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Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6701 (Sep 25 2026), not the latest

LockonTarget_t

classserver: LockonTarget_t →

size 0x50 (80 bytes) · 8 own fields · last changed in build 6722

7 metadata entries
MNetworkVarNames
"float m_flGainRate"
MNetworkVarNames
"float m_flDrainRate"
MNetworkVarNames
"float m_flMaxValue"
MNetworkVarNames
"float m_flLatchedValue"
MNetworkVarNames
"GameTime_t m_flLatchedTime"
MNetworkVarNames
"ELockonState m_eLockonState"
MNetworkVarNames
"EHANDLE m_hTarget"
Copy as
LockonTarget_t · 8 fields
0x30m_flGainRatefloat32networked
0x34m_flDrainRatefloat32networked
0x38m_flMaxValuefloat32networked
0x3Cm_nPrevFullStacksint32
0x40m_flLatchedValuefloat32networked
0x44m_flLatchedTimeGameTime_tnetworked
0x48m_eLockonStateELockonStatenetworked
0x4Cm_hTargetCHandle< C_BaseEntity >networked

History

  1. 6722–6745changed
    • m_flGainRate no longer networked
    • m_flDrainRate no longer networked
    • m_flMaxValue no longer networked
    • m_flLatchedValue no longer networked
    • m_flLatchedTime no longer networked
    • m_eLockonState no longer networked
    • m_hTarget no longer networked
  2. 6696–6701first dumped