MNetworkVarNames
"bool m_bCanDashJump"
MNetworkVarNames
"int m_nDesiredAirJumpCount"
MNetworkVarNames
"int m_nExecutedAirJumpCount"
MNetworkVarNames
"bool m_bInSlideJump"
MNetworkVarNames
"int8 m_nConsecutiveAirJumps"
MNetworkVarNames
"int8 m_nConsecutiveWallJumps"
MNetworkVarNames
"GameTime_t m_flLateralInputSuppressEndTime"
Copy as
CCitadel_Ability_Jump · 29 fields
0x11D8m_flLastTimeOnZipLineGameTime_t
0x11DCm_flLastOnGroundTimeGameTime_t
0x11E0m_flPhaseStartTimeGameTime_t
0x11E4m_flJumpTimeGameTime_t
0x11E8m_flWallJumpFatigueStartTimeGameTime_t
0x11ECm_flLastThinkTimeGameTime_t
0x11F0m_vCurrentWallNormalVector
0x11FCm_vLastWallCollidedWithNormalVector
0x1208m_vLastValidWallJumpNormalVector
0x1214m_vLastValidWallJumpNormal_PlayerPositionVector
0x1220m_flLastWallJumpTimeGameTime_t
0x1224m_vWallJumpFacingDirVector
0x1230m_eWallJumpFacingEWallJumpFacing
0x1234m_flLastWallJumpFatigueStrengthfloat32
0x1238m_LastJumpTypeEJumpType_t
0x1239m_bShouldCreateAirJumpEffectsbool
0x123Cm_flDoubleJumpFailTimeGameTime_t
0x1240m_eDoubleJumpFailReasonECitadelAbilityOrders
0x1244m_vWallJumpNormalUsedVector
0x1550m_flGroundDashJumpStartTimeCCitadelAutoScaledTimenetworked
0x1568m_flGroundDashJumpEndTimeCCitadelAutoScaledTimenetworked
0x1580m_bJumpedboolnetworked
0x1581m_bCanDashJumpboolnetworked
0x1584m_nDesiredAirJumpCountint32networked
0x1588m_nExecutedAirJumpCountint32networked
0x158Cm_bInSlideJumpboolnetworked
0x158Dm_nConsecutiveAirJumpsint8networked
0x158Em_nConsecutiveWallJumpsint8networked
0x1590m_flLateralInputSuppressEndTimeGameTime_tnetworked
from C_CitadelBaseAbility · 38 fields
0x6C0m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x6D8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x6F0m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x708m_strUsedCastGraphParamCGlobalSymbol
0x710m_nCastParamNeedsResetTickint32
0x718m_bIsCoolingDownInternalbool
0x71Cm_flCancelMashProtectionEndTimeGameTime_t
0x720m_flCancelLockoutEndTimeGameTime_t
0x740m_bChannelingboolnetworked
0x741m_bInCastDelayboolnetworked
0x742m_bShouldBeExecutedboolnetworked
0x743m_bCanBeUpgradedboolnetworked
0x748m_eStolenInSlotCitadelStolenAbilitySlot_tnetworked
0x758m_nUpgradeInfoCitadelAbilityUpgradeInfoPacked_tnetworked
0x75Cm_iBucketIDEAbilityBucketTypenetworked
0x760m_bToggleStateboolnetworked
0x764m_flCooldownStartGameTime_tnetworked
0x768m_flCooldownEndGameTime_tnetworked
0x76Cm_flCastCompletedTimeGameTime_tnetworked
0x770m_flChannelStartTimeGameTime_tnetworked
0x774m_flCastDelayStartTimeGameTime_tnetworked
0x778m_eAbilitySlotEAbilitySlots_tnetworked
0x77Cm_flPostCastDelayEndTimeGameTime_tnetworked
0x780m_iRemainingChargesint32networked
0x784m_flChargeRechargeStartGameTime_tnetworked
0x788m_flChargeRechargeEndGameTime_tnetworked
0x78Cm_flMovementControlActiveTimeGameTime_tnetworked
0x790m_flSelectedChangedTimeGameTime_tnetworked
0x794m_flAltCastHoldStartTimeGameTime_tnetworked
0x798m_flAltCastDoubleTapStartTimeGameTime_tnetworked
0x79Cm_bCanBeImbuedboolnetworked
0x7A0m_vecImbuedAbilitiesC_NetworkUtlVectorBase< CUtlStringToken >networked
0x7B8m_bSelectionModeIsAltModeboolnetworked
0x7B9m_bPredErrorCheckChannelingbool
0x7BAm_bPredErrorCheckCastingbool
0x7BCm_flPredErrorCheckCastCompleteTimeGameTime_t
0x7C0m_bPredErrorCheckIsSelectedbool
0x119Cm_flNextMeepMopTimeGameTime_t
from C_BaseEntity · 82 fields
0x30m_CBodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*networked
0x350m_iMaxHealthint32networked
0x354m_iHealthint32networked
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8networked
0x35Dm_bTakesDamageboolnetworked
0x360m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x368m_nPlatformTypeEntityPlatformTypes_tnetworked
0x369m_ubInterpolationFrameuint8networked
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringTokennetworked
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32networked
0x3C0m_flSimulationTimefloat32networked
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_tnetworked
0x3ECm_flSpeedfloat32networked
0x3F0m_EntClientFlagsuint16
0x3F2m_bClientSideRagdollboolnetworked
0x3F3m_iTeamNumuint8networked
0x3F4m_spawnflagsuint32networked
0x3F8m_nNextThinkTickGameTick_tnetworked
0x400m_fFlagsuint32networked
0x404m_vecAbsVelocityVector
0x410m_vecServerVelocityCNetworkVelocityVectornetworked
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >networked
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >networked
0x520m_MoveCollideMoveCollide_tnetworked
0x521m_MoveTypeMoveType_tnetworked
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32networked
0x528m_fEffectsuint32networked
0x52Cm_hGroundEntityCHandle< C_BaseEntity >networked
0x530m_nGroundBodyIndexint32networked
0x534m_flFrictionfloat32networked
0x538m_flElasticityfloat32networked
0x53Cm_flGravityScalefloat32networked
0x540m_flTimeScalefloat32networked
0x544m_bAnimatedEveryTickboolnetworked
0x545m_bGravityDisabledboolnetworked
0x548m_flNavIgnoreUntilTimeGameTime_tnetworked
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1598 → 0x1BC0
    • m_flLastTimeOnZipLine offset 0x11D8 → 0x16D8
    • m_flLastOnGroundTime offset 0x11DC → 0x16DC
    • m_flPhaseStartTime offset 0x11E0 → 0x16E0
    • m_flJumpTime offset 0x11E4 → 0x16E4
    • m_flWallJumpFatigueStartTime offset 0x11E8 → 0x16E8
    • m_flLastThinkTime offset 0x11EC → 0x16EC
    • m_vCurrentWallNormal offset 0x11F0 → 0x16F0
    • m_vLastWallCollidedWithNormal offset 0x11FC → 0x16FC
    • m_vLastValidWallJumpNormal offset 0x1208 → 0x1708
    • m_vLastValidWallJumpNormal_PlayerPosition offset 0x1214 → 0x1714, type Vector → VectorWS
    • m_flLastWallJumpTime offset 0x1220 → 0x1720
    • m_vWallJumpFacingDir offset 0x1224 → 0x1724
    • m_eWallJumpFacing offset 0x1230 → 0x1730
    • m_flLastWallJumpFatigueStrength offset 0x1234 → 0x1734
    • m_LastJumpType offset 0x1238 → 0x1738
    • m_bShouldCreateAirJumpEffects offset 0x1239 → 0x1739
    • m_flDoubleJumpFailTime offset 0x123C → 0x173C
    • m_eDoubleJumpFailReason offset 0x1240 → 0x1740
    • m_vWallJumpNormalUsed offset 0x1244 → 0x1744
    • m_bJumped offset 0x1580 → 0x1BA8, no longer networked
    • m_bCanDashJump offset 0x1581 → 0x1BA9, no longer networked
    • m_nDesiredAirJumpCount offset 0x1584 → 0x1BAC, no longer networked
    • m_nExecutedAirJumpCount offset 0x1588 → 0x1BB0, no longer networked
    • m_bInSlideJump offset 0x158C → 0x1BB4, no longer networked
    • m_nConsecutiveAirJumps offset 0x158D → 0x1BB5, no longer networked
    • m_nConsecutiveWallJumps offset 0x158E → 0x1BB6, no longer networked
    • m_flLateralInputSuppressEndTime offset 0x1590 → 0x1BB8, no longer networked
    • + m_bResolvingAirJump bool at 0x1750
    • + m_flDashJumpStartTime CCitadelAutoScaledTime at 0x1B78
    • + m_flDashJumpEndTime CCitadelAutoScaledTime at 0x1B90
    • − m_flGroundDashJumpStartTime
    • − m_flGroundDashJumpEndTime
  2. 6696–6701first dumped