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Up to date with Steam · checked 4s ago· Viewing build 6736 (Oct 02 2026), not the latest

CNPC_TrooperBossVData

classserver: CNPC_TrooperBossVData →

size 0xCC0 (3264 bytes) · 20 own fields · last changed in build 6722

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_TrooperBossVData", "m_sModelName": "", "m_hFootstepSounds": "", "m_vecNavLinkMovementNames": [ ], "m_flAimConeAngle": 6.000000, "m_nMaxHealth": 100, "m_vecIntrinsicModifiers": [ ], "m_vecIntrinsicModifiersByName": [ ], "m_statusEffectMap": { }, "m_vecAttachments": [ ], "m_bTakesDamage": true, "m_strDamagedEffect": "", "m_nRagdollHealth": 0, "m_flImpactEnergyScale": 1.000000, "m_bAllowNonZUpMovement": false, "m_bUseDynamicCollisionHull": false, "m_bRequestCapsuleCollision": false, "m_flCapsuleRadiusOverride": 0.000000, "m_flCapsuleHeightOverride": 0.000000, "m_vecActionDesiredShared": [ ], "m_sPlayerKilledNpcSound": "", "m_sDefaultMovementSettings": "", "m_mappedMovementSettings": [ ], "m_bEnableCodeDrivenAnimgraphMovement": false, "m_bEnableAnimgraphTagDrivenStrafing": true, "m_flMassOverride": -1.000000, "m_mapBoundAbilities": { }, "m_bSpawnOnGround": false, "m_flSightRangePlayers": 0.000000, "m_flSightRangeNPCs": 0.000000, "m_MeleeAnimName": "", "m_flMeleeAttemptRange": 80.000000, "m_flMeleeHitRange": 80.000000, "m_flWalkSpeed": 300.000000, "m_flRunSpeed": 300.000000, "m_flStrafeSpeed": 100.000000, "m_flTurnRate": 180.000000, "m_flAcceleration": 200.000000, "m_flStepHeight": 36.000000, "m_flJumpAnticipationTime": 0.600000, "m_flJumpUpBaseCostSeconds": 2.000000, "m_FlightMotion": { "m_flFlightSpeed": 300.000000, "m_flSquiggleMotionScale": 1.000000, "m_flSquiggleMotionAmplitude": [ 25.000000, 80.000000 ], "m_flSquiggleMotionRandomizeInterval": [ 0.500000, 1.000000 ] }, "m_flSquadDistance": 40.000000, "m_sAnimGraphIdentifier": "", "m_MovementBlockedClips": [ ], "m_HitReactClips": [ ], "m_BeamStartSound": "", "m_BeamStopSound": "", "m_BeamPointStartLoopSound": "", "m_BeamPointEndLoopSound": "", "m_BeamPointClosestLoopSound": "", "m_strAmbientLoopSound": "", "m_DeathSound": "", "m_strLastHitSound": "", "m_flLastHitSoundWindowTime": 1.000000, "m_MeleeHitSound": "", "m_strMeleeAttackSound": "", "m_sAmberModelName": "", "m_sSapphireModelName": "", "m_bUseTeamRelativeMaterialGroups": true, "m_sDefaultMaterialGroupName": "", "m_sEnemyMaterialGroupName": "", "m_sTeam1MaterialGroupName": "", "m_sTeam2MaterialGroupName": "", "m_MeleeSwingParticle": "", "m_MeleeActivateParticle": "", "m_flModelScale": 1.000000, "m_DeathParticle": "", "m_JumpParticle": "", "m_flOutlineRange": 2000.000000, "m_flOutlineWidth": 4.000000, "m_bOutlineThroughWalls": false, "m_bOutlineWhenVisible": false, "m_bSuppressOtherOutlinesWhenVisible": false, "m_flMaxHealthBarDrawDistance": 0.000000, "m_HealthBarParticle": "", "m_sLocUnitName": "", "m_sHealthBarAttachment": "", "m_HealthBarColorFriend": [ 0, 0, 0, 0 ], "m_HealthBarColorEnemy": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam1": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam2": [ 0, 0, 0, 0 ], "m_HealthBarColorTeamNeutral": [ 0, 0, 0, 0 ], "m_strCustomUnitIcon": "", "m_bTrackOutOfCombatStatus": false, "m_NpcOutOfCombatModifier": { }, "m_NpcInCombatModifier": { }, "m_flMeleeTargetRadius": 0.000000, "m_bSpawnBreakablesOnDeath": false, "m_flBreakableForceScale": 1.000000, "m_flPhysicsImpulseMultiplier": 1.000000, "m_flBeamWeaponWidth": 1.000000, "m_flBeamTurnRate": 90.000000, "m_BeamWeaponParticle": "", "m_mapWeaponInfos": { }, "m_bDamageBreakableWithMelee": false, "m_nSquadPriority": 0, "m_bMitigateDamageFromPlayers": false, "m_flPlayerAutoAttackRange": 1000.000000, "m_flMinMeleeAttackTime": 1.500000, "m_flMeleeDuration": 1.500000, "m_flInvulRange": 0.000000, "m_flTrooperDamageResistPct": 0.000000, "m_flPlayerDamageResistPct": 0.000000, "m_flBackDoorProtectionRange": 2000.000000, "m_flDeathFadeTimeStart": 8.000000, "m_flDeathFadeTimeEnd": 10.000000, "m_flTier1PlayerClipCapsuleRadius": 32.000000, "m_flTier1PlayerClipCapsuleHeight": 224.000000, "m_sAngryStart": "", "m_sAngryLoop": "", "m_sAngryStop": "", "m_BackdoorProtectionModifier": { }, "m_TrooperBossInvulnModifier": { }, "m_flTrooperDPS": 0.000000, "m_flPlayerDPS": 0.000000, "m_flDPSPctGrowthPerMinute": 0.000000 }
Copy as
CNPC_TrooperBossVData · 20 fields
0xC30m_bMitigateDamageFromPlayersbool = false
0xC34m_flPlayerAutoAttackRangefloat32 = 1000
0xC38m_flMinMeleeAttackTimefloat32 = 1.5
0xC3Cm_flMeleeDurationfloat32 = 1.5
0xC40m_flInvulRangefloat32 = 0
0xC44m_flTrooperDamageResistPctfloat32 = 0
0xC48m_flPlayerDamageResistPctfloat32 = 0
0xC4Cm_flBackDoorProtectionRangefloat32 = 2000
0xC50m_flDeathFadeTimeStartfloat32 = 8
0xC54m_flDeathFadeTimeEndfloat32 = 10
0xC58m_flTier1PlayerClipCapsuleRadiusfloat32 = 32
0xC5Cm_flTier1PlayerClipCapsuleHeightfloat32 = 224
0xC60m_sAngryStartCSoundEventName = ""
0xC70m_sAngryLoopCSoundEventName = ""
0xC80m_sAngryStopCSoundEventName = ""
0xC90m_BackdoorProtectionModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xCA0m_TrooperBossInvulnModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xCB0m_flTrooperDPSfloat32 = 0
0xCB4m_flPlayerDPSfloat32 = 0
0xCB8m_flDPSPctGrowthPerMinutefloat32 = 0
from CAI_CitadelNPCVData · 71 fields
0x2D8m_mapBoundAbilitiesCUtlOrderedMap< EAbilitySlots_t, CSubclassName > = {…}
0x300m_bSpawnOnGroundbool = false
0x304m_flSightRangePlayersfloat32 = 0
0x308m_flSightRangeNPCsfloat32 = 0
0x310m_MeleeAnimNameCGlobalSymbol = ""
0x318m_flMeleeAttemptRangefloat32 = 80
0x31Cm_flMeleeHitRangefloat32 = 80
0x320m_flWalkSpeedfloat32 = 300
0x324m_flRunSpeedfloat32 = 300
0x328m_flStrafeSpeedfloat32 = 100
0x32Cm_flTurnRatefloat32 = 180
0x330m_flAccelerationfloat32 = 200
0x334m_flStepHeightfloat32 = 36
0x338m_flJumpAnticipationTimefloat32 = 0.6
0x33Cm_flJumpUpBaseCostSecondsfloat32 = 2
0x340m_FlightMotionNPCFlightMotion_t = {…}
0x358m_flSquadDistancefloat32 = 40
0x360m_sAnimGraphIdentifierCGlobalSymbol = ""
0x368m_MovementBlockedClipsCUtlVector< NPCMovementBlockedClip_t > = []
0x380m_HitReactClipsCUtlVector< NPCHitReactClip_t > = []
0x398m_BeamStartSoundCSoundEventName = ""
0x3A8m_BeamStopSoundCSoundEventName = ""
0x3B8m_BeamPointStartLoopSoundCSoundEventName = ""
0x3C8m_BeamPointEndLoopSoundCSoundEventName = ""
0x3D8m_BeamPointClosestLoopSoundCSoundEventName = ""
0x3E8m_strAmbientLoopSoundCSoundEventName = ""
0x3F8m_DeathSoundCSoundEventName = ""
0x408m_strLastHitSoundCSoundEventName = ""
0x418m_flLastHitSoundWindowTimefloat32 = 1
0x420m_MeleeHitSoundCSoundEventName = ""
0x430m_strMeleeAttackSoundCSoundEventName = ""
0x440m_sAmberModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x520m_sSapphireModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x600m_bUseTeamRelativeMaterialGroupsbool = true
0x608m_sDefaultMaterialGroupNameCModelMaterialGroupName = ""
0x610m_sEnemyMaterialGroupNameCModelMaterialGroupName = ""
0x618m_sTeam1MaterialGroupNameCModelMaterialGroupName = ""
0x620m_sTeam2MaterialGroupNameCModelMaterialGroupName = ""
0x628m_MeleeSwingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x708m_MeleeActivateParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x7E8m_flModelScalefloat32 = 1
0x7F0m_DeathParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x8D0m_JumpParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x9B0m_flOutlineRangefloat32 = 2000
0x9B4m_flOutlineWidthfloat32 = 4
0x9B8m_bOutlineThroughWallsbool = false
0x9B9m_bOutlineWhenVisiblebool = false
0x9BAm_bSuppressOtherOutlinesWhenVisiblebool = false
0x9BCm_flMaxHealthBarDrawDistancefloat32 = 0
0x9C0m_HealthBarParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xAA0m_sLocUnitNameCUtlString = ""
0xAA8m_sHealthBarAttachmentCUtlString = ""
0xAB0m_HealthBarColorFriendColor = [4 items]
0xAB4m_HealthBarColorEnemyColor = [4 items]
0xAB8m_HealthBarColorTeam1Color = [4 items]
0xABCm_HealthBarColorTeam2Color = [4 items]
0xAC0m_HealthBarColorTeamNeutralColor = [4 items]
0xAC8m_strCustomUnitIconCPanoramaImageName = ""
0xAD8m_bTrackOutOfCombatStatusbool = false
0xAE0m_NpcOutOfCombatModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xAF0m_NpcInCombatModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xB00m_flMeleeTargetRadiusfloat32 = 0
0xB04m_bSpawnBreakablesOnDeathbool = false
0xB08m_flBreakableForceScalefloat32 = 1
0xB0Cm_flPhysicsImpulseMultiplierfloat32 = 1
0xB10m_flBeamWeaponWidthfloat32 = 1
0xB14m_flBeamTurnRatefloat32 = 90
0xB18m_BeamWeaponParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xBF8m_mapWeaponInfosCUtlOrderedMap< CGlobalSymbol, CCitadelWeaponInfo > = {…}
0xC20m_bDamageBreakableWithMeleebool = false
0xC24m_nSquadPriorityint32 = 0
from CAI_BaseNPCVData · 25 fields
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x108m_hFootstepSoundsCFootstepTableHandle = ""
0x110m_vecNavLinkMovementNamesCUtlVector< CGlobalSymbol > = []
0x128m_flAimConeAnglefloat32 = 6
0x130m_nMaxHealthint32 = 100
0x138m_vecIntrinsicModifiersCUtlVector< CEmbeddedSubclass< CCitadelModifier > > = []
0x150m_vecIntrinsicModifiersByNameCUtlVector< CSubclassName > = []
0x168m_statusEffectMapNPCStatusEffectMap_t = {…}
0x170m_vecAttachmentsCUtlVector< NPCAttachmentDesc_t > = []
0x188m_bTakesDamagebool = true
0x190m_strDamagedEffectCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x270m_nRagdollHealthint32 = 0
0x274m_flImpactEnergyScalefloat32 = 1
0x278m_bAllowNonZUpMovementbool = false
0x279m_bUseDynamicCollisionHullbool = false
0x27Am_bRequestCapsuleCollisionbool = false
0x27Cm_flCapsuleRadiusOverridefloat32 = 0
0x280m_flCapsuleHeightOverridefloat32 = 0
0x288m_vecActionDesiredSharedCUtlVector< CGlobalSymbol > = []
0x2A0m_sPlayerKilledNpcSoundCSoundEventName = ""
0x2B0m_sDefaultMovementSettingsCUtlString = ""
0x2B8m_mappedMovementSettingsCUtlVector< AI_MappedMovementSettingsItem_t > = []
0x2D0m_bEnableCodeDrivenAnimgraphMovementbool = false
0x2D1m_bEnableAnimgraphTagDrivenStrafingbool = true
0x2D4m_flMassOverridefloat32 = -1

History

  1. 6722–6745changed
    • size 0x13D8 → 0xCC0
    • 20 fields from m_bMitigateDamageFromPlayers (0x1348) on moved -0x718
  2. 6696–6701first dumped