m_hProjectile offset 0xF78 → 0x14A8, no longer networkedm_flArrowSpeed offset 0xF7C → 0x14B0, no longer networkedm_flSnapAnglesBackTime offset 0xF80 → 0x14B4, no longer networkedm_bNeedsExplosion offset 0xF88 → 0x14B8, no longer networkedm_hOwl offset 0xF8C → 0x14BCm_flCastTime offset 0xF9C → 0x14CCm_vProjectileRemovedOrigin offset 0xFA0 → 0x14D0, type Vector → VectorWSm_angCasterAnglesAtCastTime offset 0xFAC → 0x14DCm_flTravelDistance offset 0xFB8 → 0x14E8m_bInKillFlow offset 0xFBC → 0x14ECm_flProjectileTurnVel offset 0xFC0 → 0x14F0m_hCameraTarget CHandle< CBaseEntity > at 0x14ACm_nBonusTechPower