m_vStartPosition offset 0xF70 → 0x14A0, type Vector → VectorWS, no longer networkedm_vDashDirection offset 0xF7C → 0x14AC, no longer networkedm_bIsDashing offset 0xF88 → 0x14B8, no longer networkedm_vecHitEnemies offset 0xF90 → 0x14C0m_vecLastPosition offset 0xFA8 → 0x14D8, type Vector → VectorWSm_nReductionsLeft offset 0xFB4 → 0x14E4m_flStuckTime offset 0x1538 → 0x1C78m_hEchoThinker offset 0x1550 → 0x1C90m_EchoStartTime offset 0x1554 → 0x1C94m_bLetEchoPlay offset 0x1558 → 0x1C98m_bDiscontinuityInEcho offset 0x1578 → 0x1CB8