| CCitadel_Bounce_PadVData · 10 fields | ||||
| 0x28 | m_flBouncePadCollisionHeight | float32 = 16 | ||
| 0x2C | m_flBouncePadCollisionRadius | float32 = 25 | ||
| 0x30 | m_sModelName | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = "" | ||
| 0x110 | m_IdleParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x1F0 | m_BounceParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x2D0 | m_DestroyParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x3B0 | m_strCasterBounceSound | CSoundEventName = "" | ||
| 0x3C0 | m_strOtherHeroBounceSound | CSoundEventName = "" | ||
| 0x3D0 | m_strBarrelBounceSound | CSoundEventName = "" | ||
| 0x3E0 | m_strExpiredSound | CSoundEventName = "" | ||