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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6736 (Oct 02 2026), not the latest

C_PointClientUIWorldPanel

classserver: CPointClientUIWorldPanel →

size 0xE10 (3600 bytes) · 31 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_BaseModelEntity › C_BaseClientUIEntity › C_PointClientUIWorldPanel
1 metadata entry
MEntityAllowsPortraitWorldSpawn
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C_PointClientUIWorldPanel · 31 fields
0xBE8m_bForceRecreateNextUpdatebool
0xBE9m_bMoveViewToPlayerNextThinkbool
0xBEAm_bCheckCSSClassesbool
0xBF0m_anchorDeltaTransformCTransform
0xD80m_pOffScreenIndicatorCPointOffScreenIndicatorUi*
0xDA8m_bIgnoreInputbool
0xDA9m_bLitbool
0xDAAm_bFollowPlayerAcrossTeleportbool
0xDACm_flWidthfloat32
0xDB0m_flHeightfloat32
0xDB4m_flDPIfloat32
0xDB8m_flWindowUIScalefloat32
0xDBCm_flInteractDistancefloat32
0xDC0m_flDepthOffsetfloat32
0xDC4m_unOwnerContextuint32
0xDC8m_unHorizontalAlignuint32
0xDCCm_unVerticalAlignuint32
0xDD0m_unOrientationuint32
0xDD4m_bAllowInteractionFromAllSceneWorldsbool
0xDD8m_vecCSSClassesC_NetworkUtlVectorBase< CUtlSymbolLarge >
0xDF0m_bOpaquebool
0xDF1m_bNoDepthbool
0xDF2m_bVisibleWhenParentNoDrawbool
0xDF3m_bRenderBackfacebool
0xDF4m_bUseOffScreenIndicatorbool
0xDF5m_bExcludeFromSaveGamesbool
0xDF6m_bGrabbablebool
0xDF7m_bOnlyRenderToTexturebool
0xDF8m_bDisableMipGenbool
0xDFCm_nExplicitImageLayoutint32
0xE00m_bIgnoreParentOrientationbool
from C_BaseClientUIEntity · 4 fields
0xBB8m_bEnabledbool
0xBC0m_DialogXMLNameCUtlSymbolLarge
0xBC8m_PanelClassNameCUtlSymbolLarge
0xBD0m_PanelIDCUtlSymbolLarge
from C_BaseModelEntity · 50 fields
0x600m_CRenderComponentCRenderComponent*
0x608m_CHitboxComponentCHitboxComponent
0x620m_pChoreoComponentCChoreoComponent*
0x628m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x62Cm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x630m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x634m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x638m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x63Cm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x640m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x644m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x648m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x64Cm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x650m_bDestructiblePartInitialStateDestructed0_GenerateBreakpiecesbool
0x651m_bDestructiblePartInitialStateDestructed1_GenerateBreakpiecesbool
0x652m_bDestructiblePartInitialStateDestructed2_GenerateBreakpiecesbool
0x653m_bDestructiblePartInitialStateDestructed3_GenerateBreakpiecesbool
0x654m_bDestructiblePartInitialStateDestructed4_GenerateBreakpiecesbool
0x658m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*
0x780m_bInitModelEffectsbool
0x781m_bDoingModelEffectsbool
0x784m_iOldHealthint32
0x788m_nRenderModeRenderMode_t
0x789m_nRenderFXRenderFx_t
0x790m_szAddModifierCUtlString
0x798m_bAllowFadeInViewbool
0x7B8m_bHasCollisionbool
0x7BCm_vSupportVectorWS
0x7C8m_clrRenderColor
0x7D0m_vecRenderAttributesC_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >
0x850m_bRenderToCubemapsbool
0x851m_bExpandRenderBoundsToIncludeClothbool
0x852m_bNoInterpolatebool
0x858m_CollisionCCollisionProperty
0x910m_GlowCGlowProperty
0x968m_flGlowBackfaceMultfloat32
0x96Cm_fadeMinDistfloat32
0x970m_fadeMaxDistfloat32
0x974m_flFadeScalefloat32
0x978m_flShadowStrengthfloat32
0x97Cm_nObjectCullinguint8
0x97Dm_nRequiredDecalRtEncodingDecalRtEncoding_t
0x980m_bodyGroupTotalRequestCountuint32
0x988m_bodyGroupRequestsCUtlVectorFixedGrowable< C_BaseModelEntity::BodyGroupRequest_t >
0xA60m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0xA88m_vecViewOffsetCNetworkViewOffsetVector
0xB68m_pClientAlphaPropertyCClientAlphaProperty*
0xB70m_ClientOverrideTintColor
0xB74m_bUseClientOverrideTintbool
0xB98m_bvDisabledHitGroupsuint32[1]
from C_BaseEntity · 81 fields
0x30m_CBodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*
0x350m_iMaxHealthint32
0x354m_iHealthint32
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8
0x35Dm_bTakesDamagebool
0x360m_nTakeDamageFlagsTakeDamageFlags_t
0x368m_nPlatformTypeEntityPlatformTypes_t
0x369m_ubInterpolationFrameuint8
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringToken
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32
0x3C0m_flSimulationTimefloat32
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_t
0x3ECm_EntClientFlagsuint16
0x3EEm_bClientSideRagdollbool
0x3EFm_iTeamNumuint8
0x3F0m_spawnflagsuint32
0x3F4m_nNextThinkTickGameTick_t
0x3FCm_fFlagsuint32
0x400m_vecAbsVelocityVector
0x40Cm_vecServerVelocityCNetworkVelocityVector
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >
0x520m_MoveCollideMoveCollide_t
0x521m_MoveTypeMoveType_t
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32
0x528m_fEffectsuint32
0x52Cm_hGroundEntityCHandle< C_BaseEntity >
0x530m_nGroundBodyIndexint32
0x534m_flFrictionfloat32
0x538m_flElasticityfloat32
0x53Cm_flGravityScalefloat32
0x540m_flTimeScalefloat32
0x544m_bAnimatedEveryTickbool
0x545m_bGravityDisabledbool
0x548m_flNavIgnoreUntilTimeGameTime_t
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0xC00 → 0xE10
    • m_bForceRecreateNextUpdate offset 0x9E0 → 0xBE8
    • m_bMoveViewToPlayerNextThink offset 0x9E1 → 0xBE9
    • m_bCheckCSSClasses offset 0x9E2 → 0xBEA
    • m_anchorDeltaTransform offset 0x9F0 → 0xBF0
    • m_pOffScreenIndicator offset 0xB80 → 0xD80
    • m_bIgnoreInput offset 0xBA8 → 0xDA8, no longer networked
    • m_bLit offset 0xBA9 → 0xDA9, no longer networked
    • m_bFollowPlayerAcrossTeleport offset 0xBAA → 0xDAA, no longer networked
    • m_flWidth offset 0xBAC → 0xDAC, no longer networked
    • m_flHeight offset 0xBB0 → 0xDB0, no longer networked
    • m_flDPI offset 0xBB4 → 0xDB4, no longer networked
    • m_flInteractDistance offset 0xBB8 → 0xDBC, no longer networked
    • m_flDepthOffset offset 0xBBC → 0xDC0, no longer networked
    • m_unOwnerContext offset 0xBC0 → 0xDC4, no longer networked
    • m_unHorizontalAlign offset 0xBC4 → 0xDC8, no longer networked
    • m_unVerticalAlign offset 0xBC8 → 0xDCC, no longer networked
    • m_unOrientation offset 0xBCC → 0xDD0, no longer networked
    • m_bAllowInteractionFromAllSceneWorlds offset 0xBD0 → 0xDD4, no longer networked
    • m_vecCSSClasses offset 0xBD8 → 0xDD8, no longer networked
    • m_bOpaque offset 0xBF0 → 0xDF0, no longer networked
    • m_bNoDepth offset 0xBF1 → 0xDF1, no longer networked
    • m_bVisibleWhenParentNoDraw offset 0xBF2 → 0xDF2, no longer networked
    • m_bRenderBackface offset 0xBF3 → 0xDF3, no longer networked
    • m_bUseOffScreenIndicator offset 0xBF4 → 0xDF4, no longer networked
    • m_bExcludeFromSaveGames offset 0xBF5 → 0xDF5, no longer networked
    • m_bGrabbable offset 0xBF6 → 0xDF6, no longer networked
    • m_bOnlyRenderToTexture offset 0xBF7 → 0xDF7, no longer networked
    • m_bDisableMipGen offset 0xBF8 → 0xDF8, no longer networked
    • m_nExplicitImageLayout offset 0xBFC → 0xDFC, no longer networked
    • + m_flWindowUIScale float32 at 0xDB8
    • + m_bIgnoreParentOrientation bool at 0xE00
  2. 6696–6701first dumped