Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6701 (Sep 25 2026), not the latest

CCitadel_Ability_FlyingStrike

classclient: CCitadel_Ability_FlyingStrike →

size 0x1368 (4968 bytes) · 23 own fields · last changed in build 6722 · 24 fields have Deadworks members

CEntityInstance › CBaseEntity › CCitadelBaseAbility › CCitadelBaseYamatoAbility › CCitadel_Ability_FlyingStrike
18 metadata entries
MNetworkVarNames
"bool m_bShadowFormCast"
MNetworkVarNames
"Vector m_vYamatoCastPos"
MNetworkVarNames
"Vector m_vTargetCastPos"
MNetworkVarNames
"GameTime_t m_flFlyingToTargetStartTime"
MNetworkVarNames
"GameTime_t m_flEndAttackTime"
MNetworkVarNames
"GameTime_t m_flGrappleStartTime"
MNetworkVarNames
"GameTime_t m_flGrappleArriveTime"
MNetworkVarNames
"GameTime_t m_flAttackLatchTime"
MNetworkVarNames
"Vector m_vAttackLatchPos"
MNetworkVarNames
"EHANDLE m_hTarget"
MNetworkVarNames
"bool m_bIsTargetAlly"
MNetworkVarNames
"GameTime_t m_flGrappleShotAttackTime"
MNetworkVarNames
"Vector m_rgPath"
MNetworkVarNames
"int m_nPathIdx"
MNetworkVarNames
"int m_nPathSize"
MNetworkVarNames
"float m_flPathLength"
MNetworkVarNames
"Vector m_vFlyingInitialOffsetToPath"
MNetworkVarNames
"float flDistFlown"
Copy as
CCitadel_Ability_FlyingStrike · 23 fields
0xFA0m_iTargetPosIndexint32
0xFA4m_bShadowFormCastboolnetworked
0xFA8m_vYamatoCastPosVectornetworked
0xFB4m_vTargetCastPosVectornetworked
0xFC0m_flFlyingToTargetStartTimeGameTime_tnetworked
0xFC4m_flEndAttackTimeGameTime_tnetworked
0xFC8m_flGrappleStartTimeGameTime_tnetworked
0xFCCm_flGrappleArriveTimeGameTime_tnetworked
0xFD0m_flAttackLatchTimeGameTime_tnetworked
0xFD4m_vAttackLatchPosVectornetworked
0xFE0m_hTargetCHandle< CBaseEntity >networked
0xFE4m_bIsTargetAllyboolnetworked
0xFE8m_flGrappleShotAttackTimeGameTime_tnetworked
0xFECm_hAttackTargetCHandle< CBaseEntity >
0xFF0m_rgPathVector[20]networked
0x10E0m_nPathIdxint32networked
0x10E4m_nPathSizeint32networked
0x10E8m_flPathLengthfloat32networked
0x10ECm_vFlyingInitialOffsetToPathVectornetworked
0x10F8flDistFlownfloat32networked
0x10FCm_vLastSafePosVector
0x1308m_nGrappleTravelEffectParticleIndex_t
0x1360m_bPathDirtybool
from CCitadelBaseYamatoAbility · 2 fields
0xF70m_flCachedCastTimefloat32
0xF74m_bIsShadowFormCastbool
from CCitadelBaseAbility · 34 fields
0x578m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x590m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5A8m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5C0m_strUsedCastGraphParamCGlobalSymbol
0x5C8m_nCastParamNeedsResetTickint32
0x5D0m_bIsCoolingDownInternalbool
0x5D4m_flCancelMashProtectionEndTimeGameTime_t
0x5D8m_flCancelLockoutEndTimeGameTime_t
0x5F8m_bChanneling.IsChannelingboolnetworked
0x5F9m_bInCastDelayboolnetworked
0x5FAm_bShouldBeExecutedboolnetworked
0x5FBm_bCanBeUpgraded.CanBeUpgradedboolnetworked
0x600m_eStolenInSlotCitadelStolenAbilitySlot_tnetworked
0x610m_nUpgradeInfo.UpgradeBitsCitadelAbilityUpgradeInfoPacked_tnetworked
0x614m_iBucketIDEAbilityBucketTypenetworked
0x618m_bToggleState.ToggleStateboolnetworked
0x61Cm_flCooldownStart.CooldownStartGameTime_tnetworked
0x620m_flCooldownEnd.CooldownEndGameTime_tnetworked
0x624m_flCastCompletedTimeGameTime_tnetworked
0x628m_flChannelStartTimeGameTime_tnetworked
0x62Cm_flCastDelayStartTimeGameTime_tnetworked
0x630m_eAbilitySlot.AbilitySlotEAbilitySlots_tnetworked
0x634m_flPostCastDelayEndTimeGameTime_tnetworked
0x638m_iRemainingCharges.RemainingChargesint32networked
0x63Cm_flChargeRechargeStartGameTime_tnetworked
0x640m_flChargeRechargeEndGameTime_tnetworked
0x644m_flMovementControlActiveTimeGameTime_tnetworked
0x648m_flSelectedChangedTimeGameTime_tnetworked
0x64Cm_flAltCastHoldStartTimeGameTime_tnetworked
0x650m_flAltCastDoubleTapStartTimeGameTime_tnetworked
0x654m_bCanBeImbuedboolnetworked
0x658m_vecImbuedAbilities.ImbuedAbilityIdsCNetworkUtlVectorBase< CUtlStringToken >networked
0x670m_bSelectionModeIsAltModeboolnetworked
0x674m_flPreviousEffectiveCooldownfloat32
from CBaseEntity · 79 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2D0m_iHealth.Healthint32networked
0x2D4m_iMaxHealth.MaxHealthint32networked
0x2D8m_lifeState.LifeStateuint8networked
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamageboolnetworked
0x2E8m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x2F0m_nPlatformTypeEntityPlatformTypes_tnetworked
0x2F2m_MoveCollideMoveCollide_tnetworked
0x2F3m_MoveTypeMoveType_tnetworked
0x2F4m_nActualMoveType.MoveTypeMoveType_t
0x2F5m_nWaterTouchuint8
0x2F6m_nSlimeTouchuint8
0x2F7m_bRestoreInHierarchybool
0x2F8m_targetCUtlSymbolLarge
0x300m_hDamageFilterCHandle< CBaseFilter >
0x308m_iszDamageFilterNameCUtlSymbolLarge
0x310m_flMoveDoneTimefloat32
0x314m_nSubclassID.CreateByDesignerName()CUtlStringTokennetworked
0x320m_flAnimTimefloat32networked
0x324m_flSimulationTimefloat32networked
0x328m_flCreateTimeGameTime_tnetworked
0x32Cm_bClientSideRagdollboolnetworked
0x32Dm_ubInterpolationFrameuint8networked
0x330m_vPrevVPhysicsUpdatePosVector
0x33Cm_iTeamNum.TeamNumuint8networked
0x340m_iGlobalnameCUtlSymbolLarge
0x348m_iSentToClientsint32
0x34Cm_flSpeedfloat32networked
0x350m_sUniqueHammerIDCUtlString
0x358m_spawnflagsuint32networked
0x35Cm_nNextThinkTickGameTick_tnetworked
0x360m_nSimulationTickint32
0x368m_OnKilledCEntityIOOutput
0x380m_fFlags.Flagsuint32networked
0x384m_vecAbsVelocity.AbsVelocityVector
0x390m_vecVelocityCNetworkVelocityVectornetworked
0x3C0m_nPushEnumCountint32
0x3C8m_pCollision.CollisionCCollisionProperty*
0x3D0m_pModifierProp.ModifierPropCModifierProperty*networked
0x3D8m_hEffectEntityCHandle< CBaseEntity >networked
0x3DCm_hOwnerEntityCHandle< CBaseEntity >networked
0x3E0m_fEffectsuint32networked
0x3E4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >networked
0x3E8m_nGroundBodyIndexint32networked
0x3ECm_flFriction.Frictionfloat32networked
0x3F0m_flElasticityfloat32networked
0x3F4m_flGravityScale.GravityScalefloat32networked
0x3F8m_flTimeScalefloat32networked
0x3FCm_flWaterLevelfloat32networked
0x400m_bGravityDisabledboolnetworked
0x401m_bAnimatedEveryTickboolnetworked
0x404m_flActualGravityScalefloat32
0x408m_bGravityActuallyDisabledbool
0x409m_bDisableLowViolencebool
0x40Am_nWaterTypeuint8
0x40Cm_iEFlagsint32
0x410m_OnUser1CEntityIOOutput
0x428m_OnUser2CEntityIOOutput
0x440m_OnUser3CEntityIOOutput
0x458m_OnUser4CEntityIOOutput
0x470m_iInitialTeamNumint32
0x474m_flNavIgnoreUntilTimeGameTime_tnetworked
0x478m_vecAngVelocityQAngle
0x484m_bNetworkQuantizeOriginAndAnglesbool
0x485m_bLagCompensatebool
0x488m_pBlockerCHandle< CBaseEntity >
0x48Cm_flLocalTimefloat32
0x490m_flVPhysicsUpdateLocalTimefloat32
0x498m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1368 → 0x1958
    • m_iTargetPosIndex offset 0xFA0 → 0x14D0
    • m_bShadowFormCast offset 0xFA4 → 0x14D4, no longer networked
    • m_vYamatoCastPos offset 0xFA8 → 0x14D8, type Vector → VectorWS, no longer networked
    • m_vTargetCastPos offset 0xFB4 → 0x14E4, type Vector → VectorWS, no longer networked
    • m_flFlyingToTargetStartTime offset 0xFC0 → 0x14F0, no longer networked
    • m_flEndAttackTime offset 0xFC4 → 0x14F4, no longer networked
    • m_flGrappleStartTime offset 0xFC8 → 0x14F8, no longer networked
    • m_flGrappleArriveTime offset 0xFCC → 0x14FC, no longer networked
    • m_flAttackLatchTime offset 0xFD0 → 0x1500, no longer networked
    • m_vAttackLatchPos offset 0xFD4 → 0x1504, type Vector → VectorWS, no longer networked
    • m_hTarget offset 0xFE0 → 0x1510, no longer networked
    • m_bIsTargetAlly offset 0xFE4 → 0x1514, no longer networked
    • m_flGrappleShotAttackTime offset 0xFE8 → 0x1518, no longer networked
    • m_hAttackTarget offset 0xFEC → 0x151C
    • m_rgPath offset 0xFF0 → 0x1520, type Vector[20] → VectorWS[20], no longer networked
    • m_nPathIdx offset 0x10E0 → 0x1610, no longer networked
    • m_nPathSize offset 0x10E4 → 0x1614, no longer networked
    • m_flPathLength offset 0x10E8 → 0x1618, no longer networked
    • m_vFlyingInitialOffsetToPath offset 0x10EC → 0x161C, no longer networked
    • flDistFlown offset 0x10F8 → 0x1628, no longer networked
    • m_vLastSafePos offset 0x10FC → 0x162C, type Vector → VectorWS
    • m_nGrappleTravelEffect offset 0x1308 → 0x18F8
    • m_bPathDirty offset 0x1360 → 0x1950
    • + m_bJumpSoundPlayed bool at 0x1951
  2. 6696–6701first dumped