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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6701 (Sep 25 2026), not the latest

CCitadel_Ability_PrimaryWeapon_ScalingAltFire

classserver: CCitadel_Ability_PrimaryWeapon_ScalingAltFire →

size 0x1430 (5168 bytes) · 0 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_CitadelBaseAbility › CCitadel_Ability_PrimaryWeapon › CCitadel_Ability_PrimaryWeapon_ScalingAltFire
Copy as
CCitadel_Ability_PrimaryWeapon_ScalingAltFire · 0 fields
Declares no fields of its own.
from CCitadel_Ability_PrimaryWeapon · 54 fields
0x11D8m_flLastReloadStartTimeGameTime_tnetworked
0x11DCm_flNextPrimaryAttackGameTime_tnetworked
0x11E0m_flDelayedShotCreateTimeGameTime_t
0x1300m_iClipint32networked
0x1304m_iBonusClipint32networked
0x1308m_nNumContinuousShotsint32networked
0x130Cm_flContinuousShotStartTimeGameTime_tnetworked
0x1310m_flSpreadPenaltyfloat32networked
0x1314m_flZoomTimeGameTime_tnetworked
0x1318m_flZoomOutTimeGameTime_tnetworked
0x131Cm_iSpreadIndexint8networked
0x131Em_nShotRecoilIndexint16networked
0x1320m_flNextShotRecoilRecoveryTimeGameTime_tnetworked
0x1324m_bIsZoomedboolnetworked
0x1325m_nBurstShotsRemaininguint8networked
0x1328m_nShotNumberuint32networked
0x132Cm_bInReloadboolnetworked
0x132Dm_bSingleShotReloadFirstBulletboolnetworked
0x1330m_reloadQueuedStartTimeGameTime_tnetworked
0x1334m_flReloadAvailableTimeGameTime_tnetworked
0x1338m_bCanActiveReloadboolnetworked
0x133Cm_flLastAttackTimeGameTime_tnetworked
0x1340m_flNextAttackDelayStartTimeGameTime_tnetworked
0x1344m_flNextAttackDelayEndTimeGameTime_tnetworked
0x1348m_flAttackDelayPauseTotalTimefloat32networked
0x134Cm_flAttackDelayPauseEndTimeGameTime_tnetworked
0x1350m_eNextAttackDelayReasonENextAttackDelayReason_tnetworked
0x1354m_bInputPressedWhileSelectedboolnetworked
0x1358m_eActiveFireModeEFireMode_tnetworked
0x135Cm_bPassiveFXActiveboolnetworked
0x1360m_flAmmoFracfloat32networked
0x1364m_bFiredRecentlyboolnetworked
0x1368m_angRecoilAnglesQAngle
0x1374m_angRecoilToAddQAngle
0x1380m_angRecoilRecoveryQAngle
0x138Cm_flRecoilStartTimeGameTime_t
0x1390m_flRecoilRecoverySpeedfloat32
0x1394m_flAddApproachSpeedfloat32
0x1398m_currentSpreadfloat32
0x139Cm_currentMaxSpreadfloat32
0x13A0m_currentFireSpreadfloat32
0x13A4m_flCurrentSpinRatefloat32
0x13A8m_bWasSpinningUpbool
0x13ACm_fFireDurationfloat32
0x13B0m_bPrimaryAttackHeldbool
0x13B1m_bFireOnEmptybool
0x13B2m_bHasReleasedForSemiAutobool
0x13B4m_flNextDisarmSoundGameTime_t
0x13E0m_nPrimaryMuzzleIndexint32
0x13E4m_flPrimaryMuzzleResetTimeGameTime_t
0x13E8m_nSecondaryMuzzleIndexint32
0x13ECm_flSecondaryMuzzleResetTimeGameTime_t
0x13F0m_nRandomStreakint32
0x13F4m_nLastUsedMuzzleIndexint32
from C_CitadelBaseAbility · 38 fields
0x6C0m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x6D8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x6F0m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x708m_strUsedCastGraphParamCGlobalSymbol
0x710m_nCastParamNeedsResetTickint32
0x718m_bIsCoolingDownInternalbool
0x71Cm_flCancelMashProtectionEndTimeGameTime_t
0x720m_flCancelLockoutEndTimeGameTime_t
0x740m_bChannelingboolnetworked
0x741m_bInCastDelayboolnetworked
0x742m_bShouldBeExecutedboolnetworked
0x743m_bCanBeUpgradedboolnetworked
0x748m_eStolenInSlotCitadelStolenAbilitySlot_tnetworked
0x758m_nUpgradeInfoCitadelAbilityUpgradeInfoPacked_tnetworked
0x75Cm_iBucketIDEAbilityBucketTypenetworked
0x760m_bToggleStateboolnetworked
0x764m_flCooldownStartGameTime_tnetworked
0x768m_flCooldownEndGameTime_tnetworked
0x76Cm_flCastCompletedTimeGameTime_tnetworked
0x770m_flChannelStartTimeGameTime_tnetworked
0x774m_flCastDelayStartTimeGameTime_tnetworked
0x778m_eAbilitySlotEAbilitySlots_tnetworked
0x77Cm_flPostCastDelayEndTimeGameTime_tnetworked
0x780m_iRemainingChargesint32networked
0x784m_flChargeRechargeStartGameTime_tnetworked
0x788m_flChargeRechargeEndGameTime_tnetworked
0x78Cm_flMovementControlActiveTimeGameTime_tnetworked
0x790m_flSelectedChangedTimeGameTime_tnetworked
0x794m_flAltCastHoldStartTimeGameTime_tnetworked
0x798m_flAltCastDoubleTapStartTimeGameTime_tnetworked
0x79Cm_bCanBeImbuedboolnetworked
0x7A0m_vecImbuedAbilitiesC_NetworkUtlVectorBase< CUtlStringToken >networked
0x7B8m_bSelectionModeIsAltModeboolnetworked
0x7B9m_bPredErrorCheckChannelingbool
0x7BAm_bPredErrorCheckCastingbool
0x7BCm_flPredErrorCheckCastCompleteTimeGameTime_t
0x7C0m_bPredErrorCheckIsSelectedbool
0x119Cm_flNextMeepMopTimeGameTime_t
from C_BaseEntity · 82 fields
0x30m_CBodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*networked
0x350m_iMaxHealthint32networked
0x354m_iHealthint32networked
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8networked
0x35Dm_bTakesDamageboolnetworked
0x360m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x368m_nPlatformTypeEntityPlatformTypes_tnetworked
0x369m_ubInterpolationFrameuint8networked
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringTokennetworked
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32networked
0x3C0m_flSimulationTimefloat32networked
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_tnetworked
0x3ECm_flSpeedfloat32networked
0x3F0m_EntClientFlagsuint16
0x3F2m_bClientSideRagdollboolnetworked
0x3F3m_iTeamNumuint8networked
0x3F4m_spawnflagsuint32networked
0x3F8m_nNextThinkTickGameTick_tnetworked
0x400m_fFlagsuint32networked
0x404m_vecAbsVelocityVector
0x410m_vecServerVelocityCNetworkVelocityVectornetworked
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >networked
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >networked
0x520m_MoveCollideMoveCollide_tnetworked
0x521m_MoveTypeMoveType_tnetworked
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32networked
0x528m_fEffectsuint32networked
0x52Cm_hGroundEntityCHandle< C_BaseEntity >networked
0x530m_nGroundBodyIndexint32networked
0x534m_flFrictionfloat32networked
0x538m_flElasticityfloat32networked
0x53Cm_flGravityScalefloat32networked
0x540m_flTimeScalefloat32networked
0x544m_bAnimatedEveryTickboolnetworked
0x545m_bGravityDisabledboolnetworked
0x548m_flNavIgnoreUntilTimeGameTime_tnetworked
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1430 → 0x1970
  2. 6696–6701first dumped