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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6701 (Sep 25 2026), not the latest

CAI_CitadelNPC_GraphController

class

size 0x7F0 (2032 bytes) · 25 own fields · last changed in build 6722

CAnimGraphControllerBase › CAI_BaseNPCGraphController › CAI_CitadelNPC_GraphController
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CAI_CitadelNPC_GraphController", "m_hExternalGraph": 4294967295, "m_sCurrScheduleName": null, "m_sCurrTaskName": null, "m_sMovementBodySection": null, "m_sActionBodySection": null, "m_sNavLinkSelection": null, "m_vecNavLinkTarget": null, "m_vecNavLinkUp": null, "m_sMovementTransitionForceFacingDisabled": "Movement_Transition_Disable_Force_Facing", "m_flEnemyDistance": null, "m_flEnemyDirection": null, "m_bCanSeeEnemy": null, "m_bEnemyFacingMe": null, "m_bHitTrigger": null, "m_pszNPCState": null, "m_bStunned": null, "m_sBodyIdle": null, "m_sFlashlightMode": null, "m_flFlightSpeedNormalized": null, "m_bMoveSolveNudgeActive": null, "m_flMoveSolveNudgeYaw": null, "m_pszDoorOpenAction": null, "m_flDistanceToDoor": null, "m_bDoorLeft": null, "m_bIsNonZUp": null, "m_bEnemyInVehicle": null, "m_eVehicleMeleeSide": null, "m_bEnableMLLocomotion": null, "m_nNavLinkExternalGraphSlot": 0, "m_flRandomSeed": null, "m_flTimeScale": null, "m_flHealthPct": null, "m_bHasTarget": null, "m_bInAir": null, "m_flMoveSpeed": null, "m_flForwardSpeed": null, "m_flStrafeSpeed": null, "m_flVerticalSpeed": null, "m_flLookHeading": null, "m_flLookPitch": null, "m_vLookTarget": null, "m_bMeleeAttack": null, "m_bRangedAttack": null, "m_bKill": null, "m_eFlinch": null, "m_nHitLayerTrigger": null, "m_pszDamageState": null, "m_flHealth": null, "m_flTimeScale1": null, "m_bBeam": null, "m_bCrouching": null, "m_bInAir1": null, "m_bHasTarget1": null, "m_bReloading": null }
Copy as
CAI_CitadelNPC_GraphController · 25 fields
0x500m_flRandomSeedCAnimGraph2ParamOptionalRef< float32 > = null
0x518m_flTimeScaleCAnimGraph2ParamOptionalRef< float32 > = null
0x530m_flHealthPctCAnimGraph2ParamOptionalRef< float32 > = null
0x548m_bHasTargetCAnimGraph2ParamOptionalRef< bool > = null
0x560m_bInAirCAnimGraph2ParamOptionalRef< bool > = null
0x578m_flMoveSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x590m_flForwardSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5A8m_flStrafeSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5C0m_flVerticalSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5D8m_flLookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0x5F0m_flLookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0x608m_vLookTargetCAnimGraph2ParamOptionalRef< Vector > = null
0x620m_bMeleeAttackCAnimGraph2ParamOptionalRef< bool > = null
0x638m_bRangedAttackCAnimGraph2ParamOptionalRef< bool > = null
0x650m_bKillCAnimGraph2ParamOptionalRef< bool > = null
0x668m_eFlinchCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x680m_nHitLayerTriggerCAnimGraphParamRef< int32 > = null
0x6A8m_pszDamageStateCAnimGraphParamRef< char* > = null
0x6D8m_flHealthCAnimGraphParamRef< float32 > = null
0x700m_flTimeScale1CAnimGraphParamRef< float32 > = null
0x728m_bBeamCAnimGraphParamRef< bool > = null
0x750m_bCrouchingCAnimGraphParamRef< bool > = null
0x778m_bInAir1CAnimGraphParamRef< bool > = null
0x7A0m_bHasTarget1CAnimGraphParamRef< bool > = null
0x7C8m_bReloadingCAnimGraphParamRef< bool > = null
from CAI_BaseNPCGraphController · 28 fields
0x90m_sCurrScheduleNameCAnimGraphParamRef< CGlobalSymbol > = null
0xC0m_sCurrTaskNameCAnimGraphParamRef< CGlobalSymbol > = null
0xF0m_sMovementBodySectionCAnimGraphParamRef< CGlobalSymbol > = null
0x120m_sActionBodySectionCAnimGraphParamRef< CGlobalSymbol > = null
0x150m_sNavLinkSelectionCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x168m_vecNavLinkTargetCAnimGraphParamRef< Vector > = null
0x190m_vecNavLinkUpCAnimGraphParamRef< Vector > = null
0x1B8m_sMovementTransitionForceFacingDisabledCAnimGraphTagOptionalRef = "Movement_Transition_Disable_Force_Facing"
0x1D8m_flEnemyDistanceCAnimGraphParamRef< float32 > = null
0x200m_flEnemyDirectionCAnimGraphParamRef< float32 > = null
0x228m_bCanSeeEnemyCAnimGraphParamRef< bool > = null
0x250m_bEnemyFacingMeCAnimGraphParamRef< bool > = null
0x278m_bHitTriggerCAnimGraphParamRef< bool > = null
0x2A0m_pszNPCStateCAnimGraphParamRef< CGlobalSymbol > = null
0x2D0m_bStunnedCAnimGraphParamRef< bool > = null
0x2F8m_sBodyIdleCAnimGraphParamRef< CGlobalSymbol > = null
0x328m_sFlashlightModeCAnimGraphParamRef< CGlobalSymbol > = null
0x358m_flFlightSpeedNormalizedCAnimGraphParamRef< float32 > = null
0x380m_bMoveSolveNudgeActiveCAnimGraphParamRef< bool > = null
0x3A8m_flMoveSolveNudgeYawCAnimGraphParamRef< float32 > = null
0x3D0m_pszDoorOpenActionCAnimGraphParamRef< CGlobalSymbol > = null
0x400m_flDistanceToDoorCAnimGraphParamRef< float32 > = null
0x428m_bDoorLeftCAnimGraphParamRef< bool > = null
0x450m_bIsNonZUpCAnimGraphParamRef< bool > = null
0x478m_bEnemyInVehicleCAnimGraphParamRef< bool > = null
0x4A0m_eVehicleMeleeSideCAnimGraphParamRef< CGlobalSymbol > = null
0x4D0m_bEnableMLLocomotionCAnimGraphParamRef< bool > = null
0x4F8m_nNavLinkExternalGraphSlotint32 = 0
from CAnimGraphControllerBase · 1 field
0x18m_hExternalGraphExternalAnimGraphHandle_t = 4294967295

History

  1. 6722–6745changed
    • size 0x7F0 → 0x388
    • m_flRandomSeed offset 0x500 → 0x180
    • m_flTimeScale offset 0x518 → 0x198
    • m_flHealthPct offset 0x530 → 0x1B0
    • m_bHasTarget offset 0x548 → 0x1C8
    • m_bInAir offset 0x560 → 0x1E0
    • m_flMoveSpeed offset 0x578 → 0x240
    • m_flForwardSpeed offset 0x590 → 0x258
    • m_flStrafeSpeed offset 0x5A8 → 0x270
    • m_flVerticalSpeed offset 0x5C0 → 0x288
    • m_flLookHeading offset 0x5D8 → 0x2A0
    • m_flLookPitch offset 0x5F0 → 0x2B8
    • m_vLookTarget offset 0x608 → 0x2D0
    • m_bMeleeAttack offset 0x620 → 0x2E8
    • m_bRangedAttack offset 0x638 → 0x300
    • m_bKill offset 0x650 → 0x318
    • m_eFlinch offset 0x668 → 0x330
    • + m_eMovementBlockedID CAnimGraph2ParamOptionalRef< CGlobalSymbol > at 0x1F8
    • + m_eHitReactID CAnimGraph2ParamOptionalRef< CGlobalSymbol > at 0x210
    • + m_flHitReactDuration CAnimGraph2ParamOptionalRef< float32 > at 0x228
    • + m_eTurn CAnimGraph2ParamOptionalRef< CGlobalSymbol > at 0x348
    • − m_nHitLayerTrigger
    • − m_pszDamageState
    • − m_flHealth
    • − m_flTimeScale1
    • − m_bBeam
    • − m_bCrouching
    • − m_bInAir1
    • − m_bHasTarget1
    • − m_bReloading
  2. 6696–6701first dumped