m_OnFullyCaptured offset 0x8F8 → 0xA08m_OnBecomeCapturable offset 0x910 → 0xA20m_flInitialRadius offset 0x928 → 0xA38, no longer networkedm_flEndRadius offset 0x92C → 0xA3C, no longer networkedm_flProgress offset 0x930 → 0xA40, no longer networkedm_flCaptureTime offset 0x934 → 0xA44, no longer networkedm_hUnlockPrereq offset 0x938 → 0xA48, no longer networkedm_bAvailable offset 0x93C → 0xA4C, no longer networkedm_bIsBeingCaptured offset 0x93D → 0xA4D, no longer networkedm_bIsBeingBlocked offset 0x93E → 0xA4E, no longer networkedm_flLastTouchedTime offset 0x948 → 0xA58m_vecBeamTarget offset 0x94C → 0xA5C, type Vector → VectorWSm_vecBeamStart offset 0x958 → 0xA68, type Vector → VectorWSm_nFXProgressBeam offset 0x964 → 0xA74m_strUnlockPrereq offset 0x968 → 0xA78m_strBeamStart offset 0x970 → 0xA80m_strBeamTarget offset 0x978 → 0xA88