- MEntityAllowsPortraitWorldSpawn
- MNetworkVarNames
- "bool m_bIgnoreInput"
- MNetworkVarNames
- "bool m_bLit"
- MNetworkVarNames
- "bool m_bFollowPlayerAcrossTeleport"
- MNetworkVarNames
- "float m_flWidth"
- MNetworkVarNames
- "float m_flHeight"
- MNetworkVarNames
- "float m_flDPI"
- MNetworkVarNames
- "float m_flInteractDistance"
- MNetworkVarNames
- "float m_flDepthOffset"
- MNetworkVarNames
- "uint32 m_unOwnerContext"
- MNetworkVarNames
- "uint32 m_unHorizontalAlign"
- MNetworkVarNames
- "uint32 m_unVerticalAlign"
- MNetworkVarNames
- "uint32 m_unOrientation"
- MNetworkVarNames
- "bool m_bAllowInteractionFromAllSceneWorlds"
- MNetworkVarNames
- "string_t m_vecCSSClasses"
- MNetworkVarNames
- "bool m_bOpaque"
- MNetworkVarNames
- "bool m_bNoDepth"
- MNetworkVarNames
- "bool m_bVisibleWhenParentNoDraw"
- MNetworkVarNames
- "bool m_bRenderBackface"
- MNetworkVarNames
- "bool m_bUseOffScreenIndicator"
- MNetworkVarNames
- "bool m_bExcludeFromSaveGames"
- MNetworkVarNames
- "bool m_bGrabbable"
- MNetworkVarNames
- "bool m_bOnlyRenderToTexture"
- MNetworkVarNames
- "bool m_bDisableMipGen"
- MNetworkVarNames
- "int32 m_nExplicitImageLayout"