m_CRenderComponent offset 0x4A0 → 0x4B0m_CHitboxComponent offset 0x4A8 → 0x4B8, no longer networkedm_pChoreoComponent offset 0x4C0 → 0x4D0, no longer networkedm_nDestructiblePartInitialStateDestructed0 offset 0x4C8 → 0x4D8m_nDestructiblePartInitialStateDestructed1 offset 0x4CC → 0x4DCm_nDestructiblePartInitialStateDestructed2 offset 0x4D0 → 0x4E0m_nDestructiblePartInitialStateDestructed3 offset 0x4D4 → 0x4E4m_nDestructiblePartInitialStateDestructed4 offset 0x4D8 → 0x4E8m_nDestructiblePartInitialStateDestructed0_PartIndex offset 0x4DC → 0x4ECm_nDestructiblePartInitialStateDestructed1_PartIndex offset 0x4E0 → 0x4F0m_nDestructiblePartInitialStateDestructed2_PartIndex offset 0x4E4 → 0x4F4m_nDestructiblePartInitialStateDestructed3_PartIndex offset 0x4E8 → 0x4F8m_nDestructiblePartInitialStateDestructed4_PartIndex offset 0x4EC → 0x4FCm_pDestructiblePartsSystemComponent offset 0x4F0 → 0x508, no longer networkedm_OnDestructibleHitGroupDamageLevelChanged offset 0x4F8 → 0x510m_flDissolveStartTime offset 0x520 → 0x538m_OnIgnite offset 0x528 → 0x540m_nRenderMode offset 0x540 → 0x558, no longer networkedm_nRenderFX offset 0x541 → 0x559, no longer networkedm_szAddModifier offset 0x548 → 0x560m_bAllowFadeInView offset 0x550 → 0x568m_bHasCollision offset 0x570 → 0x588m_vSupport offset 0x574 → 0x58Cm_clrRender offset 0x580 → 0x598, no longer networkedm_vecRenderAttributes offset 0x588 → 0x5A0, no longer networkedm_bRenderToCubemaps offset 0x5F0 → 0x608, no longer networkedm_bNoInterpolate offset 0x5F1 → 0x60A, no longer networkedm_Collision offset 0x5F8 → 0x610, no longer networkedm_Glow offset 0x6B0 → 0x6C8, no longer networkedm_flGlowBackfaceMult offset 0x708 → 0x720, no longer networkedm_fadeMinDist offset 0x70C → 0x724, no longer networkedm_fadeMaxDist offset 0x710 → 0x728, no longer networkedm_flFadeScale offset 0x714 → 0x72C, no longer networkedm_flShadowStrength offset 0x718 → 0x730, no longer networkedm_nObjectCulling offset 0x71C → 0x734, no longer networkedm_bodyGroupChoices offset 0x720 → 0x818m_vecViewOffset offset 0x748 → 0x840, no longer networkedm_bvDisabledHitGroups offset 0x778 → 0x870, no longer networkedm_bDestructiblePartInitialStateDestructed0_GenerateBreakpieces bool at 0x500m_bDestructiblePartInitialStateDestructed1_GenerateBreakpieces bool at 0x501m_bDestructiblePartInitialStateDestructed2_GenerateBreakpieces bool at 0x502m_bDestructiblePartInitialStateDestructed3_GenerateBreakpieces bool at 0x503m_bDestructiblePartInitialStateDestructed4_GenerateBreakpieces bool at 0x504m_bExpandRenderBoundsToIncludeCloth bool at 0x609m_bodyGroupTotalRequestCount uint32 at 0x738m_bodyGroupRequests CUtlVectorFixedGrowable< CBaseModelEntity::BodyGroupRequest_t > at 0x740