m_flFlurryEndTime offset 0xF70 → 0x14A0, no longer networkedm_flNextAttackTime offset 0xF88 → 0x14B8, no longer networkedm_vecShootTargets offset 0x1290 → 0x1990m_nNumPlayersKilled offset 0x12A8 → 0x19A8m_nShootIndex offset 0x12AC → 0x19ACm_nShootIndexNPC offset 0x12B0 → 0x19B0m_nBurstShots offset 0x12B4 → 0x19B4m_bHasCameraOverride offset 0x12B8 → 0x19B8m_nConeVFX offset 0x12BC → 0x19BC