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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6701 (Sep 25 2026), not the latest

C_TeamRelativeParticleSystem

classserver: CTeamRelativeParticleSystem →

size 0xF90 (3984 bytes) · 4 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_BaseModelEntity › C_ParticleSystem › C_TeamRelativeParticleSystem
4 metadata entries
MNetworkExcludeByName
"m_iEffectIndex"
MNetworkIncludeByName
"m_iTeamNum"
MNetworkVarNames
"HParticleSystemDefinitionStrong m_iFriendlyEffectIndex"
MNetworkVarNames
"HParticleSystemDefinitionStrong m_iEnemyEffectIndex"
Copy as
C_TeamRelativeParticleSystem · 4 fields
0xF70m_iszFriendlyEffectNameCUtlSymbolLarge
0xF78m_iszEnemyEffectNameCUtlSymbolLarge
0xF80m_iFriendlyEffectIndexCStrongHandle< InfoForResourceTypeIParticleSystemDefinition >networked
0xF88m_iEnemyEffectIndexCStrongHandle< InfoForResourceTypeIParticleSystemDefinition >networked
from C_ParticleSystem · 24 fields
0x9A8m_szSnapshotFileNamechar[512]networked
0xBA8m_bActiveboolnetworked
0xBA9m_bFrozenboolnetworked
0xBACm_flFreezeTransitionDurationfloat32networked
0xBB0m_nStopTypeint32networked
0xBB4m_bAnimateDuringGameplayPauseboolnetworked
0xBB8m_iEffectIndexCStrongHandle< InfoForResourceTypeIParticleSystemDefinition >networked
0xBC0m_flStartTimeGameTime_tnetworked
0xBC4m_flPreSimTimefloat32networked
0xBC8m_vServerControlPointsVector[4]networked
0xBF8m_iServerControlPointAssignmentsuint8[4]networked
0xBFCm_hControlPointEntsCHandle< C_BaseEntity >[64]networked
0xCFCm_bNoSaveboolnetworked
0xCFDm_bNoFreezeboolnetworked
0xCFEm_bNoRampboolnetworked
0xCFFm_bStartActivebool
0xD00m_iszEffectNameCUtlSymbolLarge
0xD08m_iszControlPointNamesCUtlSymbolLarge[64]
0xF08m_nDataCPint32
0xF0Cm_vecDataCPValueVector
0xF18m_nTintCPint32
0xF1Cm_clrTintColor
0xF40m_bOldActivebool
0xF41m_bOldFrozenbool
from C_BaseModelEntity · 43 fields
0x5F0m_CRenderComponentCRenderComponent*
0x5F8m_CHitboxComponentCHitboxComponentnetworked
0x610m_pChoreoComponentCChoreoComponent*networked
0x618m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x61Cm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x620m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x624m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x628m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x62Cm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x630m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x634m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x638m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x63Cm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x640m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*networked
0x660m_bInitModelEffectsbool
0x661m_bDoingModelEffectsbool
0x662m_bIsStaticPropbool
0x664m_iOldHealthint32
0x668m_nRenderModeRenderMode_tnetworked
0x669m_nRenderFXRenderFx_tnetworked
0x670m_szAddModifierCUtlString
0x678m_bAllowFadeInViewbool
0x698m_bHasCollisionbool
0x69Cm_vSupportVectorWS
0x6A8m_clrRenderColornetworked
0x6B0m_vecRenderAttributesC_UtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >networked
0x730m_bRenderToCubemapsboolnetworked
0x731m_bNoInterpolateboolnetworked
0x738m_CollisionCCollisionPropertynetworked
0x7F0m_GlowCGlowPropertynetworked
0x848m_flGlowBackfaceMultfloat32networked
0x84Cm_fadeMinDistfloat32networked
0x850m_fadeMaxDistfloat32networked
0x854m_flFadeScalefloat32networked
0x858m_flShadowStrengthfloat32networked
0x85Cm_nObjectCullinguint8networked
0x85Dm_nRequiredDecalRtEncodingDecalRtEncoding_t
0x860m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x888m_vecViewOffsetCNetworkViewOffsetVectornetworked
0x968m_pClientAlphaPropertyCClientAlphaProperty*
0x970m_ClientOverrideTintColor
0x974m_bUseClientOverrideTintbool
0x998m_bvDisabledHitGroupsuint32[1]networked
from C_BaseEntity · 82 fields
0x30m_CBodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*networked
0x350m_iMaxHealthint32networked
0x354m_iHealthint32networked
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8networked
0x35Dm_bTakesDamageboolnetworked
0x360m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x368m_nPlatformTypeEntityPlatformTypes_tnetworked
0x369m_ubInterpolationFrameuint8networked
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringTokennetworked
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32networked
0x3C0m_flSimulationTimefloat32networked
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_tnetworked
0x3ECm_flSpeedfloat32networked
0x3F0m_EntClientFlagsuint16
0x3F2m_bClientSideRagdollboolnetworked
0x3F3m_iTeamNumuint8networked
0x3F4m_spawnflagsuint32networked
0x3F8m_nNextThinkTickGameTick_tnetworked
0x400m_fFlagsuint32networked
0x404m_vecAbsVelocityVector
0x410m_vecServerVelocityCNetworkVelocityVectornetworked
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >networked
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >networked
0x520m_MoveCollideMoveCollide_tnetworked
0x521m_MoveTypeMoveType_tnetworked
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32networked
0x528m_fEffectsuint32networked
0x52Cm_hGroundEntityCHandle< C_BaseEntity >networked
0x530m_nGroundBodyIndexint32networked
0x534m_flFrictionfloat32networked
0x538m_flElasticityfloat32networked
0x53Cm_flGravityScalefloat32networked
0x540m_flTimeScalefloat32networked
0x544m_bAnimatedEveryTickboolnetworked
0x545m_bGravityDisabledboolnetworked
0x548m_flNavIgnoreUntilTimeGameTime_tnetworked
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0xF90 → 0x11B8
    • m_iszFriendlyEffectName offset 0xF70 → 0x1198
    • m_iszEnemyEffectName offset 0xF78 → 0x11A0
    • m_iFriendlyEffectIndex offset 0xF80 → 0x11A8, no longer networked
    • m_iEnemyEffectIndex offset 0xF88 → 0x11B0, no longer networked
  2. 6696–6701first dumped