Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6698 (Sep 17 2026), not the latest

CCitadelZipLineNode

classclient: CCitadelZipLineNode →

size 0x880 (2176 bytes) · 20 own fields · last changed in build 6722 · 17 fields have Deadworks members

CEntityInstance › CBaseEntity › CBaseModelEntity › CCitadelZipLineNode
17 metadata entries
MNetworkVarNames
"CHandle<CCitadelZipLineNode> m_vecConnections"
MNetworkVarNames
"int m_vecConnectionDir"
MNetworkVarNames
"Vector m_vTangentIn"
MNetworkVarNames
"Vector m_vTangentOut"
MNetworkVarNames
"float m_flCumulativeDistance"
MNetworkVarNames
"int16 m_iNodeIndex"
MNetworkVarNames
"int16 m_eCaptureState"
MNetworkVarNames
"int16 m_iPrimaryLane"
MNetworkVarNames
"bool m_bUseBaseLaneColor"
MNetworkVarNames
"int16 m_nRopesParity"
MNetworkVarNames
"bool m_bCornerNode"
MNetworkVarNames
"bool m_bCapturable"
MNetworkVarNames
"bool m_bDisableZippingToByPlayers"
MNetworkVarNames
"float m_flSpeedMultiplierToBaseBonus"
MNetworkVarNames
"float m_flSpeedMultiplierFromBaseBonus"
MNetworkVarNames
"EHANDLE m_hGuardingBosses"
MNetworkVarNames
"float m_flRopeRadius"
Copy as
CCitadelZipLineNode · 20 fields
0x7B8m_vecConnectionsCNetworkUtlVectorBase< CHandle< CCitadelZipLineNode > >networked
0x7D0m_vecConnectionDirCNetworkUtlVectorBase< int32 >networked
0x7E8m_vTangentInVectornetworked
0x7F4m_vTangentOutVectornetworked
0x800m_flCumulativeDistancefloat32networked
0x828m_strGuardBossNameCUtlSymbolLarge
0x830m_strGuardBossName2CUtlSymbolLarge
0x838m_strGuardBossName3CUtlSymbolLarge
0x844m_iNodeIndexint16networked
0x846m_eCaptureStateint16networked
0x848m_iPrimaryLaneint16networked
0x84Am_bUseBaseLaneColorboolnetworked
0x84Cm_nRopesParityint16networked
0x84Em_bCornerNodeboolnetworked
0x84Fm_bCapturableboolnetworked
0x850m_bDisableZippingToByPlayersboolnetworked
0x854m_flSpeedMultiplierToBaseBonusfloat32networked
0x858m_flSpeedMultiplierFromBaseBonusfloat32networked
0x860m_hGuardingBossesCNetworkUtlVectorBase< CHandle< CBaseEntity > >networked
0x878m_flRopeRadiusfloat32networked
from CBaseModelEntity · 38 fields
0x4A0m_CRenderComponentCRenderComponent*
0x4A8m_CHitboxComponentCHitboxComponentnetworked
0x4C0m_pChoreoComponentCChoreoComponent*networked
0x4C8m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x4CCm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x4D0m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x4D4m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x4D8m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x4DCm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x4E0m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x4E4m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x4E8m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x4ECm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x4F0m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*networked
0x4F8m_OnDestructibleHitGroupDamageLevelChangedCEntityOutputTemplate< CBaseModelEntity::OnDamageLevelChangedArgs_t >
0x520m_flDissolveStartTimeGameTime_t
0x528m_OnIgniteCEntityIOOutput
0x540m_nRenderModeRenderMode_tnetworked
0x541m_nRenderFXRenderFx_tnetworked
0x548m_szAddModifierCUtlString
0x550m_bAllowFadeInViewbool
0x570m_bHasCollisionbool
0x574m_vSupportVectorWS
0x580m_clrRender.RenderColorColornetworked
0x588m_vecRenderAttributesCUtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >networked
0x5F0m_bRenderToCubemapsboolnetworked
0x5F1m_bNoInterpolateboolnetworked
0x5F8m_CollisionCCollisionPropertynetworked
0x6B0m_GlowCGlowPropertynetworked
0x708m_flGlowBackfaceMultfloat32networked
0x70Cm_fadeMinDistfloat32networked
0x710m_fadeMaxDistfloat32networked
0x714m_flFadeScalefloat32networked
0x718m_flShadowStrengthfloat32networked
0x71Cm_nObjectCullinguint8networked
0x720m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x748m_vecViewOffset.EyePositionCNetworkViewOffsetVectornetworked
0x778m_bvDisabledHitGroupsuint32[1]networked
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x880 → 0x970
    • m_vecConnections offset 0x7B8 → 0x8B0, no longer networked
    • m_vecConnectionDir offset 0x7D0 → 0x8C8, no longer networked
    • m_vTangentIn offset 0x7E8 → 0x8E0, no longer networked
    • m_vTangentOut offset 0x7F4 → 0x8EC, no longer networked
    • m_flCumulativeDistance offset 0x800 → 0x8F8, no longer networked
    • m_strGuardBossName offset 0x828 → 0x920
    • m_strGuardBossName2 offset 0x830 → 0x928
    • m_strGuardBossName3 offset 0x838 → 0x930
    • m_iNodeIndex offset 0x844 → 0x93C, no longer networked
    • m_eCaptureState offset 0x846 → 0x93E, no longer networked
    • m_iPrimaryLane offset 0x848 → 0x940, no longer networked
    • m_nRopesParity offset 0x84C → 0x942, no longer networked
    • m_bCornerNode offset 0x84E → 0x944, no longer networked
    • m_bCapturable offset 0x84F → 0x945, no longer networked
    • m_bDisableZippingToByPlayers offset 0x850 → 0x946, no longer networked
    • m_flSpeedMultiplierToBaseBonus offset 0x854 → 0x948, no longer networked
    • m_flSpeedMultiplierFromBaseBonus offset 0x858 → 0x94C, no longer networked
    • m_hGuardingBosses offset 0x860 → 0x950, no longer networked
    • m_flRopeRadius offset 0x878 → 0x968, no longer networked
    • − m_bUseBaseLaneColor
  2. 6696–6701first dumped