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Up to date with Steam · checked 30s ago· Viewing build 6726 (Sep 30 2026), not the latest

CLightComponent

classclient: CLightComponent →

size 0x1C0 (448 bytes) · 71 own fields · last changed in build 6722

CEntityComponent › CLightComponent
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CLightComponent", "m_Color": [ 0, 0, 0, 0 ], "m_SecondaryColor": [ 0, 0, 0, 0 ], "m_flBrightness": 0.000000, "m_flBrightnessScale": 1.000000, "m_flBrightnessMult": 1.000000, "m_flRange": 0.000000, "m_flFalloff": 0.000000, "m_flAttenuation0": 0.000000, "m_flAttenuation1": 0.000000, "m_flAttenuation2": 0.000000, "m_flTheta": 0.000000, "m_flPhi": 0.000000, "m_hLightCookie": "", "m_nCascades": 0, "m_nCastShadows": 0, "m_nShadowWidth": 0, "m_nShadowHeight": 0, "m_bRenderDiffuse": true, "m_nRenderSpecular": 1, "m_bRenderTransmissive": true, "m_flOrthoLightWidth": 0.000000, "m_flOrthoLightHeight": 0.000000, "m_nStyle": 0, "m_Pattern": "", "m_nCascadeRenderStaticObjects": -1, "m_flShadowCascadeCrossFade": 0.000000, "m_flShadowCascadeDistanceFade": 0.000000, "m_flShadowCascadeDistance0": 0.000000, "m_flShadowCascadeDistance1": 0.000000, "m_flShadowCascadeDistance2": 0.000000, "m_flShadowCascadeDistance3": 0.000000, "m_nShadowCascadeResolution0": 0, "m_nShadowCascadeResolution1": 0, "m_nShadowCascadeResolution2": 0, "m_nShadowCascadeResolution3": 0, "m_bUsesBakedShadowing": false, "m_nShadowPriority": -1, "m_nBakedShadowIndex": -1, "m_nLightPathUniqueId": 0, "m_nLightMapUniqueId": 0, "m_bRenderToCubemaps": true, "m_bAllowSSTGeneration": true, "m_nDirectLight": 0, "m_nBounceLight": 0, "m_flBounceScale": 0.000000, "m_flFadeMinDist": 0.000000, "m_flFadeMaxDist": 0.000000, "m_flShadowFadeMinDist": 0.000000, "m_flShadowFadeMaxDist": 0.000000, "m_bEnabled": false, "m_bFlicker": false, "m_bPrecomputedFieldsValid": false, "m_vPrecomputedBoundsMins": [ 0.000000, 0.000000, 0.000000 ], "m_vPrecomputedBoundsMaxs": [ 0.000000, 0.000000, 0.000000 ], "m_vPrecomputedOBBOrigin": [ 0.000000, 0.000000, 0.000000 ], "m_vPrecomputedOBBAngles": [ 0.000000, 0.000000, 0.000000 ], "m_vPrecomputedOBBExtent": [ 0.000000, 0.000000, 0.000000 ], "m_flPrecomputedMaxRange": 0.000000, "m_nFogLightingMode": 0, "m_flFogContributionStength": 1.000000, "m_flNearClipPlane": 1.000000, "m_SkyColor": [ 0, 0, 0, 0 ], "m_flSkyIntensity": 0.000000, "m_SkyAmbientBounce": [ 0, 0, 0, 0 ], "m_bUseSecondaryColor": false, "m_flLightStyleStartTime": null, "m_flCapsuleLength": 0.000000, "m_flMinRoughness": 0.000000, "m_bPvsModifyEntity": false }
Copy as
CLightComponent · 71 fields
0x38__m_pChainEntityCNetworkVarChainer
0x78m_ColorColor = [4 items]
0x7Cm_SecondaryColorColor = [4 items]
0x80m_flBrightnessfloat32 = 0
0x84m_flBrightnessScalefloat32 = 1
0x88m_flBrightnessMultfloat32 = 1
0x8Cm_flRangefloat32 = 0
0x90m_flFallofffloat32 = 0
0x94m_flAttenuation0float32 = 0
0x98m_flAttenuation1float32 = 0
0x9Cm_flAttenuation2float32 = 0
0xA0m_flThetafloat32 = 0
0xA4m_flPhifloat32 = 0
0xA8m_hLightCookieCStrongHandle< InfoForResourceTypeCTextureBase > = ""
0xB0m_nCascadesint32 = 0
0xB4m_nCastShadowsint32 = 0
0xB8m_nShadowWidthint32 = 0
0xBCm_nShadowHeightint32 = 0
0xC0m_bRenderDiffusebool = true
0xC4m_nRenderSpecularint32 = 1
0xC8m_bRenderTransmissivebool = true
0xCCm_flOrthoLightWidthfloat32 = 0
0xD0m_flOrthoLightHeightfloat32 = 0
0xD4m_nStyleint32 = 0
0xD8m_PatternCUtlString = ""
0xE0m_nCascadeRenderStaticObjectsint32 = -1
0xE4m_flShadowCascadeCrossFadefloat32 = 0
0xE8m_flShadowCascadeDistanceFadefloat32 = 0
0xECm_flShadowCascadeDistance0float32 = 0
0xF0m_flShadowCascadeDistance1float32 = 0
0xF4m_flShadowCascadeDistance2float32 = 0
0xF8m_flShadowCascadeDistance3float32 = 0
0xFCm_nShadowCascadeResolution0int32 = 0
0x100m_nShadowCascadeResolution1int32 = 0
0x104m_nShadowCascadeResolution2int32 = 0
0x108m_nShadowCascadeResolution3int32 = 0
0x10Cm_bUsesBakedShadowingbool = false
0x110m_nShadowPriorityint32 = -1
0x114m_nBakedShadowIndexint32 = -1
0x118m_nLightPathUniqueIdint32 = 0
0x11Cm_nLightMapUniqueIdint32 = 0
0x120m_bRenderToCubemapsbool = true
0x121m_bAllowSSTGenerationbool = true
0x124m_nDirectLightint32 = 0
0x128m_nBounceLightint32 = 0
0x12Cm_flBounceScalefloat32 = 0
0x130m_flFadeMinDistfloat32 = 0
0x134m_flFadeMaxDistfloat32 = 0
0x138m_flShadowFadeMinDistfloat32 = 0
0x13Cm_flShadowFadeMaxDistfloat32 = 0
0x140m_bEnabledbool = false
0x141m_bFlickerbool = false
0x142m_bPrecomputedFieldsValidbool = false
0x144m_vPrecomputedBoundsMinsVector = [3 items]
0x150m_vPrecomputedBoundsMaxsVector = [3 items]
0x15Cm_vPrecomputedOBBOriginVector = [3 items]
0x168m_vPrecomputedOBBAnglesQAngle = [3 items]
0x174m_vPrecomputedOBBExtentVector = [3 items]
0x180m_flPrecomputedMaxRangefloat32 = 0
0x184m_nFogLightingModeint32 = 0
0x188m_flFogContributionStengthfloat32 = 1
0x18Cm_flNearClipPlanefloat32 = 1
0x190m_SkyColorColor = [4 items]
0x194m_flSkyIntensityfloat32 = 0
0x198m_SkyAmbientBounceColor = [4 items]
0x19Cm_bUseSecondaryColorbool = false
0x19Dm_bMixedShadowsbool
0x1A0m_flLightStyleStartTimeGameTime_t = null
0x1A4m_flCapsuleLengthfloat32 = 0
0x1A8m_flMinRoughnessfloat32 = 0
0x1B8m_bPvsModifyEntitybool = false

History

  1. 6722–6745changed
    • m_Color offset 0x75 → 0x78, no longer networked
    • m_SecondaryColor offset 0x79 → 0x7C, no longer networked
    • m_flBrightness no longer networked
    • m_flBrightnessScale no longer networked
    • m_flBrightnessMult no longer networked
    • m_flRange no longer networked
    • m_flFalloff no longer networked
    • m_flAttenuation0 no longer networked
    • m_flAttenuation1 no longer networked
    • m_flAttenuation2 no longer networked
    • m_flTheta no longer networked
    • m_flPhi no longer networked
    • m_hLightCookie no longer networked
    • m_nCascades no longer networked
    • m_nCastShadows no longer networked
    • m_nShadowWidth no longer networked
    • m_nShadowHeight no longer networked
    • m_bRenderDiffuse no longer networked
    • m_nRenderSpecular no longer networked
    • m_bRenderTransmissive no longer networked
    • m_flOrthoLightWidth no longer networked
    • m_flOrthoLightHeight no longer networked
    • m_nStyle no longer networked
    • m_Pattern no longer networked
    • m_nCascadeRenderStaticObjects no longer networked
    • m_flShadowCascadeCrossFade no longer networked
    • m_flShadowCascadeDistanceFade no longer networked
    • m_flShadowCascadeDistance0 no longer networked
    • m_flShadowCascadeDistance1 no longer networked
    • m_flShadowCascadeDistance2 no longer networked
    • m_flShadowCascadeDistance3 no longer networked
    • m_nShadowCascadeResolution0 no longer networked
    • m_nShadowCascadeResolution1 no longer networked
    • m_nShadowCascadeResolution2 no longer networked
    • m_nShadowCascadeResolution3 no longer networked
    • m_bUsesBakedShadowing no longer networked
    • m_nShadowPriority no longer networked
    • m_nBakedShadowIndex no longer networked
    • m_nLightPathUniqueId no longer networked
    • m_nLightMapUniqueId no longer networked
    • m_bRenderToCubemaps no longer networked
    • m_bAllowSSTGeneration no longer networked
    • m_nDirectLight no longer networked
    • m_flFadeMinDist no longer networked
    • m_flFadeMaxDist no longer networked
    • m_flShadowFadeMinDist no longer networked
    • m_flShadowFadeMaxDist no longer networked
    • m_bEnabled no longer networked
    • m_bFlicker no longer networked
    • m_bPrecomputedFieldsValid no longer networked
    • m_vPrecomputedBoundsMins no longer networked
    • m_vPrecomputedBoundsMaxs no longer networked
    • m_vPrecomputedOBBOrigin no longer networked
    • m_vPrecomputedOBBAngles no longer networked
    • m_vPrecomputedOBBExtent no longer networked
    • m_flPrecomputedMaxRange no longer networked
    • m_nFogLightingMode no longer networked
    • m_flFogContributionStength no longer networked
    • m_flNearClipPlane no longer networked
    • m_SkyColor no longer networked
    • m_flSkyIntensity no longer networked
    • m_SkyAmbientBounce no longer networked
    • m_bUseSecondaryColor no longer networked
    • m_bMixedShadows no longer networked
    • m_flLightStyleStartTime no longer networked
    • m_flCapsuleLength no longer networked
    • m_flMinRoughness no longer networked
    • + m_nBounceLight int32 at 0x128
    • + m_flBounceScale float32 at 0x12C
    • − m_nIndirectLight
    • − m_bDynamicBounce
  2. 6696–6701first dumped