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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6736 (Oct 02 2026), not the latest

CEnvVolumetricFogController

classclient: C_EnvVolumetricFogController →

size 0x560 (1376 bytes) · 36 own fields · last changed in build 6722 · 15 fields have Deadworks members

CEntityInstance › CBaseEntity › CEnvVolumetricFogController
1 metadata entry
MEntityAllowsPortraitWorldSpawn
Copy as
CEnvVolumetricFogController · 36 fields
0x4B0m_flScatteringfloat32
0x4B4m_TintColorColor
0x4B8m_flAnisotropyfloat32
0x4BCm_flFadeSpeedfloat32
0x4C0m_flDrawDistancefloat32
0x4C4m_flFadeInStartfloat32
0x4C8m_flFadeInEndfloat32
0x4CCm_flIndirectStrengthfloat32
0x4D0m_nVolumeDepthint32
0x4D4m_fFirstVolumeSliceThicknessfloat32
0x4D8m_nIndirectTextureDimXint32
0x4DCm_nIndirectTextureDimYint32
0x4E0m_nIndirectTextureDimZint32
0x4E4m_vBoxMinsVector
0x4F0m_vBoxMaxsVector
0x4FCm_bActivebool
0x500m_flStartAnisoTimeGameTime_t
0x504m_flStartScatterTimeGameTime_t
0x508m_flStartDrawDistanceTimeGameTime_t
0x50Cm_flStartAnisotropyfloat32
0x510m_flStartScatteringfloat32
0x514m_flStartDrawDistancefloat32
0x518m_flDefaultAnisotropyfloat32
0x51Cm_flDefaultScatteringfloat32
0x520m_flDefaultDrawDistancefloat32
0x524m_bStartDisabledbool
0x525m_bEnableIndirectbool
0x526m_bIsMasterbool
0x528m_hFogIndirectTextureCStrongHandle< InfoForResourceTypeCTextureBase >
0x530m_nForceRefreshCountint32
0x534m_fNoiseSpeedfloat32
0x538m_fNoiseStrengthfloat32
0x53Cm_vNoiseScaleVector
0x548m_fWindSpeedfloat32
0x54Cm_vWindDirectionVector
0x558m_bFirstTimebool
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x550 → 0x560
    • m_flScattering offset 0x4A0 → 0x4B0, no longer networked
    • m_TintColor offset 0x4A4 → 0x4B4, no longer networked
    • m_flAnisotropy offset 0x4A8 → 0x4B8, no longer networked
    • m_flFadeSpeed offset 0x4AC → 0x4BC, no longer networked
    • m_flDrawDistance offset 0x4B0 → 0x4C0, no longer networked
    • m_flFadeInStart offset 0x4B4 → 0x4C4, no longer networked
    • m_flFadeInEnd offset 0x4B8 → 0x4C8, no longer networked
    • m_flIndirectStrength offset 0x4BC → 0x4CC, no longer networked
    • m_nVolumeDepth offset 0x4C0 → 0x4D0, no longer networked
    • m_fFirstVolumeSliceThickness offset 0x4C4 → 0x4D4, no longer networked
    • m_nIndirectTextureDimX offset 0x4C8 → 0x4D8, no longer networked
    • m_nIndirectTextureDimY offset 0x4CC → 0x4DC, no longer networked
    • m_nIndirectTextureDimZ offset 0x4D0 → 0x4E0, no longer networked
    • m_vBoxMins offset 0x4D4 → 0x4E4, no longer networked
    • m_vBoxMaxs offset 0x4E0 → 0x4F0, no longer networked
    • m_bActive offset 0x4EC → 0x4FC, no longer networked
    • m_flStartAnisoTime offset 0x4F0 → 0x500, no longer networked
    • m_flStartScatterTime offset 0x4F4 → 0x504, no longer networked
    • m_flStartDrawDistanceTime offset 0x4F8 → 0x508, no longer networked
    • m_flStartAnisotropy offset 0x4FC → 0x50C, no longer networked
    • m_flStartScattering offset 0x500 → 0x510, no longer networked
    • m_flStartDrawDistance offset 0x504 → 0x514, no longer networked
    • m_flDefaultAnisotropy offset 0x508 → 0x518, no longer networked
    • m_flDefaultScattering offset 0x50C → 0x51C, no longer networked
    • m_flDefaultDrawDistance offset 0x510 → 0x520, no longer networked
    • m_bStartDisabled offset 0x514 → 0x524, no longer networked
    • m_bEnableIndirect offset 0x515 → 0x525, no longer networked
    • m_bIsMaster offset 0x516 → 0x526, no longer networked
    • m_hFogIndirectTexture offset 0x518 → 0x528, no longer networked
    • m_nForceRefreshCount offset 0x520 → 0x530, no longer networked
    • m_fNoiseSpeed offset 0x524 → 0x534, no longer networked
    • m_fNoiseStrength offset 0x528 → 0x538, no longer networked
    • m_vNoiseScale offset 0x52C → 0x53C, no longer networked
    • m_fWindSpeed offset 0x538 → 0x548, no longer networked
    • m_vWindDirection offset 0x53C → 0x54C, no longer networked
    • m_bFirstTime offset 0x548 → 0x558
  2. 6696–6701first dumped