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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6701 (Sep 25 2026), not the latest

CNPC_Trooper_GraphController

class

size 0x8B8 (2232 bytes) · 9 own fields · last changed in build 6722

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_Trooper_GraphController", "m_hExternalGraph": 4294967295, "m_sCurrScheduleName": null, "m_sCurrTaskName": null, "m_sMovementBodySection": null, "m_sActionBodySection": null, "m_sNavLinkSelection": null, "m_vecNavLinkTarget": null, "m_vecNavLinkUp": null, "m_sMovementTransitionForceFacingDisabled": "Movement_Transition_Disable_Force_Facing", "m_flEnemyDistance": null, "m_flEnemyDirection": null, "m_bCanSeeEnemy": null, "m_bEnemyFacingMe": null, "m_bHitTrigger": null, "m_pszNPCState": null, "m_bStunned": null, "m_sBodyIdle": null, "m_sFlashlightMode": null, "m_flFlightSpeedNormalized": null, "m_bMoveSolveNudgeActive": null, "m_flMoveSolveNudgeYaw": null, "m_pszDoorOpenAction": null, "m_flDistanceToDoor": null, "m_bDoorLeft": null, "m_bIsNonZUp": null, "m_bEnemyInVehicle": null, "m_eVehicleMeleeSide": null, "m_bEnableMLLocomotion": null, "m_nNavLinkExternalGraphSlot": 0, "m_flRandomSeed": null, "m_flTimeScale": null, "m_flHealthPct": null, "m_bHasTarget": null, "m_bInAir": null, "m_flMoveSpeed": null, "m_flForwardSpeed": null, "m_flStrafeSpeed": null, "m_flVerticalSpeed": null, "m_flLookHeading": null, "m_flLookPitch": null, "m_vLookTarget": null, "m_bMeleeAttack": null, "m_bRangedAttack": null, "m_bKill": null, "m_eFlinch": null, "m_nHitLayerTrigger": null, "m_pszDamageState": null, "m_flHealth": null, "m_flTimeScale1": null, "m_bBeam": null, "m_bCrouching": null, "m_bInAir1": null, "m_bHasTarget1": null, "m_bReloading": null, "m_flVariant": null, "m_bExplosionReact": null, "m_bMedicHeal": null, "m_flExplosionReactRandomTimeScale": null, "m_eTurn": null, "m_eBaseAction": null, "m_bZiplining": null, "m_bFalling": null, "m_bShouldReset": true }
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CNPC_Trooper_GraphController · 9 fields
0x7F0m_flVariantCAnimGraph2ParamOptionalRef< float32 > = null
0x808m_bExplosionReactCAnimGraph2ParamOptionalRef< bool > = null
0x820m_bMedicHealCAnimGraph2ParamOptionalRef< bool > = null
0x838m_flExplosionReactRandomTimeScaleCAnimGraph2ParamOptionalRef< float32 > = null
0x850m_eTurnCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x868m_eBaseActionCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x880m_bZipliningCAnimGraph2ParamOptionalRef< bool > = null
0x898m_bFallingCAnimGraph2ParamOptionalRef< bool > = null
0x8B0m_bShouldResetbool = true
from CAI_CitadelNPC_GraphController · 25 fields
0x500m_flRandomSeedCAnimGraph2ParamOptionalRef< float32 > = null
0x518m_flTimeScaleCAnimGraph2ParamOptionalRef< float32 > = null
0x530m_flHealthPctCAnimGraph2ParamOptionalRef< float32 > = null
0x548m_bHasTargetCAnimGraph2ParamOptionalRef< bool > = null
0x560m_bInAirCAnimGraph2ParamOptionalRef< bool > = null
0x578m_flMoveSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x590m_flForwardSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5A8m_flStrafeSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5C0m_flVerticalSpeedCAnimGraph2ParamOptionalRef< float32 > = null
0x5D8m_flLookHeadingCAnimGraph2ParamOptionalRef< float32 > = null
0x5F0m_flLookPitchCAnimGraph2ParamOptionalRef< float32 > = null
0x608m_vLookTargetCAnimGraph2ParamOptionalRef< Vector > = null
0x620m_bMeleeAttackCAnimGraph2ParamOptionalRef< bool > = null
0x638m_bRangedAttackCAnimGraph2ParamOptionalRef< bool > = null
0x650m_bKillCAnimGraph2ParamOptionalRef< bool > = null
0x668m_eFlinchCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x680m_nHitLayerTriggerCAnimGraphParamRef< int32 > = null
0x6A8m_pszDamageStateCAnimGraphParamRef< char* > = null
0x6D8m_flHealthCAnimGraphParamRef< float32 > = null
0x700m_flTimeScale1CAnimGraphParamRef< float32 > = null
0x728m_bBeamCAnimGraphParamRef< bool > = null
0x750m_bCrouchingCAnimGraphParamRef< bool > = null
0x778m_bInAir1CAnimGraphParamRef< bool > = null
0x7A0m_bHasTarget1CAnimGraphParamRef< bool > = null
0x7C8m_bReloadingCAnimGraphParamRef< bool > = null
from CAI_BaseNPCGraphController · 28 fields
0x90m_sCurrScheduleNameCAnimGraphParamRef< CGlobalSymbol > = null
0xC0m_sCurrTaskNameCAnimGraphParamRef< CGlobalSymbol > = null
0xF0m_sMovementBodySectionCAnimGraphParamRef< CGlobalSymbol > = null
0x120m_sActionBodySectionCAnimGraphParamRef< CGlobalSymbol > = null
0x150m_sNavLinkSelectionCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0x168m_vecNavLinkTargetCAnimGraphParamRef< Vector > = null
0x190m_vecNavLinkUpCAnimGraphParamRef< Vector > = null
0x1B8m_sMovementTransitionForceFacingDisabledCAnimGraphTagOptionalRef = "Movement_Transition_Disable_Force_Facing"
0x1D8m_flEnemyDistanceCAnimGraphParamRef< float32 > = null
0x200m_flEnemyDirectionCAnimGraphParamRef< float32 > = null
0x228m_bCanSeeEnemyCAnimGraphParamRef< bool > = null
0x250m_bEnemyFacingMeCAnimGraphParamRef< bool > = null
0x278m_bHitTriggerCAnimGraphParamRef< bool > = null
0x2A0m_pszNPCStateCAnimGraphParamRef< CGlobalSymbol > = null
0x2D0m_bStunnedCAnimGraphParamRef< bool > = null
0x2F8m_sBodyIdleCAnimGraphParamRef< CGlobalSymbol > = null
0x328m_sFlashlightModeCAnimGraphParamRef< CGlobalSymbol > = null
0x358m_flFlightSpeedNormalizedCAnimGraphParamRef< float32 > = null
0x380m_bMoveSolveNudgeActiveCAnimGraphParamRef< bool > = null
0x3A8m_flMoveSolveNudgeYawCAnimGraphParamRef< float32 > = null
0x3D0m_pszDoorOpenActionCAnimGraphParamRef< CGlobalSymbol > = null
0x400m_flDistanceToDoorCAnimGraphParamRef< float32 > = null
0x428m_bDoorLeftCAnimGraphParamRef< bool > = null
0x450m_bIsNonZUpCAnimGraphParamRef< bool > = null
0x478m_bEnemyInVehicleCAnimGraphParamRef< bool > = null
0x4A0m_eVehicleMeleeSideCAnimGraphParamRef< CGlobalSymbol > = null
0x4D0m_bEnableMLLocomotionCAnimGraphParamRef< bool > = null
0x4F8m_nNavLinkExternalGraphSlotint32 = 0
from CAnimGraphControllerBase · 1 field
0x18m_hExternalGraphExternalAnimGraphHandle_t = 4294967295

History

  1. 6722–6745changed
    • size 0x8B8 → 0x478
    • m_eBaseAction offset 0x868 → 0x388
    • + m_eTrooperAction CAnimGraph2ParamOptionalRef< CGlobalSymbol > at 0x3A0
    • + m_ePivot CAnimGraph2ParamOptionalRef< CGlobalSymbol > at 0x3B8
    • + m_flAimPitch CAnimGraph2ParamOptionalRef< float32 > at 0x3D0
    • + m_flAimYaw CAnimGraph2ParamOptionalRef< float32 > at 0x3E8
    • + m_flRunSpeed CAnimGraph2ParamOptionalRef< float32 > at 0x400
    • + m_bAttack CAnimGraph2ParamOptionalRef< bool > at 0x418
    • + m_bInAirForced CAnimGraph2ParamOptionalRef< bool > at 0x430
    • + m_bJumped CAnimGraph2ParamOptionalRef< bool > at 0x448
    • + m_bLanded CAnimGraph2ParamOptionalRef< bool > at 0x460
    • − m_flVariant
    • − m_bExplosionReact
    • − m_bMedicHeal
    • − m_flExplosionReactRandomTimeScale
    • − m_eTurn
    • − m_bZiplining
    • − m_bFalling
    • − m_bShouldReset
  2. 6696–6701first dumped