m_vCastPosition offset 0xF70 → 0x14A0, type Vector → VectorWSm_qCastAngles offset 0xF7C → 0x14ACm_nMarkParticleIndex offset 0xF88 → 0x14B8m_nLingerParticleIndex offset 0xF8C → 0x14BCm_nExplodeParticleIndex offset 0xF90 → 0x14C0m_bHitEnemyPlayer offset 0xF94 → 0x14C4m_tRecastEndTime offset 0xF98 → 0x14C8, no longer networked