Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6745 (Oct 02 2026)

CNPC_NeutralBugVData

class

size 0x2C0 (704 bytes) · 33 own fields · last changed in build 6736

CEntitySubclassVDataBase › CNPC_NeutralBugVData
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_NeutralBugVData", "m_iGoldReward": 0, "m_flRadius": 20.000000, "m_flDropDownRate": 40.000000, "m_flRespawnTime": 30.000000, "m_flRespawnTimeHeroTest": 5.000000, "m_flWaitTimeMax": 5.000000, "m_flPlayerCheckThink": 10.000000, "m_flPlayerCheckDistanceM": 30.000000, "m_flMaxMoveDistance": 100.000000, "m_flMinMoveDistance": 20.000000, "m_flMoveSpeedMin": 150.000000, "m_flMoveSpeedMax": 200.000000, "m_flValidDirectionDist": 200.000000, "m_flValidMinDist": 20.000000, "m_sReplacementSubclass": "", "m_flReplacementChance": 0.000000, "m_sDeathSwarmSubclass": "", "m_nDeathSwarmCount": 0, "m_DeathSwarmImmuneHeroID": 0, "m_flDeathSwarmSpawnDistMin": 0.000000, "m_flDeathSwarmSpawnDistMax": 0.000000, "m_flStepHeight": 32.000000, "m_flChaseLifetime": 5.000000, "m_flAttachRadius": 64.000000, "m_flAttachHeight": 96.000000, "m_SwarmModifier": { }, "m_bIsRat": false, "m_sModelName": "", "m_DeathParticle": "", "m_flModelScale": 1.000000, "m_vecRunSequences": [ ], "m_strLastHitSound": "", "m_strRatAttachSound": "" }
Copy as
CNPC_NeutralBugVData · 33 fields
0x28m_iGoldRewardint32 = 0
0x2Cm_flRadiusfloat32 = 20
0x30m_flDropDownRatefloat32 = 40
0x34m_flRespawnTimefloat32 = 30
0x38m_flRespawnTimeHeroTestfloat32 = 5
0x3Cm_flWaitTimeMaxfloat32 = 5
0x40m_flPlayerCheckThinkfloat32 = 10
0x44m_flPlayerCheckDistanceMfloat32 = 30
0x48m_flMaxMoveDistancefloat32 = 100
0x4Cm_flMinMoveDistancefloat32 = 20
0x50m_flMoveSpeedMinfloat32 = 150
0x54m_flMoveSpeedMaxfloat32 = 200
0x58m_flValidDirectionDistfloat32 = 200
0x5Cm_flValidMinDistfloat32 = 20
0x60m_sReplacementSubclassCSubclassName = ""
0x70m_flReplacementChancefloat32 = 0
0x78m_sDeathSwarmSubclassCSubclassName = ""
0x88m_nDeathSwarmCountint32 = 0
0x8Cm_DeathSwarmImmuneHeroIDHeroID_t = 0
0x90m_flDeathSwarmSpawnDistMinfloat32 = 0
0x94m_flDeathSwarmSpawnDistMaxfloat32 = 0
0x98m_flStepHeightfloat32 = 32
0x9Cm_flChaseLifetimefloat32 = 5
0xA0m_flAttachRadiusfloat32 = 64
0xA4m_flAttachHeightfloat32 = 96
0xA8m_SwarmModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xB8m_bIsRatbool = false
0xC0m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x1A0m_DeathParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x280m_flModelScalefloat32 = 1
0x288m_vecRunSequencesCUtlVector< CUtlString > = []
0x2A0m_strLastHitSoundCSoundEventName = ""
0x2B0m_strRatAttachSoundCSoundEventName = ""

History

  1. 6736–6745changed
    • size 0x220 → 0x2C0
    • m_sModelName offset 0x60 → 0xC0
    • m_DeathParticle offset 0x140 → 0x1A0
    • + m_sReplacementSubclass CSubclassName at 0x60
    • + m_flReplacementChance float32 at 0x70
    • + m_sDeathSwarmSubclass CSubclassName at 0x78
    • + m_nDeathSwarmCount int32 at 0x88
    • + m_DeathSwarmImmuneHeroID HeroID_t at 0x8C
    • + m_flDeathSwarmSpawnDistMin float32 at 0x90
    • + m_flDeathSwarmSpawnDistMax float32 at 0x94
    • + m_flStepHeight float32 at 0x98
    • + m_flChaseLifetime float32 at 0x9C
    • + m_flAttachRadius float32 at 0xA0
    • + m_flAttachHeight float32 at 0xA4
    • + m_SwarmModifier CEmbeddedSubclass< CCitadelModifier > at 0xA8
    • + m_bIsRat bool at 0xB8
    • + m_flModelScale float32 at 0x280
    • + m_vecRunSequences CUtlVector< CUtlString > at 0x288
    • + m_strLastHitSound CSoundEventName at 0x2A0
    • + m_strRatAttachSound CSoundEventName at 0x2B0
  2. 6696–6731first dumped