- MNetworkVarTypeOverride
- "CCitadelPlayer_CameraServices m_pCameraServices"
- MNetworkIncludeByName
- "m_pCameraServices"
- MNetworkVarTypeOverride
- "CCitadelPlayer_MovementServices m_pMovementServices"
- MNetworkIncludeByName
- "m_pMovementServices"
- MNetworkVarNames
- "CMsgLaneColor m_eZipLineLaneColor"
- MNetworkVarNames
- "int32 m_nLevel"
- MNetworkVarNames
- "int32 m_nCurrencies"
- MNetworkVarNames
- "int32 m_nSpentCurrencies"
- MNetworkVarNames
- "int m_nNumHeroChangesUsed"
- MNetworkVarNames
- "GameTime_t m_flLastSpawnTime"
- MNetworkVarNames
- "GameTime_t m_flRespawnTime"
- MNetworkVarNames
- "bool m_bInRegenerationZone"
- MNetworkVarNames
- "bool m_bInItemShopZone"
- MNetworkVarNames
- "bool m_bInHideoutZone"
- MNetworkVarNames
- "GameTime_t m_timeRevealedOnMinimapByNPC"
- MNetworkVarNames
- "EntitySubclassID_t m_vecFullSellPriceItems"
- MNetworkVarNames
- "FullSellPriceAbilityUpgrades_t m_vecFullSellPriceAbilityUpgrades"
- MNetworkVarNames
- "EntitySubclassID_t m_vecQuickbuyQueue"
- MNetworkVarNames
- "EntitySubclassID_t m_vecQuickbuySellQueue"
- MNetworkVarNames
- "AbilityID_t m_unQuickbuyAutoPurchaseRequest"
- MNetworkVarNames
- "bool m_bQuickbuyAutoPurchase"
- MNetworkVarNames
- "bool m_bQuickbuyAutoQueueBuild"
- MNetworkVarNames
- "bool m_bHasQuickbuyBeenUsed"
- MNetworkVarNames
- "EntitySubclassID_t m_vecRestrictedToItems"
- MNetworkVarNames
- "HeroBuildID_t m_unHeroBuildID"
- MNetworkVarNames
- "CUtlString m_sHeroBuildSerialized"
- MNetworkVarNames
- "EHANDLE m_hViewEntityForObserver"
- MNetworkVarNames
- "bool m_bNetworkDisconnected"
- MNetworkVarNames
- "bool m_bLearningAbility"
- MNetworkVarNames
- "int m_nFlashStartTick"
- MNetworkVarNames
- "int m_nFlashMaxStartTick"
- MNetworkVarNames
- "int m_nFlashFadeStartTick"
- MNetworkVarNames
- "int m_nFlashEndTick"
- MNetworkVarNames
- "int8 m_nFlashMaxAlpha"
- MNetworkVarNames
- "int32 m_nDeducedLane"
- MNetworkVarNames
- "EHANDLE m_hEnemyPlayerAimTarget"
- MNetworkVarNames
- "bool m_arrPreventAbilityLearning"
- MNetworkVarNames
- "ItemDraftRoundState_t m_ItemDraftRoundState"
- MNetworkVarNames
- "CCitadelRecentDamage m_sInCombat"
- MNetworkVarNames
- "CCitadelRecentDamage m_sPlayerDamageTaken"
- MNetworkVarNames
- "CCitadelRecentDamage m_sPlayerDamageDealt"
- MNetworkVarNames
- "int8 m_nSuccessiveDucks"
- MNetworkVarNames
- "GameTime_t m_flLastDuckTime"
- MNetworkVarNames
- "bool m_bDismissedReportCard"
- MNetworkVarNames
- "float m_flCurrentHealingAmount"
- MNetworkVarNames
- "QAngle m_angLockedEyeAngles"
- MNetworkVarNames
- "CCitadelAbilityComponent::Storage_t m_CCitadelAbilityComponent"
- MNetworkVarNames
- "CCitadelHeroComponent::Storage_t m_CCitadelHeroComponent"
- MNetworkVarNames
- "bool m_bAnimGraphMovementClipped"
- MNetworkVarNames
- "bool m_bAnimGraphMovementDisableGravity"
- MNetworkVarNames
- "bool m_bAnimGraphMovementDirectAirControl"
- MNetworkVarNames
- "GameTime_t m_flPredTimeSlowedStart"
- MNetworkVarNames
- "GameTime_t m_flPredTimeSlowedEnd"
- MNetworkVarNames
- "float32 m_flPredSlowSpeed"
- MNetworkVarNames
- "GameTime_t m_flTimeSlowedStart"
- MNetworkVarNames
- "GameTime_t m_flTimeSlowedEnd"
- MNetworkVarNames
- "float32 m_flSlowSpeed"
- MNetworkVarNames
- "GameTime_t m_flForceInCombatAnimsUntilTime"
- MNetworkVarNames
- "uint8 m_nAudioEnclosure"
- MNetworkVarNames
- "bool m_bAudioHasSkyExposure"