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Latest (6745)
6745 · Oct 02 2026
6742 · Oct 02 2026
6738 · Oct 02 2026
6736 · Oct 02 2026
6731 · Oct 01 2026
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6701 · Sep 25 2026
6698 · Sep 17 2026
6696 · Sep 17 2026
Up to date with Steam ·
checked 31s ago
· Viewing build 6738 (Oct 02 2026), not the latest
/
Schema
/
client
/
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
class
Copy name
server:
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
→
size 0x7C8 (1992 bytes) · 0 own fields
CEntityInstance
›
C_BaseEntity
›
C_EnvCombinedLightProbeVolume
›
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
Inherited (111)
Networked only
Copy as
C#
C++
Offset
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
· 0 fields
Declares no fields of its own.
from
C_EnvCombinedLightProbeVolume
· 27 fields
0x708
m_Entity_Color
Color
C#
0x70C
m_Entity_flBrightness
float32
C#
0x710
m_Entity_hCubemapTexture
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x718
m_Entity_bCustomCubemapTexture
bool
C#
0x720
m_Entity_hLightProbeTexture_AmbientCube
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x728
m_Entity_hLightProbeTexture_SDF
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x730
m_Entity_hLightProbeTexture_SH2_DC
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x738
m_Entity_hLightProbeTexture_SH2_L1
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x740
m_Entity_hLightProbeDirectLightIndicesTexture
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x748
m_Entity_hLightProbeDirectLightScalarsTexture
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x750
m_Entity_hLightProbeDirectLightShadowsTexture
CStrongHandle<
InfoForResourceTypeCTextureBase
>
C#
0x758
m_Entity_vBoxMins
Vector
C#
0x764
m_Entity_vBoxMaxs
Vector
C#
0x770
m_Entity_bMoveable
bool
C#
0x774
m_Entity_nHandshake
int32
C#
0x778
m_Entity_nEnvCubeMapArrayIndex
int32
C#
0x77C
m_Entity_nPriority
int32
C#
0x780
m_Entity_bStartDisabled
bool
C#
0x784
m_Entity_flEdgeFadeDist
float32
C#
0x788
m_Entity_vEdgeFadeDists
Vector
C#
0x794
m_Entity_nLightProbeSizeX
int32
C#
0x798
m_Entity_nLightProbeSizeY
int32
C#
0x79C
m_Entity_nLightProbeSizeZ
int32
C#
0x7A0
m_Entity_nLightProbeAtlasX
int32
C#
0x7A4
m_Entity_nLightProbeAtlasY
int32
C#
0x7A8
m_Entity_nLightProbeAtlasZ
int32
C#
0x7C1
m_Entity_bEnabled
bool
C#
from
C_BaseEntity
· 81 fields
0x30
m_CBodyComponent
CBodyComponent
*
C#
0x38
m_NetworkTransmitComponent
CNetworkTransmitComponent
C#
0x328
m_nLastThinkTick
GameTick_t
C#
0x330
m_pGameSceneNode
CGameSceneNode
*
C#
0x338
m_pRenderComponent
CRenderComponent
*
C#
0x340
m_pCollision
CCollisionProperty
*
C#
0x348
m_pModifierProp
CModifierProperty
*
C#
0x350
m_iMaxHealth
int32
C#
0x354
m_iHealth
int32
C#
0x358
m_flDamageAccumulator
float32
C#
0x35C
m_lifeState
uint8
C#
0x35D
m_bTakesDamage
bool
C#
0x360
m_nTakeDamageFlags
TakeDamageFlags_t
C#
0x368
m_nPlatformType
EntityPlatformTypes_t
C#
0x369
m_ubInterpolationFrame
uint8
C#
0x36C
m_hSceneObjectController
CHandle<
C_BaseEntity
>
C#
0x370
m_nNoInterpolationTick
int32
C#
0x374
m_nVisibilityNoInterpolationTick
int32
C#
0x378
m_flProxyRandomValue
float32
C#
0x37C
m_iEFlags
int32
C#
0x380
m_nWaterType
uint8
C#
0x381
m_bInterpolateEvenWithNoModel
bool
C#
0x382
m_bPredictionEligible
bool
C#
0x383
m_bApplyLayerMatchIDToModel
bool
C#
0x384
m_tokLayerMatchID
CUtlStringToken
C#
0x388
m_nSubclassID
CUtlStringToken
C#
0x398
m_nSimulationTick
int32
C#
0x39C
m_iCurrentThinkContext
int32
C#
0x3A0
m_aThinkFunctions
CUtlVector<
thinkfunc_t
>
C#
0x3B8
m_bDisabledContextThinks
bool
C#
0x3BC
m_flAnimTime
float32
C#
0x3C0
m_flSimulationTime
float32
C#
0x3C4
m_nSceneObjectOverrideFlags
uint8
C#
0x3C5
m_bHasSuccessfullyInterpolated
bool
C#
0x3C6
m_bHasAddedVarsToInterpolation
bool
C#
0x3C7
m_bRenderEvenWhenNotSuccessfullyInterpolated
bool
C#
0x3C8
m_nInterpolationLatchDirtyFlags
int32[2]
C#
0x3D0
m_ListEntry
uint16[11]
C#
0x3E8
m_flCreateTime
GameTime_t
C#
0x3EC
m_EntClientFlags
uint16
C#
0x3EE
m_bClientSideRagdoll
bool
C#
0x3EF
m_iTeamNum
uint8
C#
0x3F0
m_spawnflags
uint32
C#
0x3F4
m_nNextThinkTick
GameTick_t
C#
0x3FC
m_fFlags
uint32
C#
0x400
m_vecAbsVelocity
Vector
C#
0x40C
m_vecServerVelocity
CNetworkVelocityVector
C#
0x438
m_vecVelocity
CNetworkVelocityVector
C#
0x518
m_hEffectEntity
CHandle<
C_BaseEntity
>
C#
0x51C
m_hOwnerEntity
CHandle<
C_BaseEntity
>
C#
0x520
m_MoveCollide
MoveCollide_t
C#
0x521
m_MoveType
MoveType_t
C#
0x522
m_nActualMoveType
MoveType_t
C#
0x524
m_flWaterLevel
float32
C#
0x528
m_fEffects
uint32
C#
0x52C
m_hGroundEntity
CHandle<
C_BaseEntity
>
C#
0x530
m_nGroundBodyIndex
int32
C#
0x534
m_flFriction
float32
C#
0x538
m_flElasticity
float32
C#
0x53C
m_flGravityScale
float32
C#
0x540
m_flTimeScale
float32
C#
0x544
m_bAnimatedEveryTick
bool
C#
0x545
m_bGravityDisabled
bool
C#
0x548
m_flNavIgnoreUntilTime
GameTime_t
C#
0x54C
m_hThink
uint16
C#
0x558
m_fBBoxVisFlags
uint8
C#
0x55C
m_flActualGravityScale
float32
C#
0x560
m_bGravityActuallyDisabled
bool
C#
0x561
m_bPredictable
bool
C#
0x562
m_bRenderWithViewModels
bool
C#
0x564
m_nFirstPredictableCommand
int32
C#
0x568
m_nLastPredictableCommand
int32
C#
0x56C
m_hOldMoveParent
CHandle<
C_BaseEntity
>
C#
0x570
m_Particles
CParticleProperty
C#
0x5A0
m_vecAngVelocity
QAngle
C#
0x5AC
m_DataChangeEventRef
int32
C#
0x5B0
m_dependencies
CUtlVector< CEntityHandle >
C#
0x5C8
m_nCreationTick
int32
C#
0x5D9
m_bAnimTimeChanged
bool
C#
0x5DA
m_bSimulationTimeChanged
bool
C#
0x5E8
m_sUniqueHammerID
CUtlString
C#
from
CEntityInstance
· 3 fields
0x8
m_iszPrivateVScripts
CUtlSymbolLarge
C#
0x10
m_pEntity
CEntityIdentity
*
C#
0x28
m_CScriptComponent
CScriptComponent
*
C#
History
6722–6745
added