- MGetKV3ClassDefaults
- {
"_class": "CNPC_TrooperNeutralNodeMoverVData",
"m_sModelName": "",
"m_hFootstepSounds": "",
"m_vecNavLinkMovementNames":
[
],
"m_flAimConeAngle": 6.000000,
"m_nMaxHealth": 100,
"m_vecIntrinsicModifiers":
[
],
"m_statusEffectMap":
{
},
"m_vecAttachments":
[
],
"m_flHeadDamageMultiplier": 1.500000,
"m_flChestDamageMultiplier": 1.000000,
"m_flStomachDamageMultiplier": 1.000000,
"m_flArmDamageMultiplier": 1.000000,
"m_flLegDamageMultiplier": 1.000000,
"m_nMaxAdditionalAmmoBalancingShots": 0,
"m_bTakesDamage": true,
"m_strDamagedEffect": "",
"m_bLightsFiresWhenDamaged": false,
"m_nRagdollHealth": 0,
"m_flImpactEnergyScale": 1.000000,
"m_bAllowNonZUpMovement": false,
"m_bUseDynamicCollisionHull": false,
"m_bRequestCapsuleCollision": false,
"m_flCapsuleRadiusOverride": 0.000000,
"m_flCapsuleHeightOverride": 0.000000,
"m_vecActionDesiredShared":
[
],
"m_sPlayerKilledNpcSound": "",
"m_sCustomDeathHandshake": "",
"m_sDefaultMovementSettings": "",
"m_mappedMovementSettings":
[
],
"m_bEnableCodeDrivenAnimgraphMovement": false,
"m_bEnableAnimgraphTagDrivenStrafing": true,
"m_flMassOverride": -1.000000,
"m_flThreatTemperature": 20.000000,
"m_flFlashpoint": -1.000000,
"m_mapBoundAbilities":
{
},
"m_flSightRangePlayers": 0.000000,
"m_flSightRangeNPCs": 0.000000,
"m_MeleeAnimName": "",
"m_flMeleeAttemptRange": 80.000000,
"m_flMeleeHitRange": 80.000000,
"m_MeleeAttackPoints":
[
],
"m_flMaxHealthBarDrawDistance": 0.000000,
"m_flWalkSpeed": 300.000000,
"m_flRunSpeed": 300.000000,
"m_flTurnRate": 180.000000,
"m_flAcceleration": 200.000000,
"m_flStepHeight": 36.000000,
"m_flJumpAnticipationTime": 0.600000,
"m_BeamStartSound": "",
"m_BeamStopSound": "",
"m_BeamPointStartLoopSound": "",
"m_BeamPointEndLoopSound": "",
"m_BeamPointClosestLoopSound": "",
"m_strAmbientLoopSound": "",
"m_DeathSound": "",
"m_strLastHitSound": "",
"m_bPlayLastHitSound": true,
"m_flLastHitSoundWindowTime": 1.000000,
"m_MeleeHitSound": "",
"m_MeleeHitPlayerSound": "",
"m_sAmberModelName": "",
"m_sSapphireModelName": "",
"m_sDefaultMaterialGroupName": "",
"m_sEnemyMaterialGroupName": "",
"m_sTeam1MaterialGroupName": "",
"m_sTeam2MaterialGroupName": "",
"m_MeleeSwingParticle": "",
"m_MeleeActivateParticle": "",
"m_flModelScale": 1.000000,
"m_DeathParticle": "",
"m_JumpParticle": "",
"m_flOutlineRange": 2000.000000,
"m_flOutlineWidth": 4.000000,
"m_bOutlineThroughWalls": false,
"m_bOutlineWhenVisible": false,
"m_bSuppressOtherOutlinesWhenVisible": false,
"m_HealthBarParticle": "",
"m_sHealthBarAttachment": "",
"m_HealthBarColorFriend":
[
0,
0,
0,
0
],
"m_HealthBarColorEnemy":
[
0,
0,
0,
0
],
"m_HealthBarColorTeam1":
[
0,
0,
0,
0
],
"m_HealthBarColorTeam2":
[
0,
0,
0,
0
],
"m_HealthBarColorTeamNeutral":
[
0,
0,
0,
0
],
"m_flMeleeTargetRadius": 0.000000,
"m_flHealthBarOffset": 0.000000,
"m_bSpawnBreakablesOnDeath": false,
"m_flBreakableForceScale": 1.000000,
"m_flPhysicsImpulseMultiplier": 1.000000,
"m_flBeamWeaponWidth": 1.000000,
"m_flBeamTurnRate": 90.000000,
"m_BeamWeaponParticle": "",
"m_strCustomUnitIcon": "",
"m_WeaponInfo":
{
"m_flBulletDamage": 0.000000,
"m_eDamageType": "CITADEL_DAMAGETYPE_BULLET",
"m_iBullets": 1,
"m_iSplitShotsMax": -1,
"m_flSplitShotAngles": -1.000000,
"m_bExpressShotDisabled": false,
"m_bHitOnceAcrossAllBullets": false,
"m_iBulletsToFullyClaimOrb": 1,
"m_flExplosionRadius": 0.000000,
"m_flExplosionDamageScaleAtMaxRadius": 0.300000,
"m_bAllowExplosionToCollectGold": false,
"m_iClipSize": 0,
"m_flCycleTime": 0.150000,
"m_flBulletCreationDelay": 0.000000,
"m_iBurstShotCount": 1,
"m_flIntraBurstCycleTime": 0.000000,
"m_iAmmoConsumedPerShot": 1,
"m_flRange": 8192.000000,
"m_flRangeWhileZoomed": 0.000000,
"m_flDamageFalloffStartRange": 0.000000,
"m_flDamageFalloffEndRange": 900.000000,
"m_flDamageFalloffBias": 0.500000,
"m_flDamageFalloffStartScale": 1.000000,
"m_flDamageFalloffEndScale": 0.000000,
"m_bDontPassThroughPortals": false,
"m_bPlayImpactEffectsOnTeammates": false,
"m_flPenetrationPercent": 0.000000,
"m_flIronSightsTime": 0.100000,
"m_reloadDuration": 0.000000,
"m_bReloadUseActiveWeaponInfoDuration": false,
"m_bReloadSingleBullets": false,
"m_bReloadSingleBulletsAllowCancel": false,
"m_flReloadSingleBulletsInitialDelay": 0.000000,
"m_bCanCrit": true,
"m_flCritBonusStartRange": 0.000000,
"m_flCritBonusEndRange": 0.000000,
"m_flCritBonusStart": 1.000000,
"m_flCritBonusEnd": 1.000000,
"m_flCritBonusAgainstNPCs": 0.200000,
"m_eCritFilter": "CITADEL_UNIT_TARGET_ALL",
"m_eCritAlwaysFilter": "",
"m_bSpinsUp": false,
"m_flMaxSpinCycleTime": -1.000000,
"m_flSpinIncreaseRate": 0.000000,
"m_flSpinDecayRate": 0.000000,
"m_flBuildUpRate": -1.000000,
"m_bIsSemiAuto": false,
"m_flBulletSpeed": 1000.000000,
"m_flBulletSpeedRandomFactor": 0.000000,
"m_flBulletGravityScale": 1.000000,
"m_flBulletRadius": 0.000000,
"m_flBulletRadiusVsWorld": 0.000000,
"m_flBulletLifetime": 0.000000,
"m_flVerticalAimBias": 0.000000,
"m_flBulletInheritShooterVelocityScale": 0.000000,
"m_bCanZoom": true,
"m_flZoomFOV": 70.000000,
"m_flZoomFOV_Relative": -5.000000,
"m_flZoomMoveSpeedPercent": 0.750000,
"m_flShootMoveSpeedPercent": 0.750000,
"m_flReloadMoveSpeedPercent": 1.000000,
"m_bUsesSpreadPattern": true,
"m_Spread": 0.200000,
"m_bFirstShotPerfectAccuracy": false,
"m_AimingShootSpreadPenalty": 0.000000,
"m_flScatterYawScale": 1.000000,
"m_flShootSpreadPenaltyPerShot": 0.000000,
"m_ShootSpreadPenaltyPerShotNormalization":
{
"m_bNormalizeSpreadPerShot": false,
"m_FireRatePctRange":
[
0.000000,
100.000000
],
"m_SpreadPerShotFactor": 1.000000
},
"m_flShootSpreadPenaltyDecayDelay": -1.000000,
"m_flShootSpreadPenaltyDecay": 1.000000,
"m_flSpreadPenaltyDecay": 3.000000,
"m_flShootingUpSpreadPenalty": 0.000000,
"m_flAutoReplenishClip": 0.000000,
"m_NpcAimingSpread": 0.000000,
"m_vecScatterOffsets":
[
],
"m_flPelletScatterFactor": 1.000000,
"m_flPelletScatterSpreadFactor": 0.500000,
"m_bApplySpreadToFirstPellet": false,
"m_vecOriginOffsets":
[
],
"m_flVerticalPunch": 1.000000,
"m_flHorizontalPunch": 0.500000,
"m_HorizontalRecoil":
{
"m_Range": 0.000000,
"m_flBurstSlope": 0.000000,
"m_flBurstExponent": 1.000000,
"m_flBurstConstant": 0.000000
},
"m_VerticallRecoil":
{
"m_Range": 0.000000,
"m_flBurstSlope": 0.000000,
"m_flBurstExponent": 1.000000,
"m_flBurstConstant": 0.000000
},
"m_flRecoilSpeed": 1.000000,
"m_flRecoilRecoveryDelayFactor": 1.000000,
"m_flRecoilRecoverySpeed": 1.000000,
"m_flRecoilShotIndexRecoveryTimeFactor": 0.250000,
"m_nRecoilSeed": 0,
"m_szBulletTravelTracerParticle": "particles/weapon_fx/default_tracer.vpcf",
"m_szSelfBulletTravelTracerParticle": "",
"m_szBulletLinkParticle": "",
"m_bUseDesatForFriendlyNonHeroTracer": true,
"m_eAttachmentSourceType": "EAttachmentSource_WeaponMuzzles",
"m_strCustomAttachmentSource": "ability_cast",
"m_szMuzzleFlashEffectName": "",
"m_strWeaponImpactEffect": "",
"m_mapImpactEffects":
{
},
"m_bUseWeaponAbilityName": false,
"m_flDamageForce": 50.000000,
"m_strShootSound": "",
"m_strFirstShotSound": "",
"m_strShotReleaseSound": "",
"m_strBulletLoopingSound": "",
"m_strBulletWhizSound": "",
"m_strBulletImpactSound": "",
"m_flBulletWhizDistance": 150.000000,
"m_strReloadSound": "",
"m_strReloadEndSound": "",
"m_strLocalPlayerBulletImpactSound": "",
"m_strLocalPlayerBulletImpactHeavySound": "",
"m_strZoomInSound": "",
"m_strZoomOutSound": "",
"m_strSpinUpSound": "",
"m_strSpinDownSound": "",
"m_strSpinUpLoopSound": "",
"m_flMaxLagCompensation": 340282346638528859811704183484516925440.000000
},
"m_eTrooperType": "NEUTRAL_TROOPER_NORMAL",
"m_flGoldReward": 110.000000,
"m_flGoldRewardBonusPercentPerMinute": 1.200000,
"m_bCapSimultanousAttackers": false,
"m_flShieldReactivateDelay": 0.000000,
"m_flDyingDuration": 0.010000,
"m_bDamagedByBullets": true,
"m_bDamagedByMelee": true,
"m_bDamagedByAbilities": true,
"m_ShieldParticle": "",
"m_retaliateParticle": "",
"m_bHasAOEAttack": false,
"m_flAOERadius": 0.000000,
"m_flAOEDamage": 0.000000,
"m_flAOEAttackCooldown": 0.000000,
"m_AOEParticle": "",
"m_AOEDebuffToApply":
{
},
"m_AOEInitiateSound": "",
"m_AOESound": "",
"m_AOEDebuffDuration": 0.400000,
"m_vecRandomBodyGroup":
[
],
"m_vecRandomSkin":
[
],
"m_flHullCapsuleRadius": 16.000000,
"m_flHullCapsuleHeight": 80.000000,
"m_bFaceEnemyWhileIdle": false,
"m_IdleLoopSound": "",
"m_MoveType": "MOVETYPE_STEP",
"m_iWeakPointCount": 0,
"m_iWeakPointType": "ENWP_Weak",
"m_iWeakPointRespawnTime": -1.000000,
"m_NeutralDamageGrowth":
{
},
"m_bEnableMovementToNodes": false,
"m_flExposedDuration": 2.000000,
"m_flHideDuration": 0.500000,
"m_HidingModifier":
{
}
}