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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6701 (Sep 25 2026), not the latest

CNPC_Boss_Tier2_GraphController

class

size 0xAD8 (2776 bytes) · 25 own fields · last changed in build 6722

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_Boss_Tier2_GraphController", "m_hExternalGraph": 4294967295, "m_sCurrScheduleName": null, "m_sCurrTaskName": null, "m_sMovementBodySection": null, "m_sActionBodySection": null, "m_sNavLinkSelection": null, "m_vecNavLinkTarget": null, "m_vecNavLinkUp": null, "m_sMovementTransitionForceFacingDisabled": "Movement_Transition_Disable_Force_Facing", "m_flEnemyDistance": null, "m_flEnemyDirection": null, "m_bCanSeeEnemy": null, "m_bEnemyFacingMe": null, "m_bHitTrigger": null, "m_pszNPCState": null, "m_bStunned": null, "m_sBodyIdle": null, "m_sFlashlightMode": null, "m_flFlightSpeedNormalized": null, "m_bMoveSolveNudgeActive": null, "m_flMoveSolveNudgeYaw": null, "m_pszDoorOpenAction": null, "m_flDistanceToDoor": null, "m_bDoorLeft": null, "m_bIsNonZUp": null, "m_bEnemyInVehicle": null, "m_eVehicleMeleeSide": null, "m_bEnableMLLocomotion": null, "m_nNavLinkExternalGraphSlot": 0, "m_flRandomSeed": null, "m_flTimeScale": null, "m_flHealthPct": null, "m_bHasTarget": null, "m_bInAir": null, "m_flMoveSpeed": null, "m_flForwardSpeed": null, "m_flStrafeSpeed": null, "m_flVerticalSpeed": null, "m_flLookHeading": null, "m_flLookPitch": null, "m_vLookTarget": null, "m_bMeleeAttack": null, "m_bRangedAttack": null, "m_bKill": null, "m_eFlinch": null, "m_nHitLayerTrigger": null, "m_pszDamageState": null, "m_flHealth": null, "m_flTimeScale1": null, "m_bBeam": null, "m_bCrouching": null, "m_bInAir1": null, "m_bHasTarget1": null, "m_bReloading": null, "m_pszActivity": null, "m_pszStompAttack": null, "m_pszStaggerDirection": null, "m_pszElectricBeamPosition": null, "m_bStunEnding": null, "m_sStaggered": "Staggered", "m_sStomp": "Stomping", "m_sApplyStompDamage": "ApplyStompDamage", "b_Death": null, "b_InCombat": null, "fl_lookHeading": null, "fl_LookPitch": null, "b_AbilityLongRange": null, "b_AbilitySpecial": null, "b_Melee": null, "b_Stagger": null, "fl_LeftHeadLookHeading": null, "fl_LeftHeadLookPitch": null, "fl_MidHeadLookHeading": null, "fl_MidHeadLookPitch": null, "fl_RightHeadLookHeading": null, "fl_RightHeadLookPitch": null, "m_BossActionSource": null, "m_BossAction": null, "m_eTurn": null }
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CNPC_Boss_Tier2_GraphController · 25 fields
0x7F0m_pszActivityCAnimGraphParamRef< char* > = null
0x820m_pszStompAttackCAnimGraphParamRef< char* > = null
0x850m_pszStaggerDirectionCAnimGraphParamRef< char* > = null
0x880m_pszElectricBeamPositionCAnimGraphParamRef< char* > = null
0x8B0m_bStunEndingCAnimGraphParamRef< bool > = null
0x8D8m_sStaggeredCAnimGraphTagRef = "Staggered"
0x8F8m_sStompCAnimGraphTagRef = "Stomping"
0x920m_sApplyStompDamageCAnimGraphTagRef = "ApplyStompDamage"
0x940b_DeathCAnimGraph2ParamOptionalRef< bool > = null
0x958b_InCombatCAnimGraph2ParamOptionalRef< bool > = null
0x970fl_lookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0x988fl_LookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0x9A0b_AbilityLongRangeCAnimGraph2ParamOptionalRef< bool > = null
0x9B8b_AbilitySpecialCAnimGraph2ParamOptionalRef< bool > = null
0x9D0b_MeleeCAnimGraph2ParamOptionalRef< bool > = null
0x9E8b_StaggerCAnimGraph2ParamOptionalRef< bool > = null
0xA00fl_LeftHeadLookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0xA18fl_LeftHeadLookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0xA30fl_MidHeadLookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0xA48fl_MidHeadLookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0xA60fl_RightHeadLookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0xA78fl_RightHeadLookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0xA90m_BossActionSourceCAnimGraph2ParamRef< CGlobalSymbol > = null
0xAA8m_BossActionCAnimGraph2ParamRef< CGlobalSymbol > = null
0xAC0m_eTurnCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
from CAI_CitadelNPC_GraphController · 25 fields
0x500m_flRandomSeedCAnimGraph2ParamOptionalRef< float32 > = null
0x518m_flTimeScaleCAnimGraph2ParamOptionalRef< float32 > = null
0x530m_flHealthPctCAnimGraph2ParamOptionalRef< float32 > = null
0x548m_bHasTargetCAnimGraph2ParamOptionalRef< bool > = null
0x560m_bInAirCAnimGraph2ParamOptionalRef< bool > = null
0x578m_flMoveSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x590m_flForwardSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5A8m_flStrafeSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5C0m_flVerticalSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5D8m_flLookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0x5F0m_flLookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0x608m_vLookTargetCAnimGraph2ParamOptionalRef< Vector > = null
0x620m_bMeleeAttackCAnimGraph2ParamOptionalRef< bool > = null
0x638m_bRangedAttackCAnimGraph2ParamOptionalRef< bool > = null
0x650m_bKillCAnimGraph2ParamOptionalRef< bool > = null
0x668m_eFlinchCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x680m_nHitLayerTriggerCAnimGraphParamRef< int32 > = null
0x6A8m_pszDamageStateCAnimGraphParamRef< char* > = null
0x6D8m_flHealthCAnimGraphParamRef< float32 > = null
0x700m_flTimeScale1CAnimGraphParamRef< float32 > = null
0x728m_bBeamCAnimGraphParamRef< bool > = null
0x750m_bCrouchingCAnimGraphParamRef< bool > = null
0x778m_bInAir1CAnimGraphParamRef< bool > = null
0x7A0m_bHasTarget1CAnimGraphParamRef< bool > = null
0x7C8m_bReloadingCAnimGraphParamRef< bool > = null
from CAI_BaseNPCGraphController · 28 fields
0x90m_sCurrScheduleNameCAnimGraphParamRef< CGlobalSymbol > = null
0xC0m_sCurrTaskNameCAnimGraphParamRef< CGlobalSymbol > = null
0xF0m_sMovementBodySectionCAnimGraphParamRef< CGlobalSymbol > = null
0x120m_sActionBodySectionCAnimGraphParamRef< CGlobalSymbol > = null
0x150m_sNavLinkSelectionCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x168m_vecNavLinkTargetCAnimGraphParamRef< Vector > = null
0x190m_vecNavLinkUpCAnimGraphParamRef< Vector > = null
0x1B8m_sMovementTransitionForceFacingDisabledCAnimGraphTagOptionalRef = "Movement_Transition_Disable_Force_Facing"
0x1D8m_flEnemyDistanceCAnimGraphParamRef< float32 > = null
0x200m_flEnemyDirectionCAnimGraphParamRef< float32 > = null
0x228m_bCanSeeEnemyCAnimGraphParamRef< bool > = null
0x250m_bEnemyFacingMeCAnimGraphParamRef< bool > = null
0x278m_bHitTriggerCAnimGraphParamRef< bool > = null
0x2A0m_pszNPCStateCAnimGraphParamRef< CGlobalSymbol > = null
0x2D0m_bStunnedCAnimGraphParamRef< bool > = null
0x2F8m_sBodyIdleCAnimGraphParamRef< CGlobalSymbol > = null
0x328m_sFlashlightModeCAnimGraphParamRef< CGlobalSymbol > = null
0x358m_flFlightSpeedNormalizedCAnimGraphParamRef< float32 > = null
0x380m_bMoveSolveNudgeActiveCAnimGraphParamRef< bool > = null
0x3A8m_flMoveSolveNudgeYawCAnimGraphParamRef< float32 > = null
0x3D0m_pszDoorOpenActionCAnimGraphParamRef< CGlobalSymbol > = null
0x400m_flDistanceToDoorCAnimGraphParamRef< float32 > = null
0x428m_bDoorLeftCAnimGraphParamRef< bool > = null
0x450m_bIsNonZUpCAnimGraphParamRef< bool > = null
0x478m_bEnemyInVehicleCAnimGraphParamRef< bool > = null
0x4A0m_eVehicleMeleeSideCAnimGraphParamRef< CGlobalSymbol > = null
0x4D0m_bEnableMLLocomotionCAnimGraphParamRef< bool > = null
0x4F8m_nNavLinkExternalGraphSlotint32 = 0
from CAnimGraphControllerBase · 1 field
0x18m_hExternalGraphExternalAnimGraphHandle_t = 4294967295

History

  1. 6722–6745changed
    • size 0xAD8 → 0x608
    • m_pszActivity offset 0x7F0 → 0x388
    • m_pszStompAttack offset 0x820 → 0x3B8
    • m_pszStaggerDirection offset 0x850 → 0x3E8
    • m_pszElectricBeamPosition offset 0x880 → 0x418
    • m_bStunEnding offset 0x8B0 → 0x448
    • b_Death offset 0x940 → 0x470
    • b_InCombat offset 0x958 → 0x488
    • fl_lookHeading offset 0x970 → 0x4A0
    • fl_LookPitch offset 0x988 → 0x4B8
    • b_AbilityLongRange offset 0x9A0 → 0x4D0
    • b_AbilitySpecial offset 0x9B8 → 0x4E8
    • b_Melee offset 0x9D0 → 0x500
    • b_Stagger offset 0x9E8 → 0x518
    • fl_LeftHeadLookHeading offset 0xA00 → 0x530
    • fl_LeftHeadLookPitch offset 0xA18 → 0x548
    • fl_MidHeadLookHeading offset 0xA30 → 0x560
    • fl_MidHeadLookPitch offset 0xA48 → 0x578
    • fl_RightHeadLookHeading offset 0xA60 → 0x590
    • fl_RightHeadLookPitch offset 0xA78 → 0x5A8
    • m_BossActionSource offset 0xA90 → 0x5C0, type CAnimGraph2ParamRef< CGlobalSymbol > → CAnimGraph2ParamOptionalRef< CGlobalSymbol >
    • m_BossAction offset 0xAA8 → 0x5D8, type CAnimGraph2ParamRef< CGlobalSymbol > → CAnimGraph2ParamOptionalRef< CGlobalSymbol >
    • + m_BossActivity CAnimGraph2ParamOptionalRef< CGlobalSymbol > at 0x5F0
    • − m_sStaggered
    • − m_sStomp
    • − m_sApplyStompDamage
    • − m_eTurn
  2. 6696–6701first dumped