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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6698 (Sep 17 2026), not the latest

C_PointClientUIWorldPanel

classserver: CPointClientUIWorldPanel →

size 0xC00 (3072 bytes) · 29 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_BaseModelEntity › C_BaseClientUIEntity › C_PointClientUIWorldPanel
25 metadata entries
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"bool m_bIgnoreInput"
MNetworkVarNames
"bool m_bLit"
MNetworkVarNames
"bool m_bFollowPlayerAcrossTeleport"
MNetworkVarNames
"float m_flWidth"
MNetworkVarNames
"float m_flHeight"
MNetworkVarNames
"float m_flDPI"
MNetworkVarNames
"float m_flInteractDistance"
MNetworkVarNames
"float m_flDepthOffset"
MNetworkVarNames
"uint32 m_unOwnerContext"
MNetworkVarNames
"uint32 m_unHorizontalAlign"
MNetworkVarNames
"uint32 m_unVerticalAlign"
MNetworkVarNames
"uint32 m_unOrientation"
MNetworkVarNames
"bool m_bAllowInteractionFromAllSceneWorlds"
MNetworkVarNames
"string_t m_vecCSSClasses"
MNetworkVarNames
"bool m_bOpaque"
MNetworkVarNames
"bool m_bNoDepth"
MNetworkVarNames
"bool m_bVisibleWhenParentNoDraw"
MNetworkVarNames
"bool m_bRenderBackface"
MNetworkVarNames
"bool m_bUseOffScreenIndicator"
MNetworkVarNames
"bool m_bExcludeFromSaveGames"
MNetworkVarNames
"bool m_bGrabbable"
MNetworkVarNames
"bool m_bOnlyRenderToTexture"
MNetworkVarNames
"bool m_bDisableMipGen"
MNetworkVarNames
"int32 m_nExplicitImageLayout"
Copy as
C_PointClientUIWorldPanel · 29 fields
0x9E0m_bForceRecreateNextUpdatebool
0x9E1m_bMoveViewToPlayerNextThinkbool
0x9E2m_bCheckCSSClassesbool
0x9F0m_anchorDeltaTransformCTransform
0xB80m_pOffScreenIndicatorCPointOffScreenIndicatorUi*
0xBA8m_bIgnoreInputboolnetworked
0xBA9m_bLitboolnetworked
0xBAAm_bFollowPlayerAcrossTeleportboolnetworked
0xBACm_flWidthfloat32networked
0xBB0m_flHeightfloat32networked
0xBB4m_flDPIfloat32networked
0xBB8m_flInteractDistancefloat32networked
0xBBCm_flDepthOffsetfloat32networked
0xBC0m_unOwnerContextuint32networked
0xBC4m_unHorizontalAlignuint32networked
0xBC8m_unVerticalAlignuint32networked
0xBCCm_unOrientationuint32networked
0xBD0m_bAllowInteractionFromAllSceneWorldsboolnetworked
0xBD8m_vecCSSClassesC_NetworkUtlVectorBase< CUtlSymbolLarge >networked
0xBF0m_bOpaqueboolnetworked
0xBF1m_bNoDepthboolnetworked
0xBF2m_bVisibleWhenParentNoDrawboolnetworked
0xBF3m_bRenderBackfaceboolnetworked
0xBF4m_bUseOffScreenIndicatorboolnetworked
0xBF5m_bExcludeFromSaveGamesboolnetworked
0xBF6m_bGrabbableboolnetworked
0xBF7m_bOnlyRenderToTextureboolnetworked
0xBF8m_bDisableMipGenboolnetworked
0xBFCm_nExplicitImageLayoutint32networked
from C_BaseClientUIEntity · 4 fields
0x9B0m_bEnabledboolnetworked
0x9B8m_DialogXMLNameCUtlSymbolLargenetworked
0x9C0m_PanelClassNameCUtlSymbolLargenetworked
0x9C8m_PanelIDCUtlSymbolLargenetworked
from C_BaseModelEntity · 43 fields
0x5F0m_CRenderComponentCRenderComponent*
0x5F8m_CHitboxComponentCHitboxComponentnetworked
0x610m_pChoreoComponentCChoreoComponent*networked
0x618m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x61Cm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x620m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x624m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x628m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x62Cm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x630m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x634m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x638m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x63Cm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x640m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*networked
0x660m_bInitModelEffectsbool
0x661m_bDoingModelEffectsbool
0x662m_bIsStaticPropbool
0x664m_iOldHealthint32
0x668m_nRenderModeRenderMode_tnetworked
0x669m_nRenderFXRenderFx_tnetworked
0x670m_szAddModifierCUtlString
0x678m_bAllowFadeInViewbool
0x698m_bHasCollisionbool
0x69Cm_vSupportVectorWS
0x6A8m_clrRenderColornetworked
0x6B0m_vecRenderAttributesC_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >networked
0x730m_bRenderToCubemapsboolnetworked
0x731m_bNoInterpolateboolnetworked
0x738m_CollisionCCollisionPropertynetworked
0x7F0m_GlowCGlowPropertynetworked
0x848m_flGlowBackfaceMultfloat32networked
0x84Cm_fadeMinDistfloat32networked
0x850m_fadeMaxDistfloat32networked
0x854m_flFadeScalefloat32networked
0x858m_flShadowStrengthfloat32networked
0x85Cm_nObjectCullinguint8networked
0x85Dm_nRequiredDecalRtEncodingDecalRtEncoding_t
0x860m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x888m_vecViewOffsetCNetworkViewOffsetVectornetworked
0x968m_pClientAlphaPropertyCClientAlphaProperty*
0x970m_ClientOverrideTintColor
0x974m_bUseClientOverrideTintbool
0x998m_bvDisabledHitGroupsuint32[1]networked
from C_BaseEntity · 82 fields
0x30m_CBodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*networked
0x350m_iMaxHealthint32networked
0x354m_iHealthint32networked
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8networked
0x35Dm_bTakesDamageboolnetworked
0x360m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x368m_nPlatformTypeEntityPlatformTypes_tnetworked
0x369m_ubInterpolationFrameuint8networked
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringTokennetworked
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32networked
0x3C0m_flSimulationTimefloat32networked
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_tnetworked
0x3ECm_flSpeedfloat32networked
0x3F0m_EntClientFlagsuint16
0x3F2m_bClientSideRagdollboolnetworked
0x3F3m_iTeamNumuint8networked
0x3F4m_spawnflagsuint32networked
0x3F8m_nNextThinkTickGameTick_tnetworked
0x400m_fFlagsuint32networked
0x404m_vecAbsVelocityVector
0x410m_vecServerVelocityCNetworkVelocityVectornetworked
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >networked
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >networked
0x520m_MoveCollideMoveCollide_tnetworked
0x521m_MoveTypeMoveType_tnetworked
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32networked
0x528m_fEffectsuint32networked
0x52Cm_hGroundEntityCHandle< C_BaseEntity >networked
0x530m_nGroundBodyIndexint32networked
0x534m_flFrictionfloat32networked
0x538m_flElasticityfloat32networked
0x53Cm_flGravityScalefloat32networked
0x540m_flTimeScalefloat32networked
0x544m_bAnimatedEveryTickboolnetworked
0x545m_bGravityDisabledboolnetworked
0x548m_flNavIgnoreUntilTimeGameTime_tnetworked
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0xC00 → 0xE10
    • m_bForceRecreateNextUpdate offset 0x9E0 → 0xBE8
    • m_bMoveViewToPlayerNextThink offset 0x9E1 → 0xBE9
    • m_bCheckCSSClasses offset 0x9E2 → 0xBEA
    • m_anchorDeltaTransform offset 0x9F0 → 0xBF0
    • m_pOffScreenIndicator offset 0xB80 → 0xD80
    • m_bIgnoreInput offset 0xBA8 → 0xDA8, no longer networked
    • m_bLit offset 0xBA9 → 0xDA9, no longer networked
    • m_bFollowPlayerAcrossTeleport offset 0xBAA → 0xDAA, no longer networked
    • m_flWidth offset 0xBAC → 0xDAC, no longer networked
    • m_flHeight offset 0xBB0 → 0xDB0, no longer networked
    • m_flDPI offset 0xBB4 → 0xDB4, no longer networked
    • m_flInteractDistance offset 0xBB8 → 0xDBC, no longer networked
    • m_flDepthOffset offset 0xBBC → 0xDC0, no longer networked
    • m_unOwnerContext offset 0xBC0 → 0xDC4, no longer networked
    • m_unHorizontalAlign offset 0xBC4 → 0xDC8, no longer networked
    • m_unVerticalAlign offset 0xBC8 → 0xDCC, no longer networked
    • m_unOrientation offset 0xBCC → 0xDD0, no longer networked
    • m_bAllowInteractionFromAllSceneWorlds offset 0xBD0 → 0xDD4, no longer networked
    • m_vecCSSClasses offset 0xBD8 → 0xDD8, no longer networked
    • m_bOpaque offset 0xBF0 → 0xDF0, no longer networked
    • m_bNoDepth offset 0xBF1 → 0xDF1, no longer networked
    • m_bVisibleWhenParentNoDraw offset 0xBF2 → 0xDF2, no longer networked
    • m_bRenderBackface offset 0xBF3 → 0xDF3, no longer networked
    • m_bUseOffScreenIndicator offset 0xBF4 → 0xDF4, no longer networked
    • m_bExcludeFromSaveGames offset 0xBF5 → 0xDF5, no longer networked
    • m_bGrabbable offset 0xBF6 → 0xDF6, no longer networked
    • m_bOnlyRenderToTexture offset 0xBF7 → 0xDF7, no longer networked
    • m_bDisableMipGen offset 0xBF8 → 0xDF8, no longer networked
    • m_nExplicitImageLayout offset 0xBFC → 0xDFC, no longer networked
    • + m_flWindowUIScale float32 at 0xDB8
    • + m_bIgnoreParentOrientation bool at 0xE00
  2. 6696–6701first dumped