- MGetKV3ClassDefaults
- {
"_class": "CNPC_Boss_Tier3VData",
"m_sModelName": "",
"m_hFootstepSounds": "",
"m_vecNavLinkMovementNames":
[
],
"m_flAimConeAngle": 6.000000,
"m_nMaxHealth": 100,
"m_vecIntrinsicModifiers":
[
],
"m_vecIntrinsicModifiersByName":
[
],
"m_statusEffectMap":
{
},
"m_vecAttachments":
[
],
"m_bTakesDamage": true,
"m_strDamagedEffect": "",
"m_nRagdollHealth": 0,
"m_flImpactEnergyScale": 1.000000,
"m_bAllowNonZUpMovement": false,
"m_vecObstacleNavLinks":
[
],
"m_bUseDynamicCollisionHull": false,
"m_bRequestCapsuleCollision": false,
"m_flCapsuleRadiusOverride": 0.000000,
"m_flCapsuleHeightOverride": 0.000000,
"m_vecActionDesiredShared":
[
],
"m_sPlayerKilledNpcSound": "",
"m_sDefaultMovementSettings": "",
"m_mappedMovementSettings":
[
],
"m_bEnableCodeDrivenAnimgraphMovement": false,
"m_bEnableAnimgraphTagDrivenStrafing": true,
"m_flMassOverride": -1.000000,
"m_mapBoundAbilities":
{
},
"m_bSpawnOnGround": false,
"m_flSightRangePlayers": 0.000000,
"m_flSightRangeNPCs": 0.000000,
"m_MeleeAnimName": "",
"m_flMeleeAttemptRange": 80.000000,
"m_flMeleeHitRange": 80.000000,
"m_flWalkSpeed": 300.000000,
"m_flRunSpeed": 300.000000,
"m_flStrafeSpeed": 100.000000,
"m_flTurnRate": 180.000000,
"m_flAcceleration": 200.000000,
"m_flStepHeight": 36.000000,
"m_flJumpAnticipationTime": 0.600000,
"m_flJumpUpBaseCostSeconds": 2.000000,
"m_FlightMotion":
{
"m_flFlightSpeed": 300.000000,
"m_flSquiggleMotionScale": 1.000000,
"m_flSquiggleMotionAmplitude":
[
25.000000,
80.000000
],
"m_flSquiggleMotionRandomizeInterval":
[
0.500000,
1.000000
]
},
"m_flSquadDistance": 40.000000,
"m_sAnimGraphIdentifier": "",
"m_MovementBlockedClips":
[
],
"m_HitReactClips":
[
],
"m_BeamStartSound": "",
"m_BeamStopSound": "",
"m_BeamPointStartLoopSound": "",
"m_BeamPointEndLoopSound": "",
"m_BeamPointClosestLoopSound": "",
"m_strAmbientLoopSound": "",
"m_DeathSound": "",
"m_strLastHitSound": "",
"m_flLastHitSoundWindowTime": 1.000000,
"m_MeleeHitSound": "",
"m_strMeleeAttackSound": "",
"m_sAmberModelName": "",
"m_sSapphireModelName": "",
"m_bUseTeamRelativeMaterialGroups": true,
"m_sDefaultMaterialGroupName": "",
"m_sEnemyMaterialGroupName": "",
"m_sTeam1MaterialGroupName": "",
"m_sTeam2MaterialGroupName": "",
"m_MeleeSwingParticle": "",
"m_MeleeActivateParticle": "",
"m_flModelScale": 1.000000,
"m_DeathParticle": "",
"m_JumpParticle": "",
"m_flOutlineRange": 2000.000000,
"m_flOutlineWidth": 4.000000,
"m_bOutlineThroughWalls": false,
"m_bOutlineWhenVisible": false,
"m_bSuppressOtherOutlinesWhenVisible": false,
"m_flMaxHealthBarDrawDistance": 0.000000,
"m_HealthBarParticle": "",
"m_sLocUnitName": "",
"m_sHealthBarAttachment": "",
"m_HealthBarColorFriend":
[
0,
0,
0,
0
],
"m_HealthBarColorEnemy":
[
0,
0,
0,
0
],
"m_HealthBarColorTeam1":
[
0,
0,
0,
0
],
"m_HealthBarColorTeam2":
[
0,
0,
0,
0
],
"m_HealthBarColorTeamNeutral":
[
0,
0,
0,
0
],
"m_strCustomUnitIcon": "",
"m_bTrackOutOfCombatStatus": false,
"m_NpcOutOfCombatModifier":
{
},
"m_NpcInCombatModifier":
{
},
"m_flMeleeTargetRadius": 0.000000,
"m_bSpawnBreakablesOnDeath": false,
"m_flBreakableForceScale": 1.000000,
"m_flPhysicsImpulseMultiplier": 1.000000,
"m_flBeamWeaponWidth": 1.000000,
"m_flBeamTurnRate": 90.000000,
"m_BeamWeaponParticle": "",
"m_mapWeaponInfos":
{
},
"m_bDamageBreakableWithMelee": false,
"m_nSquadPriority": 0,
"m_flAllyPitTimeMin": 2.000000,
"m_nPhase2Health": 18000,
"m_flEyeZOffset": 500.000000,
"m_flEnemyTrooperProtectionRange": 1575.000000,
"m_vPhase1ObserverOrigin":
[
0.000000,
0.000000,
0.000000
],
"m_vPhase2ObserverOrigin":
[
0.000000,
0.000000,
0.000000
],
"m_flPhase1ObserverPitch": 40.000000,
"m_flPhase2ObserverPitch": 30.000000,
"m_flPhase2MaxAnimSpinRate": 10.000000,
"m_flPhase2AttackBias": 0.500000,
"m_flRotateSpeed": 0.300000,
"m_flPhase2SightRange": 600.000000,
"m_flCoreRadius": 120.000000,
"m_flCoreDeathTime": 3.000000,
"m_flTransitionLightTime01": 0.000000,
"m_flTransitionLightTime02": 1.000000,
"m_flTransitionLightTime03": 2.000000,
"m_flTransitionLightTime04": 3.000000,
"m_flShrineAttackHealthLossPerAttack": 0.150000,
"m_flShrineAttackMinTimeBetweenAttacks": 10.000000,
"m_AmberEffigyExplosionParticle": "",
"m_AmberTransformUpExplosionParticle": "",
"m_AmberBeginDyingParticle": "",
"m_AmberDeathLargeExplosionParticle": "",
"m_AmberHitResponseParticle": "",
"m_AmberPhase2AmbientParticle": "",
"m_SapphEffigyExplosionParticle": "",
"m_SapphTransformUpExplosionParticle": "",
"m_SapphBeginDyingParticle": "",
"m_SapphDeathLargeExplosionParticle": "",
"m_SapphHitResponseParticle": "",
"m_SapphPhase2AmbientParticle": "",
"m_PatronTransformDownEyeParticle": "",
"m_strWIPModelName": "",
"m_strTeamAmberModel": "",
"m_AmberEffigyModel": "",
"m_SapphEffigyModel": "",
"m_AmberCoreModel": "",
"m_SapphCoreModel": "",
"m_flCoreVerticalOffset": 0.000000,
"m_PatronTransformStartSound": "",
"m_PatronKilledSound": "",
"m_EffigySapphireExplodeSound": "",
"m_EffigyAmberExplodeSound": "",
"m_AmberReformSound": "",
"m_SapphireReformSound": "",
"m_AmberReformingLoopSound": "",
"m_SapphireReformingLoopSound": "",
"m_LaserBeamModifier":
{
},
"m_DyingModifier":
{
},
"m_VulnerableModifier":
{
},
"m_Phase1Modifier":
{
},
"m_EffigyModifier":
{
},
"m_Phase2DamagePulseModifier":
{
},
"m_BackdoorProtection":
{
},
"m_RangedArmorModifier":
{
},
"m_ObjectiveRegen":
{
},
"m_ObjectiveHealthGrowthPhase1":
{
},
"m_ObjectiveHealthGrowthPhase2":
{
},
"m_DefenderInPitInvulnerable":
{
},
"m_flLaserMoveSpeed": 200.000000,
"m_flLaserCooldownPhase1": 10.000000,
"m_flLaserCooldownPhase2": 15.000000,
"m_flLaserDurationPhase1": 4.500000,
"m_flLaserDurationPhase2": 3.000000,
"m_flPhase1DyingBegin": 3.000000,
"m_flPhase1DyingDrop": 1.000000,
"m_flPhase2DyingDropScale": 0.100000,
"m_flPhase1DyingWait": 6.000000,
"m_flPhase1DyingTransformUp": 1.000000,
"m_flPhase1BossScale": 0.750000,
"m_flPhase2BossScale": 0.600000,
"m_flPostShrineTransition": 2.000000,
"m_ArmAttackGroundHit": "",
"m_flArmAttackHealthMin": 0.200000,
"m_flArmAttackHealthMax": 0.800000,
"m_flArmAttackCooldownMin": 4.000000,
"m_flArmAttackCooldownMax": 10.000000,
"m_flArmAttackTimeToHit": 1.230000,
"m_flArmAttackRadius": 100.000000,
"m_flArmAttackPosDotThres": 0.500000,
"m_flArmAttackDamage": 150.000000,
"m_flArmAttackKnockbackStrength": 400.000000,
"m_flArmAttackInvulCooldownScale": 2.000000
}