m_hBlocker offset 0xD0 → 0x140m_hFriendlyAura offset 0xD4 → 0x144m_hEnemyAura offset 0xD8 → 0x148m_nParticleIndex offset 0xDC → 0x14Cm_flStartTime offset 0xE0 → 0x570m_vOrigin offset 0x2E8 → 0x574, type Vector → VectorWSm_flPrevRadius float32 at 0x580