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Latest (6745)
6745 · Oct 02 2026
6742 · Oct 02 2026
6738 · Oct 02 2026
6736 · Oct 02 2026
6731 · Oct 01 2026
6730 · Oct 01 2026
6728 · Oct 01 2026
6726 · Sep 30 2026
6723 · Sep 30 2026
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6701 · Sep 25 2026
6698 · Sep 17 2026
6696 · Sep 17 2026
Up to date with Steam ·
checked 22s ago
· Viewing build 6723 (Sep 30 2026), not the latest
/
Schema
/
client
/
CCitadel_Item_DivineBarrier
CCitadel_Item_DivineBarrier
class
Copy name
server:
CCitadel_Item_DivineBarrier
→
size 0x1838 (6200 bytes) · 0 own fields · last changed in
build 6722
CEntityInstance
›
C_BaseEntity
›
C_CitadelBaseAbility
›
CCitadel_Item
›
CCitadel_Item_DivineBarrier
Inherited (121)
Networked only
Copy as
C#
C++
Offset
CCitadel_Item_DivineBarrier
· 0 fields
Declares no fields of its own.
from
C_CitadelBaseAbility
· 37 fields
0x6D0
m_vecIntrinsicModifiers
CUtlVector< CModifierHandleTyped<
CCitadelModifier
> >
C#
0x6E8
m_pCastDelayAutoModifier
CModifierHandleTyped<
CCitadelModifier
>
C#
0x700
m_pChannelAutoModifier
CModifierHandleTyped<
CCitadelModifier
>
C#
0x71C
m_bIsCoolingDownInternal
bool
C#
0x720
m_flCancelMashProtectionEndTime
GameTime_t
C#
0x724
m_flCancelLockoutEndTime
GameTime_t
C#
0x748
m_bChanneling
bool
C#
0x749
m_bInCastDelay
bool
C#
0x74A
m_bShouldBeExecuted
bool
C#
0x74B
m_bCanBeUpgraded
bool
C#
0x750
m_eStolenInSlot
CitadelStolenAbilitySlot_t
C#
0x760
m_nUpgradeInfo
CitadelAbilityUpgradeInfoPacked_t
C#
0x764
m_bToggleState
bool
C#
0x768
m_flCooldownStart
GameTime_t
C#
0x76C
m_flCooldownEnd
GameTime_t
C#
0x770
m_flCastCompletedTime
GameTime_t
C#
0x774
m_flChannelStartTime
GameTime_t
C#
0x778
m_flCastDelayStartTime
GameTime_t
C#
0x77C
m_eAbilitySlot
EAbilitySlots_t
C#
0x780
m_flPostCastDelayEndTime
GameTime_t
C#
0x784
m_iRemainingCharges
int32
C#
0x788
m_flChargeRechargeStart
GameTime_t
C#
0x78C
m_flChargeRechargeEnd
GameTime_t
C#
0x790
m_flMovementControlActiveTime
GameTime_t
C#
0x794
m_flSelectedChangedTime
GameTime_t
C#
0x798
m_flAltCastHoldStartTime
GameTime_t
C#
0x79C
m_flAltCastDoubleTapStartTime
GameTime_t
C#
0x7A0
m_bCanBeImbued
bool
C#
0x7A8
m_vecImbuedAbilities
C_NetworkUtlVectorBase< CUtlStringToken >
C#
0x7C0
m_bSelectionModeIsAltMode
bool
C#
0x7C1
m_bPredErrorCheckChanneling
bool
C#
0x7C2
m_bPredErrorCheckCasting
bool
C#
0x7C4
m_flPredErrorCheckCastCompleteTime
GameTime_t
C#
0x7C8
m_bPredErrorCheckIsSelected
bool
C#
0x1444
m_enActiveReasonBits
EAbilityActiveReasonBits
C#
0x1448
m_flActiveWindowDeadlines
GameTime_t
[8]
C#
0x169C
m_flNextMeepMopTime
GameTime_t
C#
from
C_BaseEntity
· 81 fields
0x30
m_CBodyComponent
CBodyComponent
*
C#
0x38
m_NetworkTransmitComponent
CNetworkTransmitComponent
C#
0x328
m_nLastThinkTick
GameTick_t
C#
0x330
m_pGameSceneNode
CGameSceneNode
*
C#
0x338
m_pRenderComponent
CRenderComponent
*
C#
0x340
m_pCollision
CCollisionProperty
*
C#
0x348
m_pModifierProp
CModifierProperty
*
C#
0x350
m_iMaxHealth
int32
C#
0x354
m_iHealth
int32
C#
0x358
m_flDamageAccumulator
float32
C#
0x35C
m_lifeState
uint8
C#
0x35D
m_bTakesDamage
bool
C#
0x360
m_nTakeDamageFlags
TakeDamageFlags_t
C#
0x368
m_nPlatformType
EntityPlatformTypes_t
C#
0x369
m_ubInterpolationFrame
uint8
C#
0x36C
m_hSceneObjectController
CHandle<
C_BaseEntity
>
C#
0x370
m_nNoInterpolationTick
int32
C#
0x374
m_nVisibilityNoInterpolationTick
int32
C#
0x378
m_flProxyRandomValue
float32
C#
0x37C
m_iEFlags
int32
C#
0x380
m_nWaterType
uint8
C#
0x381
m_bInterpolateEvenWithNoModel
bool
C#
0x382
m_bPredictionEligible
bool
C#
0x383
m_bApplyLayerMatchIDToModel
bool
C#
0x384
m_tokLayerMatchID
CUtlStringToken
C#
0x388
m_nSubclassID
CUtlStringToken
C#
0x398
m_nSimulationTick
int32
C#
0x39C
m_iCurrentThinkContext
int32
C#
0x3A0
m_aThinkFunctions
CUtlVector<
thinkfunc_t
>
C#
0x3B8
m_bDisabledContextThinks
bool
C#
0x3BC
m_flAnimTime
float32
C#
0x3C0
m_flSimulationTime
float32
C#
0x3C4
m_nSceneObjectOverrideFlags
uint8
C#
0x3C5
m_bHasSuccessfullyInterpolated
bool
C#
0x3C6
m_bHasAddedVarsToInterpolation
bool
C#
0x3C7
m_bRenderEvenWhenNotSuccessfullyInterpolated
bool
C#
0x3C8
m_nInterpolationLatchDirtyFlags
int32[2]
C#
0x3D0
m_ListEntry
uint16[11]
C#
0x3E8
m_flCreateTime
GameTime_t
C#
0x3EC
m_EntClientFlags
uint16
C#
0x3EE
m_bClientSideRagdoll
bool
C#
0x3EF
m_iTeamNum
uint8
C#
0x3F0
m_spawnflags
uint32
C#
0x3F4
m_nNextThinkTick
GameTick_t
C#
0x3FC
m_fFlags
uint32
C#
0x400
m_vecAbsVelocity
Vector
C#
0x40C
m_vecServerVelocity
CNetworkVelocityVector
C#
0x438
m_vecVelocity
CNetworkVelocityVector
C#
0x518
m_hEffectEntity
CHandle<
C_BaseEntity
>
C#
0x51C
m_hOwnerEntity
CHandle<
C_BaseEntity
>
C#
0x520
m_MoveCollide
MoveCollide_t
C#
0x521
m_MoveType
MoveType_t
C#
0x522
m_nActualMoveType
MoveType_t
C#
0x524
m_flWaterLevel
float32
C#
0x528
m_fEffects
uint32
C#
0x52C
m_hGroundEntity
CHandle<
C_BaseEntity
>
C#
0x530
m_nGroundBodyIndex
int32
C#
0x534
m_flFriction
float32
C#
0x538
m_flElasticity
float32
C#
0x53C
m_flGravityScale
float32
C#
0x540
m_flTimeScale
float32
C#
0x544
m_bAnimatedEveryTick
bool
C#
0x545
m_bGravityDisabled
bool
C#
0x548
m_flNavIgnoreUntilTime
GameTime_t
C#
0x54C
m_hThink
uint16
C#
0x558
m_fBBoxVisFlags
uint8
C#
0x55C
m_flActualGravityScale
float32
C#
0x560
m_bGravityActuallyDisabled
bool
C#
0x561
m_bPredictable
bool
C#
0x562
m_bRenderWithViewModels
bool
C#
0x564
m_nFirstPredictableCommand
int32
C#
0x568
m_nLastPredictableCommand
int32
C#
0x56C
m_hOldMoveParent
CHandle<
C_BaseEntity
>
C#
0x570
m_Particles
CParticleProperty
C#
0x5A0
m_vecAngVelocity
QAngle
C#
0x5AC
m_DataChangeEventRef
int32
C#
0x5B0
m_dependencies
CUtlVector< CEntityHandle >
C#
0x5C8
m_nCreationTick
int32
C#
0x5D9
m_bAnimTimeChanged
bool
C#
0x5DA
m_bSimulationTimeChanged
bool
C#
0x5E8
m_sUniqueHammerID
CUtlString
C#
from
CEntityInstance
· 3 fields
0x8
m_iszPrivateVScripts
CUtlSymbolLarge
C#
0x10
m_pEntity
CEntityIdentity
*
C#
0x28
m_CScriptComponent
CScriptComponent
*
C#
History
6722–6745
changed
size 0x12D8 → 0x1838
6696–6701
first dumped