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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6726 (Sep 30 2026), not the latest

CCitadel_Ability_ZipLine

classclient: CCitadel_Ability_ZipLine →

size 0x2348 (9032 bytes) · 29 own fields · last changed in build 6722 · 24 fields have Deadworks members

CEntityInstance › CBaseEntity › CCitadelBaseAbility › CCitadel_Ability_ZipLine
Copy as
CCitadel_Ability_ZipLine · 29 fields
0x2260m_flActivatePressTimeGameTime_t
0x2264m_bThinkingbool
0x2265m_bMoveCollidedPushUpbool
0x2266m_bNoDelayNeededbool
0x2267m_bMouseWheelBindbool
0x2268m_eCommittedAttachStateEAttachState_t
0x2298m_flTimeStartZippingGameTime_t
0x229Cm_flTimeForKnockdownProtectionGameTime_t
0x22A0m_flTimeStopZippingGameTime_t
0x22A4m_flCasterSpeedfloat32
0x22A8m_vecInitialVelCNetworkVelocityVector
0x22D8m_vecAttachPointVectorWS
0x22E4m_pPrevNodeCHandle< CBaseEntity >
0x22E8m_pNextNodeCHandle< CBaseEntity >
0x22ECm_flTimeEnterStateGameTime_t
0x22F0m_flLatchTimeGameTime_t
0x22F4m_flDamagedTimeGameTime_t
0x22F8m_eAttachStateEAttachState_t
0x22FCm_iAttachedZipLineLaneint32
0x2300m_bDroppedFromZiplinebool
0x2301m_hAttachZipLineAttachmentHandle_t
0x2302m_hZiplineLatchEffectHandleAttachmentHandle_t
0x2304m_vAttachZipLineOffsetVector
0x2310m_flZiplineAirDragfloat32
0x2314m_vPendulumVelocityVector
0x2320m_vPendulumPositionVector
0x232Cm_vVelocityHistory1Vector
0x2338m_vVelocityHistory2Vector
0x2344m_iDesiredLaneint32
from CCitadelBaseAbility · 33 fields
0x590m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x5A8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5C0m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x5DCm_bIsCoolingDownInternalbool
0x5E0m_flCancelMashProtectionEndTimeGameTime_t
0x5E4m_flCancelLockoutEndTimeGameTime_t
0x608m_bChanneling.IsChannelingbool
0x609m_bInCastDelaybool
0x60Am_bShouldBeExecutedbool
0x60Bm_bCanBeUpgraded.CanBeUpgradedbool
0x610m_eStolenInSlotCitadelStolenAbilitySlot_t
0x620m_nUpgradeInfo.UpgradeBitsCitadelAbilityUpgradeInfoPacked_t
0x624m_bToggleState.ToggleStatebool
0x628m_flCooldownStart.CooldownStartGameTime_t
0x62Cm_flCooldownEnd.CooldownEndGameTime_t
0x630m_flCastCompletedTimeGameTime_t
0x634m_flChannelStartTimeGameTime_t
0x638m_flCastDelayStartTimeGameTime_t
0x63Cm_eAbilitySlot.AbilitySlotEAbilitySlots_t
0x640m_flPostCastDelayEndTimeGameTime_t
0x644m_iRemainingCharges.RemainingChargesint32
0x648m_flChargeRechargeStartGameTime_t
0x64Cm_flChargeRechargeEndGameTime_t
0x650m_flMovementControlActiveTimeGameTime_t
0x654m_flSelectedChangedTimeGameTime_t
0x658m_flAltCastHoldStartTimeGameTime_t
0x65Cm_flAltCastDoubleTapStartTimeGameTime_t
0x660m_bCanBeImbuedbool
0x668m_vecImbuedAbilities.ImbuedAbilityIdsCNetworkUtlVectorBase< CUtlStringToken >
0x680m_bSelectionModeIsAltModebool
0x684m_flPreviousEffectiveCooldownfloat32
0x1324m_enActiveReasonBitsEAbilityActiveReasonBits
0x1328m_flActiveWindowDeadlinesGameTime_t[8]
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1A58 → 0x2348
    • m_flActivatePressTime offset 0x1970 → 0x2260
    • m_bThinking offset 0x1974 → 0x2264
    • m_bMoveCollidedPushUp offset 0x1975 → 0x2265
    • m_bNoDelayNeeded offset 0x1976 → 0x2266
    • m_bMouseWheelBind offset 0x1977 → 0x2267
    • m_eCommittedAttachState offset 0x1978 → 0x2268
    • m_flTimeStartZipping offset 0x19A8 → 0x2298, no longer networked
    • m_flTimeForKnockdownProtection offset 0x19AC → 0x229C, no longer networked
    • m_flTimeStopZipping offset 0x19B0 → 0x22A0, no longer networked
    • m_flCasterSpeed offset 0x19B4 → 0x22A4, no longer networked
    • m_vecInitialVel offset 0x19B8 → 0x22A8, no longer networked
    • m_vecAttachPoint offset 0x19E8 → 0x22D8, type Vector → VectorWS, no longer networked
    • m_pPrevNode offset 0x19F4 → 0x22E4, no longer networked
    • m_pNextNode offset 0x19F8 → 0x22E8, no longer networked
    • m_flTimeEnterState offset 0x19FC → 0x22EC, no longer networked
    • m_flLatchTime offset 0x1A00 → 0x22F0, no longer networked
    • m_flDamagedTime offset 0x1A04 → 0x22F4, no longer networked
    • m_eAttachState offset 0x1A08 → 0x22F8, no longer networked
    • m_iAttachedZipLineLane offset 0x1A0C → 0x22FC, no longer networked
    • m_bDroppedFromZipline offset 0x1A10 → 0x2300, no longer networked
    • m_hAttachZipLine offset 0x1A11 → 0x2301
    • m_vAttachZipLineOffset offset 0x1A14 → 0x2304, no longer networked
    • m_flZiplineAirDrag offset 0x1A20 → 0x2310, no longer networked
    • m_vPendulumVelocity offset 0x1A24 → 0x2314, no longer networked
    • m_vPendulumPosition offset 0x1A30 → 0x2320, no longer networked
    • m_vVelocityHistory1 offset 0x1A3C → 0x232C, no longer networked
    • m_vVelocityHistory2 offset 0x1A48 → 0x2338, no longer networked
    • m_iDesiredLane offset 0x1A54 → 0x2344, no longer networked
    • + m_hZiplineLatchEffectHandle AttachmentHandle_t at 0x2302
  2. 6696–6701first dumped