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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6726 (Sep 30 2026), not the latest

CCitadel_CapturePointVData

classserver: CCitadel_CapturePointVData →

size 0x498 (1176 bytes) · 19 own fields · last changed in build 6722

CEntitySubclassVDataBase › CCitadel_CapturePointVData
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CCitadel_CapturePointVData", "m_strPreEnableParticle": "", "m_strOnBecomeEnableParticle": "", "m_strEnabledParticle": "", "m_strOnFullyCapturedParticle": "", "m_EnabledLoopSounds": { }, "m_EnemyCapturingLoopSounds": { }, "m_FriendlyCapturingLoopSounds": { }, "m_strPreEnableStartSound": "", "m_strEnableStartSound": "", "m_strFullyCapturedSound": "", "m_modifierCapturer": { }, "m_flDecaySpeed": 0.100000, "m_remapCapturersToCaptureTime": 0.000000, "m_flEnemyProgressRemoveScale": 3.000000, "m_flTotalHealthToCapture": 50.000000, "m_bDestroyNearbyNeutrals": false, "m_flInitialEnableTimeInSeconds": 0.000000, "m_flPreEnableWindowInSeconds": 10.000000, "m_flRespawnRangeInSeconds": 0.000000 }
Copy as
CCitadel_CapturePointVData · 19 fields
0x28m_strPreEnableParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x108m_strOnBecomeEnableParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1E8m_strEnabledParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2C8m_strOnFullyCapturedParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x3A8m_EnabledLoopSoundsCUtlOrderedMap< ECitadelAudioLoopSounds, CSoundEventName > = {…}
0x3D0m_EnemyCapturingLoopSoundsCUtlOrderedMap< ECitadelAudioLoopSounds, CSoundEventName > = {…}
0x3F8m_FriendlyCapturingLoopSoundsCUtlOrderedMap< ECitadelAudioLoopSounds, CSoundEventName > = {…}
0x420m_strPreEnableStartSoundCSoundEventName = ""
0x430m_strEnableStartSoundCSoundEventName = ""
0x440m_strFullyCapturedSoundCSoundEventName = ""
0x450m_modifierCapturerCEmbeddedSubclass< CBaseModifier > = {…}
0x460m_flDecaySpeedfloat32 = 0.1
0x464m_remapCapturersToCaptureTimeCRemapFloat = 0
0x474m_flEnemyProgressRemoveScalefloat32 = 3
0x478m_flTotalHealthToCapturefloat32 = 50
0x47Cm_bDestroyNearbyNeutralsbool = false
0x480m_flInitialEnableTimeInSecondsCRangeFloat = 0
0x488m_flPreEnableWindowInSecondsfloat32 = 10
0x48Cm_flRespawnRangeInSecondsCRangeFloat = 0

History

  1. 6722–6745changed
    • size 0x490 → 0x498
    • m_flInitialEnableTimeInSeconds offset 0x47C → 0x480
    • m_flPreEnableWindowInSeconds offset 0x484 → 0x488
    • m_flRespawnRangeInSeconds offset 0x488 → 0x48C
    • + m_bDestroyNearbyNeutrals bool at 0x47C
  2. 6696–6701first dumped