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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6701 (Sep 25 2026), not the latest

C_BaseEntity

classserver: CBaseEntity →

size 0x5F0 (1520 bytes) · 82 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity
46 metadata entries
MNetworkExcludeByName
"m_bClientSideRagdoll"
MNetworkExcludeByName
"m_iMaxHealth"
MNetworkExcludeByUserGroup
"Player"
MNetworkExcludeByUserGroup
"Water"
MNetworkExcludeByUserGroup
"LocalPlayerExclusive"
MNetworkExcludeByName
"m_spawnflags"
MNetworkExcludeByName
"m_bTakesDamage"
MNetworkExcludeByName
"m_nTakeDamageFlags"
MNetworkExcludeByName
"m_vecAbsVelocity"
MNetworkExcludeByName
"m_flSpeed"
MNetworkExcludeByName
"m_flWaterLevel"
MNetworkExcludeByName
"m_vecBaseVelocity"
MNetworkVarNames
"CBodyComponent::Storage_t m_CBodyComponent"
MNetworkVarNames
"CModifierProperty * m_pModifierProp"
MNetworkVarNames
"int32 m_iMaxHealth"
MNetworkVarNames
"int32 m_iHealth"
MNetworkVarNames
"uint8 m_lifeState"
MNetworkVarNames
"bool m_bTakesDamage"
MNetworkVarNames
"TakeDamageFlags_t m_nTakeDamageFlags"
MNetworkVarNames
"EntityPlatformTypes_t m_nPlatformType"
MNetworkVarNames
"uint8 m_ubInterpolationFrame"
MNetworkVarNames
"EntitySubclassID_t m_nSubclassID"
MNetworkVarNames
"float32 m_flAnimTime"
MNetworkVarNames
"float32 m_flSimulationTime"
MNetworkVarNames
"GameTime_t m_flCreateTime"
MNetworkVarNames
"float m_flSpeed"
MNetworkVarNames
"bool m_bClientSideRagdoll"
MNetworkVarNames
"uint8 m_iTeamNum"
MNetworkVarNames
"uint32 m_spawnflags"
MNetworkVarNames
"GameTick_t m_nNextThinkTick"
MNetworkVarNames
"uint32 m_fFlags"
MNetworkVarNames
"CHandle< CBaseEntity> m_hEffectEntity"
MNetworkVarNames
"CHandle< CBaseEntity> m_hOwnerEntity"
MNetworkVarNames
"MoveCollide_t m_MoveCollide"
MNetworkVarNames
"MoveType_t m_MoveType"
MNetworkVarNames
"float32 m_flWaterLevel"
MNetworkVarNames
"uint32 m_fEffects"
MNetworkVarNames
"CHandle< CBaseEntity> m_hGroundEntity"
MNetworkVarNames
"int m_nGroundBodyIndex"
MNetworkVarNames
"float32 m_flFriction"
MNetworkVarNames
"float32 m_flElasticity"
MNetworkVarNames
"float32 m_flGravityScale"
MNetworkVarNames
"float32 m_flTimeScale"
MNetworkVarNames
"bool m_bAnimatedEveryTick"
MNetworkVarNames
"bool m_bGravityDisabled"
MNetworkVarNames
"GameTime_t m_flNavIgnoreUntilTime"
Copy as
C_BaseEntity · 82 fields
0x30m_CBodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*networked
0x350m_iMaxHealthint32networked
0x354m_iHealthint32networked
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8networked
0x35Dm_bTakesDamageboolnetworked
0x360m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x368m_nPlatformTypeEntityPlatformTypes_tnetworked
0x369m_ubInterpolationFrameuint8networked
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringTokennetworked
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32networked
0x3C0m_flSimulationTimefloat32networked
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_tnetworked
0x3ECm_flSpeedfloat32networked
0x3F0m_EntClientFlagsuint16
0x3F2m_bClientSideRagdollboolnetworked
0x3F3m_iTeamNumuint8networked
0x3F4m_spawnflagsuint32networked
0x3F8m_nNextThinkTickGameTick_tnetworked
0x400m_fFlagsuint32networked
0x404m_vecAbsVelocityVector
0x410m_vecServerVelocityCNetworkVelocityVectornetworked
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >networked
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >networked
0x520m_MoveCollideMoveCollide_tnetworked
0x521m_MoveTypeMoveType_tnetworked
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32networked
0x528m_fEffectsuint32networked
0x52Cm_hGroundEntityCHandle< C_BaseEntity >networked
0x530m_nGroundBodyIndexint32networked
0x534m_flFrictionfloat32networked
0x538m_flElasticityfloat32networked
0x53Cm_flGravityScalefloat32networked
0x540m_flTimeScalefloat32networked
0x544m_bAnimatedEveryTickboolnetworked
0x545m_bGravityDisabledboolnetworked
0x548m_flNavIgnoreUntilTimeGameTime_tnetworked
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • m_CBodyComponent no longer networked
    • m_pModifierProp no longer networked
    • m_iMaxHealth no longer networked
    • m_iHealth no longer networked
    • m_lifeState no longer networked
    • m_bTakesDamage no longer networked
    • m_nTakeDamageFlags no longer networked
    • m_nPlatformType no longer networked
    • m_ubInterpolationFrame no longer networked
    • m_nSubclassID no longer networked
    • m_flAnimTime no longer networked
    • m_flSimulationTime no longer networked
    • m_flCreateTime no longer networked
    • m_EntClientFlags offset 0x3F0 → 0x3EC
    • m_bClientSideRagdoll offset 0x3F2 → 0x3EE, no longer networked
    • m_iTeamNum offset 0x3F3 → 0x3EF, no longer networked
    • m_spawnflags offset 0x3F4 → 0x3F0, no longer networked
    • m_nNextThinkTick offset 0x3F8 → 0x3F4, no longer networked
    • m_fFlags offset 0x400 → 0x3FC, no longer networked
    • m_vecAbsVelocity offset 0x404 → 0x400
    • m_vecServerVelocity offset 0x410 → 0x40C, no longer networked
    • m_hEffectEntity no longer networked
    • m_hOwnerEntity no longer networked
    • m_MoveCollide no longer networked
    • m_MoveType no longer networked
    • m_flWaterLevel no longer networked
    • m_fEffects no longer networked
    • m_hGroundEntity no longer networked
    • m_nGroundBodyIndex no longer networked
    • m_flFriction no longer networked
    • m_flElasticity no longer networked
    • m_flGravityScale no longer networked
    • m_flTimeScale no longer networked
    • m_bAnimatedEveryTick no longer networked
    • m_bGravityDisabled no longer networked
    • m_flNavIgnoreUntilTime no longer networked
    • − m_flSpeed
  2. 6696–6701first dumped