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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6723 (Sep 30 2026), not the latest

CNPC_NeutralSinnerSacrificeVData

classclient: CNPC_NeutralSinnerSacrificeVData →

size 0x1190 (4496 bytes) · 38 own fields · last changed in build 6722

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_NeutralSinnerSacrificeVData", "m_sModelName": "", "m_hFootstepSounds": "", "m_vecNavLinkMovementNames": [ ], "m_flAimConeAngle": 6.000000, "m_nMaxHealth": 100, "m_vecIntrinsicModifiers": [ ], "m_vecIntrinsicModifiersByName": [ ], "m_statusEffectMap": { }, "m_vecAttachments": [ ], "m_bTakesDamage": true, "m_strDamagedEffect": "", "m_nRagdollHealth": 0, "m_flImpactEnergyScale": 1.000000, "m_bAllowNonZUpMovement": false, "m_vecObstacleNavLinks": [ ], "m_bUseDynamicCollisionHull": false, "m_bRequestCapsuleCollision": false, "m_flCapsuleRadiusOverride": 0.000000, "m_flCapsuleHeightOverride": 0.000000, "m_vecActionDesiredShared": [ ], "m_sPlayerKilledNpcSound": "", "m_sDefaultMovementSettings": "", "m_mappedMovementSettings": [ ], "m_bEnableCodeDrivenAnimgraphMovement": false, "m_bEnableAnimgraphTagDrivenStrafing": true, "m_flMassOverride": -1.000000, "m_mapBoundAbilities": { }, "m_bSpawnOnGround": false, "m_flSightRangePlayers": 0.000000, "m_flSightRangeNPCs": 0.000000, "m_MeleeAnimName": "", "m_flMeleeAttemptRange": 80.000000, "m_flMeleeHitRange": 80.000000, "m_flWalkSpeed": 300.000000, "m_flRunSpeed": 300.000000, "m_flStrafeSpeed": 100.000000, "m_flTurnRate": 180.000000, "m_flAcceleration": 200.000000, "m_flStepHeight": 36.000000, "m_flJumpAnticipationTime": 0.600000, "m_flJumpUpBaseCostSeconds": 2.000000, "m_FlightMotion": { "m_flFlightSpeed": 300.000000, "m_flSquiggleMotionScale": 1.000000, "m_flSquiggleMotionAmplitude": [ 25.000000, 80.000000 ], "m_flSquiggleMotionRandomizeInterval": [ 0.500000, 1.000000 ] }, "m_flSquadDistance": 40.000000, "m_sAnimGraphIdentifier": "", "m_MovementBlockedClips": [ ], "m_HitReactClips": [ ], "m_BeamStartSound": "", "m_BeamStopSound": "", "m_BeamPointStartLoopSound": "", "m_BeamPointEndLoopSound": "", "m_BeamPointClosestLoopSound": "", "m_strAmbientLoopSound": "", "m_DeathSound": "", "m_strLastHitSound": "", "m_flLastHitSoundWindowTime": 1.000000, "m_MeleeHitSound": "", "m_strMeleeAttackSound": "", "m_sAmberModelName": "", "m_sSapphireModelName": "", "m_bUseTeamRelativeMaterialGroups": true, "m_sDefaultMaterialGroupName": "", "m_sEnemyMaterialGroupName": "", "m_sTeam1MaterialGroupName": "", "m_sTeam2MaterialGroupName": "", "m_MeleeSwingParticle": "", "m_MeleeActivateParticle": "", "m_flModelScale": 1.000000, "m_DeathParticle": "", "m_JumpParticle": "", "m_flOutlineRange": 2000.000000, "m_flOutlineWidth": 4.000000, "m_bOutlineThroughWalls": false, "m_bOutlineWhenVisible": false, "m_bSuppressOtherOutlinesWhenVisible": false, "m_flMaxHealthBarDrawDistance": 0.000000, "m_HealthBarParticle": "", "m_sLocUnitName": "", "m_sHealthBarAttachment": "", "m_HealthBarColorFriend": [ 0, 0, 0, 0 ], "m_HealthBarColorEnemy": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam1": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam2": [ 0, 0, 0, 0 ], "m_HealthBarColorTeamNeutral": [ 0, 0, 0, 0 ], "m_strCustomUnitIcon": "", "m_bTrackOutOfCombatStatus": false, "m_NpcOutOfCombatModifier": { }, "m_NpcInCombatModifier": { }, "m_flMeleeTargetRadius": 0.000000, "m_bSpawnBreakablesOnDeath": false, "m_flBreakableForceScale": 1.000000, "m_flPhysicsImpulseMultiplier": 1.000000, "m_flBeamWeaponWidth": 1.000000, "m_flBeamTurnRate": 90.000000, "m_BeamWeaponParticle": "", "m_mapWeaponInfos": { }, "m_bDamageBreakableWithMelee": false, "m_nSquadPriority": 0, "m_eNeutralType": "NEUTRAL_NPC_NORMAL", "m_flGoldReward": 110.000000, "m_flGoldRewardBonusPercentPerMinute": 1.200000, "m_iMaxSquadAttackers": -1, "m_flShieldReactivateDelay": 0.000000, "m_flDyingDuration": 0.010000, "m_flReturnToSpawnSpeed": 400.000000, "m_flSpawnTetherRadius": 1000.000000, "m_flAbilityChance01": 0.000000, "m_flAbilityChance02": 0.000000, "m_flAbilityChance03": 0.000000, "m_flMinTimeBetweenAbilities": 4.000000, "m_sNeutralMelee": "", "m_vNeutralAbilities": [ ], "m_bDamagedByBullets": true, "m_bDamagedByMelee": true, "m_bDamagedByAbilities": true, "m_bNoMelee": false, "m_bOnlyMelee": false, "m_flAttackRangeTarget": 500.000000, "m_flStrafeAngleAmount": 0.000000, "m_flStrafeSideDuration": 3.000000, "m_flNonMoveAttackDuration": 5.000000, "m_flRNGTickRate": 5.000000, "m_flWakeUpTime": 1.000000, "m_bUseSleepPoseWhenNoTarget": true, "m_ShieldParticle": "", "m_retaliateParticle": "", "m_vecRandomBodyGroup": [ ], "m_vecRandomSkin": [ ], "m_SpawnSound": "", "m_NeutralDamageGrowth": { }, "m_SleepModifier": { }, "m_mapViewerSoulsClass": { }, "m_flRetaliateDamage": 0.000000, "m_flVaultMiniGameTime": 3.000000, "m_flVaultMiniGameHitWindow": 0.500000, "m_flVaultMiniGameWheelScrollTime": 0.400000, "m_iVaultSuccessLightBuffDropCount": 1, "m_iVaultSuccessHeavyBuffDropCount": 4, "m_flMiniGameFastSpeed": 2.000000, "m_flMiniGameFastChance": 0.400000, "m_strFastMaterialGroup": "", "m_flVaultLightScrollTime": 5.000000, "m_flVaultWheelScrollTime": 1.500000, "m_flVaultLightFastFlashTime": 0.200000, "m_flVaultSuccessLightsScroll": 0.500000, "m_flVaultSuccessWheelScroll": 0.500000, "m_flVaultSuccessDestroyTime": 2.000000, "m_VaultSuccessParticle": "", "m_VaultIdleLoopSound": "", "m_VaultStartActiveSound": "", "m_VaultActiveLoopSound": "", "m_VaultStartCriticalSound": "", "m_VaultStartFastCriticalSound": "", "m_VaultCriticalLoopSound": "", "m_VaultHitSuccessSoundLight": "", "m_VaultHitSuccessSoundHeavy": "", "m_VaultHitFailSound": "", "m_VaultLightPowerupGainedSound": "", "m_VaultHeavyPowerupGainedSound": "", "m_VaultHit01": "", "m_VaultHit02": "", "m_VaultHit03": "", "m_VaultHit04": "", "m_VaultHit05": "", "m_VaultHit06": "", "m_VaultHit07": "", "m_VaultLight": "", "m_VaultFastLightFlash": "", "m_VaultLightHitWindow": "", "m_VaultWheelSuccessDing": "" }
Copy as
CNPC_NeutralSinnerSacrificeVData · 38 fields
0xF10m_flRetaliateDamagefloat32 = 0
0xF14m_flVaultMiniGameTimefloat32 = 3
0xF18m_flVaultMiniGameHitWindowfloat32 = 0.5
0xF1Cm_flVaultMiniGameWheelScrollTimefloat32 = 0.4
0xF20m_iVaultSuccessLightBuffDropCountint32 = 1
0xF24m_iVaultSuccessHeavyBuffDropCountint32 = 4
0xF28m_flMiniGameFastSpeedfloat32 = 2
0xF2Cm_flMiniGameFastChancefloat32 = 0.4
0xF30m_strFastMaterialGroupCModelMaterialGroupName = ""
0xF38m_flVaultLightScrollTimefloat32 = 5
0xF3Cm_flVaultWheelScrollTimefloat32 = 1.5
0xF40m_flVaultLightFastFlashTimefloat32 = 0.2
0xF44m_flVaultSuccessLightsScrollfloat32 = 0.5
0xF48m_flVaultSuccessWheelScrollfloat32 = 0.5
0xF4Cm_flVaultSuccessDestroyTimefloat32 = 2
0xF50m_VaultSuccessParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1030m_VaultIdleLoopSoundCSoundEventName = ""
0x1040m_VaultStartActiveSoundCSoundEventName = ""
0x1050m_VaultActiveLoopSoundCSoundEventName = ""
0x1060m_VaultStartCriticalSoundCSoundEventName = ""
0x1070m_VaultStartFastCriticalSoundCSoundEventName = ""
0x1080m_VaultCriticalLoopSoundCSoundEventName = ""
0x1090m_VaultHitSuccessSoundLightCSoundEventName = ""
0x10A0m_VaultHitSuccessSoundHeavyCSoundEventName = ""
0x10B0m_VaultHitFailSoundCSoundEventName = ""
0x10C0m_VaultLightPowerupGainedSoundCSoundEventName = ""
0x10D0m_VaultHeavyPowerupGainedSoundCSoundEventName = ""
0x10E0m_VaultHit01CSoundEventName = ""
0x10F0m_VaultHit02CSoundEventName = ""
0x1100m_VaultHit03CSoundEventName = ""
0x1110m_VaultHit04CSoundEventName = ""
0x1120m_VaultHit05CSoundEventName = ""
0x1130m_VaultHit06CSoundEventName = ""
0x1140m_VaultHit07CSoundEventName = ""
0x1150m_VaultLightCSoundEventName = ""
0x1160m_VaultFastLightFlashCSoundEventName = ""
0x1170m_VaultLightHitWindowCSoundEventName = ""
0x1180m_VaultWheelSuccessDingCSoundEventName = ""
from CNPC_TrooperNeutralVData · 34 fields
0xC50m_eNeutralTypeENeutralNPCType = "NEUTRAL_NPC_NORMAL"
0xC54m_flGoldRewardfloat32 = 110
0xC58m_flGoldRewardBonusPercentPerMinutefloat32 = 1.2
0xC5Cm_iMaxSquadAttackersint32 = -1
0xC60m_flShieldReactivateDelayfloat32 = 0
0xC64m_flDyingDurationfloat32 = 0.01
0xC68m_flReturnToSpawnSpeedfloat32 = 400
0xC6Cm_flSpawnTetherRadiusfloat32 = 1000
0xC70m_flAbilityChance01float32 = 0
0xC74m_flAbilityChance02float32 = 0
0xC78m_flAbilityChance03float32 = 0
0xC7Cm_flMinTimeBetweenAbilitiesfloat32 = 4
0xC80m_sNeutralMeleeCSubclassName = ""
0xC90m_vNeutralAbilitiesCUtlVector< CSubclassName > = []
0xCA8m_bDamagedByBulletsbool = true
0xCA9m_bDamagedByMeleebool = true
0xCAAm_bDamagedByAbilitiesbool = true
0xCABm_bNoMeleebool = false
0xCACm_bOnlyMeleebool = false
0xCB0m_flAttackRangeTargetfloat32 = 500
0xCB4m_flStrafeAngleAmountfloat32 = 0
0xCB8m_flStrafeSideDurationfloat32 = 3
0xCBCm_flNonMoveAttackDurationfloat32 = 5
0xCC0m_flRNGTickRatefloat32 = 5
0xCC4m_flWakeUpTimefloat32 = 1
0xCC8m_bUseSleepPoseWhenNoTargetbool = true
0xCD0m_ShieldParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xDB0m_retaliateParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xE90m_vecRandomBodyGroupCUtlVector< CUtlString > = []
0xEA8m_vecRandomSkinCUtlVector< CUtlString > = []
0xEC0m_SpawnSoundCSoundEventName = ""
0xED0m_NeutralDamageGrowthCEmbeddedSubclass< CCitadelModifier > = {…}
0xEE0m_SleepModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xEF0m_mapViewerSoulsClassCUtlHashtable< int32, CUtlString > = {…}
from CAI_CitadelNPCVData · 71 fields
0x2F8m_mapBoundAbilitiesCUtlOrderedMap< EAbilitySlots_t, CSubclassName > = {…}
0x320m_bSpawnOnGroundbool = false
0x324m_flSightRangePlayersfloat32 = 0
0x328m_flSightRangeNPCsfloat32 = 0
0x330m_MeleeAnimNameCGlobalSymbol = ""
0x338m_flMeleeAttemptRangefloat32 = 80
0x33Cm_flMeleeHitRangefloat32 = 80
0x340m_flWalkSpeedfloat32 = 300
0x344m_flRunSpeedfloat32 = 300
0x348m_flStrafeSpeedfloat32 = 100
0x34Cm_flTurnRatefloat32 = 180
0x350m_flAccelerationfloat32 = 200
0x354m_flStepHeightfloat32 = 36
0x358m_flJumpAnticipationTimefloat32 = 0.6
0x35Cm_flJumpUpBaseCostSecondsfloat32 = 2
0x360m_FlightMotionNPCFlightMotion_t = {…}
0x378m_flSquadDistancefloat32 = 40
0x380m_sAnimGraphIdentifierCGlobalSymbol = ""
0x388m_MovementBlockedClipsCUtlVector< NPCMovementBlockedClip_t > = []
0x3A0m_HitReactClipsCUtlVector< NPCHitReactClip_t > = []
0x3B8m_BeamStartSoundCSoundEventName = ""
0x3C8m_BeamStopSoundCSoundEventName = ""
0x3D8m_BeamPointStartLoopSoundCSoundEventName = ""
0x3E8m_BeamPointEndLoopSoundCSoundEventName = ""
0x3F8m_BeamPointClosestLoopSoundCSoundEventName = ""
0x408m_strAmbientLoopSoundCSoundEventName = ""
0x418m_DeathSoundCSoundEventName = ""
0x428m_strLastHitSoundCSoundEventName = ""
0x438m_flLastHitSoundWindowTimefloat32 = 1
0x440m_MeleeHitSoundCSoundEventName = ""
0x450m_strMeleeAttackSoundCSoundEventName = ""
0x460m_sAmberModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x540m_sSapphireModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x620m_bUseTeamRelativeMaterialGroupsbool = true
0x628m_sDefaultMaterialGroupNameCModelMaterialGroupName = ""
0x630m_sEnemyMaterialGroupNameCModelMaterialGroupName = ""
0x638m_sTeam1MaterialGroupNameCModelMaterialGroupName = ""
0x640m_sTeam2MaterialGroupNameCModelMaterialGroupName = ""
0x648m_MeleeSwingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x728m_MeleeActivateParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x808m_flModelScalefloat32 = 1
0x810m_DeathParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x8F0m_JumpParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x9D0m_flOutlineRangefloat32 = 2000
0x9D4m_flOutlineWidthfloat32 = 4
0x9D8m_bOutlineThroughWallsbool = false
0x9D9m_bOutlineWhenVisiblebool = false
0x9DAm_bSuppressOtherOutlinesWhenVisiblebool = false
0x9DCm_flMaxHealthBarDrawDistancefloat32 = 0
0x9E0m_HealthBarParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xAC0m_sLocUnitNameCUtlString = ""
0xAC8m_sHealthBarAttachmentCUtlString = ""
0xAD0m_HealthBarColorFriendColor = [4 items]
0xAD4m_HealthBarColorEnemyColor = [4 items]
0xAD8m_HealthBarColorTeam1Color = [4 items]
0xADCm_HealthBarColorTeam2Color = [4 items]
0xAE0m_HealthBarColorTeamNeutralColor = [4 items]
0xAE8m_strCustomUnitIconCPanoramaImageName = ""
0xAF8m_bTrackOutOfCombatStatusbool = false
0xB00m_NpcOutOfCombatModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xB10m_NpcInCombatModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0xB20m_flMeleeTargetRadiusfloat32 = 0
0xB24m_bSpawnBreakablesOnDeathbool = false
0xB28m_flBreakableForceScalefloat32 = 1
0xB2Cm_flPhysicsImpulseMultiplierfloat32 = 1
0xB30m_flBeamWeaponWidthfloat32 = 1
0xB34m_flBeamTurnRatefloat32 = 90
0xB38m_BeamWeaponParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xC18m_mapWeaponInfosCUtlOrderedMap< CGlobalSymbol, CCitadelWeaponInfo > = {…}
0xC40m_bDamageBreakableWithMeleebool = false
0xC44m_nSquadPriorityint32 = 0
from CAI_BaseNPCVData · 26 fields
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x108m_hFootstepSoundsCFootstepTableHandle = ""
0x110m_vecNavLinkMovementNamesCUtlVector< CGlobalSymbol > = []
0x128m_flAimConeAnglefloat32 = 6
0x130m_nMaxHealthint32 = 100
0x138m_vecIntrinsicModifiersCUtlVector< CEmbeddedSubclass< CCitadelModifier > > = []
0x150m_vecIntrinsicModifiersByNameCUtlVector< CSubclassName > = []
0x168m_statusEffectMapNPCStatusEffectMap_t = {…}
0x170m_vecAttachmentsCUtlVector< NPCAttachmentDesc_t > = []
0x188m_bTakesDamagebool = true
0x190m_strDamagedEffectCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x270m_nRagdollHealthint32 = 0
0x274m_flImpactEnergyScalefloat32 = 1
0x278m_bAllowNonZUpMovementbool = false
0x298m_bUseDynamicCollisionHullbool = false
0x299m_bRequestCapsuleCollisionbool = false
0x29Cm_flCapsuleRadiusOverridefloat32 = 0
0x2A0m_flCapsuleHeightOverridefloat32 = 0
0x2A8m_vecActionDesiredSharedCUtlVector< CGlobalSymbol > = []
0x2C0m_sPlayerKilledNpcSoundCSoundEventName = ""
0x2D0m_sDefaultMovementSettingsCUtlString = ""
0x2D8m_mappedMovementSettingsCUtlVector< AI_MappedMovementSettingsItem_t > = []
0x2F0m_bEnableCodeDrivenAnimgraphMovementbool = false
0x2F1m_bEnableAnimgraphTagDrivenStrafingbool = true
0x2F4m_flMassOverridefloat32 = -1

History

  1. 6722–6745changed
    • size 0x18F0 → 0x1190
    • m_flRetaliateDamage offset 0x16C0 → 0xF10
    • m_flVaultMiniGameTime offset 0x16C4 → 0xF14
    • m_flVaultMiniGameHitWindow offset 0x16C8 → 0xF18
    • m_flVaultMiniGameWheelScrollTime offset 0x16CC → 0xF1C
    • m_iVaultSuccessLightBuffDropCount offset 0x16D0 → 0xF20
    • m_iVaultSuccessHeavyBuffDropCount offset 0x16D4 → 0xF24
    • m_flVaultLightScrollTime offset 0x16D8 → 0xF38
    • m_flVaultWheelScrollTime offset 0x16DC → 0xF3C
    • m_flVaultSuccessLightsScroll offset 0x16E0 → 0xF44
    • m_flVaultSuccessWheelScroll offset 0x16E4 → 0xF48
    • m_flVaultSuccessDestroyTime offset 0x16E8 → 0xF4C
    • m_VaultSuccessParticle offset 0x16F0 → 0xF50
    • m_VaultIdleLoopSound offset 0x17D0 → 0x1030
    • m_VaultStartActiveSound offset 0x17E0 → 0x1040
    • m_VaultActiveLoopSound offset 0x17F0 → 0x1050
    • m_VaultStartCriticalSound offset 0x1800 → 0x1060
    • m_VaultCriticalLoopSound offset 0x1810 → 0x1080
    • m_VaultHitSuccessSoundLight offset 0x1820 → 0x1090
    • m_VaultHitSuccessSoundHeavy offset 0x1830 → 0x10A0
    • m_VaultHitFailSound offset 0x1840 → 0x10B0
    • m_VaultHit01 offset 0x1850 → 0x10E0
    • m_VaultHit02 offset 0x1860 → 0x10F0
    • m_VaultHit03 offset 0x1870 → 0x1100
    • m_VaultHit04 offset 0x1880 → 0x1110
    • m_VaultHit05 offset 0x1890 → 0x1120
    • m_VaultHit06 offset 0x18A0 → 0x1130
    • m_VaultHit07 offset 0x18B0 → 0x1140
    • m_VaultLight offset 0x18C0 → 0x1150
    • m_VaultLightHitWindow offset 0x18D0 → 0x1170
    • m_VaultWheelSuccessDing offset 0x18E0 → 0x1180
    • + m_flMiniGameFastSpeed float32 at 0xF28
    • + m_flMiniGameFastChance float32 at 0xF2C
    • + m_strFastMaterialGroup CModelMaterialGroupName at 0xF30
    • + m_flVaultLightFastFlashTime float32 at 0xF40
    • + m_VaultStartFastCriticalSound CSoundEventName at 0x1070
    • + m_VaultLightPowerupGainedSound CSoundEventName at 0x10C0
    • + m_VaultHeavyPowerupGainedSound CSoundEventName at 0x10D0
    • + m_VaultFastLightFlash CSoundEventName at 0x1160
  2. 6696–6701first dumped