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Modding Database

Up to date with Steam · checked 26s ago· Viewing build 6722 (Sep 29 2026), not the latest

CCitadelItemPickup

classclient: C_CitadelItemPickup →

size 0x5500 (21760 bytes) · 15 own fields · last changed in build 6736 · 17 fields have Deadworks members

Copy as
CCitadelItemPickup · 15 fields
0xC00m_CCitadelMinimapComponentCCitadelMinimapComponent
0xC20m_eLootTypeint32
0xC24m_nCurrencyValueint32
0xC28m_iszModelNameCUtlSymbolLarge
0xC30m_flModelScalefloat32
0xC34m_hTargetPlayerCHandle< CBaseEntity >
0xC38m_flFallRatefloat32
0xC3Cm_eObjectivePositionEObjectivePositions_t
0xC40m_bRequireGroundForPickupbool
0xC41m_bOnGroundbool
0xC44m_nKillingTeamNumberint32
0xC48m_vHomePositionVectorWS
0xC54m_vDropPositionVectorWS
0xC60m_tFirstPickupTimeGameTime_t
0xC64m_bPlaySpawnMusicbool
from CCitadelAnimatingModelEntity · 1 field
0xA90m_CCitadelRegenComponentCCitadelRegenComponent
from CBaseAnimGraph · 17 fields
0x878m_graphControllerManagerCAnimGraphControllerManager
0x910m_pMainGraphControllerCAnimGraphControllerPtr
0x918m_bInitiallyPopulateInterpHistorybool
0x920m_OnLayerCycleUpdatedCEntityOutputTemplate< float32 >
0x940m_OnExternalChoreoGraphChangedCEntityIOOutput
0x958m_pChoreoServicesIChoreoServices*
0x960m_bAnimGraphUpdateEnabledbool
0x961m_bAnimationUpdateScheduledbool
0x964m_vecForceVector
0x970m_nForceBoneint32
0x980m_pRagdollControlIPhysicsRagdollControl*
0x988m_RagdollPosePhysicsRagdollPose_t
0x9B0m_bRagdollEnabledbool
0x9B1m_bRagdollClientSidebool
0x9B2m_bShouldUpdateTransformationsbool
0x9C0m_xParentedRagdollRootInEntitySpaceCTransform
0xA40m_bodyGroupModifiersCUtlHashtable< AnimTagID, CBaseAnimGraph::ModifierHandleVector_t >
from CBaseModelEntity · 46 fields
0x4B0m_CRenderComponentCRenderComponent*
0x4B8m_CHitboxComponentCHitboxComponent
0x4D0m_pChoreoComponentCChoreoComponent*
0x4D8m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x4DCm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x4E0m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x4E4m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x4E8m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x4ECm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x4F0m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x4F4m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x4F8m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x4FCm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x500m_bDestructiblePartInitialStateDestructed0_GenerateBreakpiecesbool
0x501m_bDestructiblePartInitialStateDestructed1_GenerateBreakpiecesbool
0x502m_bDestructiblePartInitialStateDestructed2_GenerateBreakpiecesbool
0x503m_bDestructiblePartInitialStateDestructed3_GenerateBreakpiecesbool
0x504m_bDestructiblePartInitialStateDestructed4_GenerateBreakpiecesbool
0x508m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*
0x510m_OnDestructibleHitGroupDamageLevelChangedCEntityOutputTemplate< CBaseModelEntity::OnDamageLevelChangedArgs_t >
0x538m_flDissolveStartTimeGameTime_t
0x540m_OnIgniteCEntityIOOutput
0x558m_nRenderModeRenderMode_t
0x559m_nRenderFXRenderFx_t
0x560m_szAddModifierCUtlString
0x568m_bAllowFadeInViewbool
0x588m_bHasCollisionbool
0x58Cm_vSupportVectorWS
0x598m_clrRender.RenderColorColor
0x5A0m_vecRenderAttributesCUtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >
0x608m_bRenderToCubemapsbool
0x609m_bExpandRenderBoundsToIncludeClothbool
0x60Am_bNoInterpolatebool
0x610m_CollisionCCollisionProperty
0x6C8m_GlowCGlowProperty
0x720m_flGlowBackfaceMultfloat32
0x724m_fadeMinDistfloat32
0x728m_fadeMaxDistfloat32
0x72Cm_flFadeScalefloat32
0x730m_flShadowStrengthfloat32
0x734m_nObjectCullinguint8
0x738m_bodyGroupTotalRequestCountuint32
0x740m_bodyGroupRequestsCUtlVectorFixedGrowable< CBaseModelEntity::BodyGroupRequest_t >
0x818m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x840m_vecViewOffset.EyePositionCNetworkViewOffsetVector
0x870m_bvDisabledHitGroupsuint32[1]
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6736–6745changed
    • size 0x5500 → 0x5550
    • 15 fields from m_CCitadelMinimapComponent (0xC00) on moved +0x50
  2. 6722–6731changed
    • size 0x5510 → 0x5500
    • m_CCitadelMinimapComponent offset 0xC08 → 0xC00, no longer networked
    • m_eLootType offset 0xC28 → 0xC20, no longer networked
    • m_nCurrencyValue offset 0xC2C → 0xC24, no longer networked
    • m_iszModelName offset 0xC30 → 0xC28, no longer networked
    • m_flModelScale offset 0xC38 → 0xC30, no longer networked
    • m_hTargetPlayer offset 0xC3C → 0xC34, no longer networked
    • m_flFallRate offset 0xC40 → 0xC38, no longer networked
    • m_eObjectivePosition offset 0xC44 → 0xC3C
    • m_bRequireGroundForPickup offset 0xC48 → 0xC40
    • m_bOnGround offset 0xC49 → 0xC41
    • m_nKillingTeamNumber offset 0xC4C → 0xC44
    • m_vHomePosition offset 0xC50 → 0xC48, type Vector → VectorWS
    • m_vDropPosition offset 0xC5C → 0xC54, type Vector → VectorWS
    • m_tFirstPickupTime offset 0xC68 → 0xC60
    • + m_bPlaySpawnMusic bool at 0xC64
  3. 6696–6701first dumped